Throwing money down on this next week. I'm more interested in the Doom 4 beta @_@ Love me some Doom
Throwing money down on this next week. I'm more interested in the Doom 4 beta @_@ Love me some Doom
Where can I get this? Is it going to be on Steam?
Steam already has it on pre-order. That is where I got mine.
Min Requirements revealedhttp://www.vg247.com/2014/05/01/wolf...nts-announced/Bethesda has announced the PC system requirements for Wolfenstein: The New Order as well as information on how much space you will need on your consoles.
Here’s the list:
PC SYSTEM REQUIREMENTS
- 64-bit Windows 7/Windows 8
- Intel Core i7 or equivalent AMD
- 4 GB System RAM
- 50 GB free HDD space
- GeForce 460, ATI Radeon HD 6850
- High Speed Internet Connection
- Steam account and activation required
Information to prepare for the console launch on PS4, PS43, Xbox One, and Xbox 360:
PlayStation 4
- Hard Drive Requirements: 8 GB HDD minimum and ~47 GB for total install
- Voice Commands optional
Xbox One
- Hard Drive requirements: 8 GB minimum and ~47 GB total install
- Kinect support for Voice Commands (English, French, Italian, German, Spanish only)
Xbox 360
- Hard Drive requirements: 8 GB minimum
- Game includes 4 discs, including the first disc that is a mandatory installation disc.
PlayStation 3
- Hard Drive requirements for disc play: 8 GB HDD space
- Hard Drive requirements for PSN download: 17 GB HDD space
loooooooooooooooooooooolGame includes 4 discs, including the first disc that is a mandatory installation disc.
I would hope those are the recommended requirements if they're going to start off with asking you to have an i7 of an unmentioned generation/clock-speed.
Great way for Intel to sell more units to suckers? I'm gonna stay rockin with my i3 2120 for atleast 1 more year lol
It's pretty much that. Very few games make use of the features an i7 brings, and 95% of the time the money spent would be better used on an i5 and a better CPU cooler for some overclock action.
AI is currently the equivalent to Alien: Colonial Marines' AI
http://giant.gfycat.com/NegativeMedi...idwifetoad.gif
ouch
How to make an unsuccessful game.
Step 1: limit accessibility.
Step 2: make game short and easy to troll buyers.
Step 3: burrito is hot, be careful when removing from wrapper.
it's supposed to be 15-20 hours with a few branches, and has like 5 different difficulties, so idk that calling it short is entirely valid, it's no Ground Zeroes
The footage above is being played on Normal difficulty, so there is no confirmation if hard mode mobs are that dumb.
is it possibly just an issue with whatever weapon/tool (welding gun? idk) he's using? i mean it's still bad either way, but presumably if you were firing an actual gun they'd respond more right?
well, at one point in the video you can see the mobs waiting in line for their turn to be taken out.
right, I'm just saying that a 1 minute clip with no context hopefully might not be indicative of the typical encounter, especially since he seems to be using something that seems like it's not intended as a weapon. i mean the fact that it happens at all is shitty programming/AI but surely it's atypical? I want to believe that they wouldn't let the game release if that scenario is how most combats play out.
http://videogamewriters.com/preview-...ew-order-70951If you’re looking to switch up the action of this title, you can choose to go the stealth route once you acquire the silencer for your pistol. Even in a primarily run-and-gun shooter such as Wolfenstein, there’s just something satisfying about clearing out a room without a single enemy knowing of your presence. Sadly, this reward is greatly tarnished once you realize that the enemy AI was hardly programmed with stealth in mind. The AI ranges from fairly dumb to super intelligent based on what difficulty you play on, but no matter where you land on that spectrum, the enemies will not react to stumbling upon dead bodies, even if they aren’t aware of your presence.