Fuck...that roster looks tiny
And I'm not sure how I feel about that announcer at match opening.
Fuck...that roster looks tiny
And I'm not sure how I feel about that announcer at match opening.

@ 11:27, a throw reject will now cause danger state for both? Interesting.
All Instant Kills and Overdrives
The cutscenes and camera resets during supers are awful, what couldn't they just restrict that shit to instant kills?
...lol
Guilty gear at its finest!

1:05+ Divekick Install
Fucking divekick dustloops, this game is fucking amazing!!
The fire effects for Sol look very nice for some reason. I can't quite describe why.
Ramlethal Valentine to become playable
http://www.siliconera.com/2014/03/12...e-next-update/So far, Guilty Gear Xrd –SIGN- has one new playable character in the sleepy enigma, Bedman. Soon it will be two, as Arc System Works recently announced in this week’s issue of Famitsu magazine that the boss character Ramlethal Valentine will be added to the mix of playable characters in the next update.
Famitsu reports that Ramlethal is a tricky character who uses two swords to fight. She also has a familiar who’ll help her out in the fight, that will give players a chance to come up with all kinds of different attack patterns.
She also has projectile attacks and special throw attack, that will be useful when opponents are guarding, which makes her a character with immense potential.
According to Arc System Works’ planner Kazuto Sekine (aka “Pachi”) the concept behind Ramlethal’s fighting style revolves around her giant sword which can be split and used as two. Depending on the situation, you’ll have a wide repertoire of tricks with the splitting sword, which will vary according to the player’s fight-style.
Since she has many unique combination attacks, she’ll also have different combos and mix-ups which can be used at close-ranged combat, making it one of her best features. With sword mode, sword-split mode, and combos, Ramlethal boasts more ways to attack than other character in the game.
Pachi says that even moving her around is pretty fun, and he hopes you all can get a chance to try her out when she becomes available to play.
http://gematsu.com/2014/03/ramlethal...xrd-sign-aprilThe arcade version of Guilty Gear Xrd: Sign will get its 14th playable character in the middle of April, Arc System Works announced.
Ramlethal Valentine, an emotionless woman with no concept of morality and judgment, will join Sol Badguy, Ky Kiske, Millia Rage, and other fighters as playable. With two large swords, she is said to have a super aggressive battle style.
New main.
http://www.siliconera.com/2014/03/17...ble-character/Ramlethal originally appeared as a boss character in the arcade mode of Guilty Gear Xrd, and she’s also a key part to the story.
Those of you who’ve played Guilty Gear 2: Overture might recognize Ramlethal’s last name “Valentine” from another character by the same name in the Xbox 360 game. In the above screen shot with Sol and the others, he notices the energy and mentions that it could possibly be another Valentine.
Here’s a look at Ramlethal using her familiar to pull off an attack with her two swords connected as one. She’ll have the ability to pull off various attacks using the sword in its single and dual-sword modes.
While her single-sword mode packs quite a punch to go with a long reach, it’ll be a little slower, which can leave her open to punishes. However, she won’t only be relying on her sword, so you might want to watch out for other tricks Ramlethal might have up her sleeve.
Her special grab move is just one of her many tricks, which can be used together as a combo with her great sword, making her excel at damaging and pressuring opponents.
And if that wasn’t enough, she can also shoot giant lasers from her sword. It’s a given that you’d take a lot of damage from a direct hit, but even guarding it has its risks, as well.
Arc System Works also shares a little info on the play data log, where you’ll be able to check out your stats on your profile, which will indicate your stats on different modes, rankings, the number of times you land various moves and specials, and the number of times you’ve used them.
This arcade feature is used through the Guilty Gear Xrd Player’s Guild “R-Code” system, where you can register and use it as a nice way to check out what moves you seem to excel at and what you could brush up on to become a better fighter. The console version will likely have something similar built into the game.
As an extra bonus, the Player’s Guild offers a voice comment system, where you can select different voice comments for each time you login to your account. You can even set your birthday on it, so you can hear Sol wish you a happy birthday!
http://www.4gamer.net/games/216/G021678/20140317022/
Confirmed this fall. All other parts scrubbed per new policy
Nice! Can't wait.
P4U2 just had its lunch eaten.
Bought one of the GG shirts off Broken Tier last night during the sale, my body is ready.