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  1. #1321
    2600klub
    I donated 5 bucks and all I got was this shitty title from Zet

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    Quote Originally Posted by Malithar View Post
    The whole can't have server run the world or we'd have 9-10FPS thing is strange to me and doesn't really make sense for why they gave the client so much power.
    He's using the term "FPS" but he doesn't mean graphical frames per second the way it is usually used. He's referring to something more like computational frames per second. Think of it this way: in any given second, there is a workload that needs to be processed. Things like "Player fired a bullet ... did it hit another player? Was it traveling on a vector to hit another player but was blocked by a world object? If it hit a world object, was it a destructible? If it was a destructible, were there other players in range that needed to have damage dealt to them?"

    The more of that workload that can be passed off to the client, the better the server will perform (additionally, the capacity of that server will go up). "Trust but verify" is how all modern games work, it's just that Ubi/Massive seem to have gone that direction to a far greater degree than they should have. PC clients in particular can't be fully trusted because you can Alt-Tab and run any third-party program you want. But something as simple as a once-per-minute check that says "What were player's world coordinates 5 seconds ago and what are they now, is that difference possible according to game law?" would be effective enough that people wouldn't be able to clip/teleport without being caught pretty quickly.

    Getting a little long-winded here, sorry.

  2. #1322
    Nidhogg
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    Quote Originally Posted by Arkanna View Post
    Getting a little long-winded here, sorry.
    All good, that helps explain it out in ways I hadn't thought of. I'm just sitting here reading the shit show on reddit, between people pissed and Dijit throwing out all kinds of interesting things, it feels like I'm F5ing for patch notes or something. Couple of other interesting posts:

    Spoiler: show
    I'll go bottom up because this was a long post.
    P2P voip can't be "masked" if you're connecting, you're either relayed and don't connect directly, or you do and there needs to be a reply-to address.
    Not saving money here, saving servers and player experience, DDoSing our servers isn't going to help you and it isn't going to cost us money. (except in lost sales because people are angry) it will just hurt everyone else because people are paranoid and panicky.
    Ubisoft operates on the lowest common denominator of law, because we have subsidiaries in so many countries we must follow the law of all of them, so we blanketly comply with the law. If the UK tomorrow stated that "All games have to allow people to wear yellow hats" ubisoft would release yellow hats for all it's games worldwide. (this would be required to comply with Valve too since they don't allow geographical based content).
    we have regional servers, I don't know what you're referring to, your game client "pings" our datacenters and the one with the lowest latency gets chosen.
    destructables /are/ client side only, the other stuff you said doesn't make any sense to me.
    10 tickrate server because the game is so complicated, this is a natural consequence.. Hardware is literally the best money can buy currently (Xeon E5-2687W v3 quad socket machines w/ 256G DDR4 memory), we even eliminated the firewalls to go with stateless ACLs to bring down that 20ms layer 7 networking delay.
    I can't comment on it, but since nobody is immune from knowing about these issue I believe we have the ammunition to get better geared up for cheat testing in future.
    it's all about political power at the end of the day, QA tests are done to a high standard in house, but 99% of QA is handled in another country and for all UBI games; where they focus more on getting validation from sony/microsoft than on finding big problems that don't affect that.
    that isn't to say they don't find gamebreaking bugs sometimes, they certainly do, but I get the impression they're not hunting for them.

    The in-house QA are great but there are only so many of them.
    Wait for the official communication, if you think we're not doing enough then fair enough I'll raise whatever concerns you have.
    but things are a little up in the air, Yannick is fighting hard right now to get greater power for banning people.. A fellow on here had the smart idea of resetting progression on first time offenders in addition to the temp ban. Which I think is good and doesn't violate that particular law.
    Yea it's not fun, but we're working through it.
    glitchers being punished was something we wanted to do, but felt it unfair since it was our mistakes that allowed it to happen.
    the 3 day ban and slowness to respond to it is a legal issue, but we're trying to get around it so that we have some teeth, hopefully the first strong bite will be enough to deter hackers.
    The hacking detection had actually improved a lot prior to release, the issue is our ability to respond to it, which is the situation we're in now- but we're working hard on fixing that too.
    I know we're putting a seriously large focus on balance, Cristian Pana (My boss, and person with serious clout at ubisoft HQ) has been pushing them to give us more money to address balance and so far he's succeeded.
    But we wont know how the community feels until 1.2, and, that's balance, I don't know if they have any serious planned changes for the loot system.

  3. #1323
    I like to eat food
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    Today's DZ daily is to get 3 Division Tech? I can barely ever find one crate that isn't opened... Guess that's a pass.

    EDIT: Spoke too soon. Was running around killing random NPCs in DZ and ran into two Div Tech crates I didn't have on my map previously. Worked out well.

  4. #1324
    Cardiac Cat
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    I planned on just hopping on for weekly incursion and maybe picking up a 204 weapon if there's anything nice at the vendor until it's fixed. Was talking about it last night actually.

    I love the game, but I need to see some real progress on fixes before I invest a substantial amount of time into it again.

  5. #1325
    Nidhogg
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    Quote Originally Posted by Tokitoki View Post
    Today's DZ daily is to get 3 Division Tech? I can barely ever find one crate that isn't opened... Guess that's a pass.

    EDIT: Spoke too soon. Was running around killing random NPCs in DZ and ran into two Div Tech crates I didn't have on my map previously. Worked out well.
    I'd highly recommend trying out The Division Agent, it's a very useful route planning tool, plus it has everything labeled that can possibly be labeled.

    Lots more posts from Dijit, but one really stood out to me and gives me hope.

    Elimination of cheaters will happen server side, and not with a client patch, a client patch makes it easier for us to keep the game client from acting weird when we disallow something (say, if we were to disable mobile cover), but getting rid of cheaters will not require a client patch.
    a lot is going into 1.2, we're aware that it's the last chance to really entice players (and show them we're not retards).
    Takes some balls to put that out there. Here's hoping the dude doesn't get canned for all the details he spewed today. At the very least, it should go a long way to providing some damage control.

  6. #1326
    Bagel
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    Some of it makes little sense, like the incursion bugs that prevent you from doing the mission legitly, did they really not play their own shit to see that you cant even get past the fucking manhole at the beginning without an extreme amount of luck? I mean everytime i try without a FULLY MADE PT, theres a 1 in 2 chances as soon as i spawn in, thats as far as i'm going until i logout then in a billion more times until i just say fuck it outta pure frustration. JS.

  7. #1327
    Nidhogg
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    Quote Originally Posted by Nightmarelord View Post
    Some of it makes little sense, like the incursion bugs that prevent you from doing the mission legitly, did they really not play their own shit to see that you cant even get past the fucking manhole at the beginning without an extreme amount of luck? I mean everytime i try without a FULLY MADE PT, theres a 1 in 2 chances as soon as i spawn in, thats as far as i'm going until i logout then in a billion more times until i just say fuck it outta pure frustration. JS.
    As derpy as it is, that's actually intentional, they explained it today during the State of the Game. If you join a group that is mid-run, you'll get the reload at the manhole. They wanted to do that so people couldn't remove people from group and slip in friends. Considering if you're joining a group mid-run, they've probably wiped, meaning a full reset doesn't set anyone back really, it makes sense, but none of it was really communicated. They're apparently going to add something that lets people know this.

    The bug comes up when you leave that group and every instance you enter afterwards causes you to reload when approaching the manhole. They're fixing that in 1.2. For the game testing, Dijit said

    99% of QA is handled in another country and for all UBI games; where they focus more on getting validation from sony/microsoft than on finding big problems that don't affect that.
    that isn't to say they don't find gamebreaking bugs sometimes, they certainly do, but I get the impression they're not hunting for them.
    So no, they prolly don't play it to that degree. Not to take his posts as gospel, but I can totally see a small, half way across the world Ubi team sitting down and playing a patch as normal and mundane as you possibly can, not checking for exploits or major bugs, just to insure it's serviceable to get Sony/Microsoft to ok it out the door quicker.

  8. #1328
    Bagel
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    I rarely get PUG that arent new runs. Like i get it if i see someone inside the actual incursion, but if everyones just loading in (which is usually my luck) its kinda stupid.

    And this "trading system" that barely no one uses was worth it? I've yet to see a player drop something they dont want, but instead just shred it into mats, thus making the whole "trading" nonsense kinda moot, but yeah, i figured it came from them not wanting "hackers" passing out gear.

    and lets not talk about incursion glitching when you die and then all npcs are immune to damage because the troops with the green bar never die / despawn.

  9. #1329
    Bitchfist
    The horn knows no mercy; only wrath

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  10. #1330
    I like to eat food
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    Quote Originally Posted by Nightmarelord View Post
    Some of it makes little sense, like the incursion bugs that prevent you from doing the mission legitly, did they really not play their own shit to see that you cant even get past the fucking manhole at the beginning without an extreme amount of luck? I mean everytime i try without a FULLY MADE PT, theres a 1 in 2 chances as soon as i spawn in, thats as far as i'm going until i logout then in a billion more times until i just say fuck it outta pure frustration. JS.
    Along the same lines; it's annoying as hell to have to drop and re-matchmake at least 3 times per daily mission just because the gates won't open and everyone is currently outside/loading in. Even when I'm the PT leader, and I didn't do the daily yet, the gates can be closed.

    Come on now.

  11. #1331
    New Merits
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    Lakshmi

    i find that porting to the mission entrance then replay/matchmake from there never bugs the entrances

  12. #1332
    Nidhogg
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    Good that they clarified the exploiting bit as well as potentially cracking down more on cheaters.

    Ubi doesn't seem to like what Dijit was posting, his entire posting history on Reddit for the past 2.5 years including non-related posts has been nuked.

  13. #1333
    Relic Horn
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    I was killed by hackers in the DZ 2 times, I haven't logged in for weeks because the game has no more replayablility for me

    Where's the patch for that?

  14. #1334
    Annihilation Banwave
    sprout sprout sprout
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    Sweaty Dick Punching Enthusiast

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    I'm up for some Incursion tonight if anyone wants to run.

  15. #1335
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

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    Dammit Brill; Killer, Mal, me, and Mal's buddy just ran it. Pens suck; go Caps.

  16. #1336
    jmc
    jmc is offline
    BEAHCAT
    BOSTON'S FINEST

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    I'm stuck working a overnight, still haven't beat incursion

  17. #1337
    Bagel
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    I can login for sum incursion now that protection from elites is fixed and i dont get raped asap as often.

    Is it me or are there no dailys today?

  18. #1338
    EAST BAY JEDI DONT GIVE A FUCK
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    No stuff today. And damn it guys I just wanted to go to the safe house and they wouldn't let me.

  19. #1339
    Nidhogg
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    Quote Originally Posted by killerx View Post
    No stuff today. And damn it guys I just wanted to go to the safe house and they wouldn't let me.


    In your defense, they were going to take all of the ammo and medkits.

  20. #1340
    Annihilation Banwave
    sprout sprout sprout
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    Quote Originally Posted by Malithar View Post


    In your defense, they were going to take all of the ammo and medkits.
    lol perfect.

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