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Thread: Super Smash Bros.     submit to reddit submit to twitter

  1. #2341
    I like to eat food
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    Quote Originally Posted by Genosync View Post
    Neutral B and sideB aren't too bad for him too.
    Side B gets read pretty easily. At least I've found that to be true.

  2. #2342
    Genoslut
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    Quote Originally Posted by Tokitoki View Post
    Side B gets read pretty easily. At least I've found that to be true.
    It does, but you can get the disc out and then blow it up if if hits shield after it drops a tiny bit, instantly blow it up, or after you get grabbed right? I rarely see any DH players using it as a landing option so I'm just theory crafting here.

  3. #2343
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    Quote Originally Posted by Genosync View Post
    It does, but you can get the disc out and then blow it up if if hits shield after it drops a tiny bit, instantly blow it up, or after you get grabbed right? I rarely see any DH players using it as a landing option so I'm just theory crafting here.
    Yeah it's pretty versatile. It has a "float" period where even after it hits and doesn't really do anything you still have the ability to shoot it. Even if it hits nothing and touches the ground it stays for a small amount of time.

  4. #2344
    Ze NinjaSYXX
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    Damn, after seeing that sheet, i'm so glad i main ZSS.

  5. #2345
    Mr. Bananagrabber
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    Quote Originally Posted by Nitsuki View Post
    Damn, after seeing that sheet, i'm so glad i main ZSS.
    I laughed at Bowser at the bottom, but he hits so goddamn hard it's OK.

  6. #2346
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    Whoa, a patch for the game. Anyone confirm any buffs/nerfs? Heard zss can't KO w/ her downB at 90%

  7. #2347
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    Quote Originally Posted by Nitsuki View Post
    Whoa, a patch for the game. Anyone confirm any buffs/nerfs? Heard zss can't KO w/ her downB at 90%
    Good.

    I don't know about any balance patches applied though. Everything I've heard is just fixing online and connection issues.

  8. #2348
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    Quote Originally Posted by Nitsuki View Post
    Whoa, a patch for the game. Anyone confirm any buffs/nerfs? Heard zss can't KO w/ her downB at 90%
    Nearly killed a Lv9 CPU at exactly 90% fresh, close to the ledge but not on it, on regular FD.

    I'd say unchanged.

  9. #2349
    The God Damn Kuno
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    The idea of character nerfs in smash is so foreign to me. I dont think that's something they'd ever do. Unless they nerfed Lil Mac because. You know.

  10. #2350
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    Agreed--doubt you'll ever see anything major.

    I just did a little bit more messing around and I'm noticing zero changes to gameplay within a competitive scope.

  11. #2351
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    I welcome connection fixes. Def gonna try some matches out tonight

  12. #2352
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    Quote Originally Posted by Not Kuno View Post
    The idea of character nerfs in smash is so foreign to me. I dont think that's something they'd ever do. Unless they nerfed Lil Mac because. You know.
    You are confusing Little Mac for Sheik/Greninja/Rosalina/Yoshi. Frustration =/= op, similar to the Link's arrow talk earlier ago. It would be nice if they did do balances but I don't know if they would do it especially this early before Smash Wii U.

    Conquest Mode was changed so you can't see the scores I believe. Used up over 500 blocks for it.

  13. #2353
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    Quote Originally Posted by Meian View Post
    You are confusing Little Mac for Sheik/Greninja/Rosalina/Yoshi. Frustration =/= op, similar to the Link's arrow talk earlier ago. It would be nice if they did do balances but I don't know if they would do it especially this early before Smash Wii U.

    Conquest Mode was changed so you can't see the scores I believe. Used up over 500 blocks for it.
    Completely agree with your OP character list, even if my main is one of them (I get the 'I've mained Sheik since the day Melee came out' excuse though ). Looking at Sheik alone, way too many tools, way too many fast attacks, way too many low delay attacks, way too good recovery options, way too good offstage options, one of the best projectiles in the game, a recovery that kills people, a crazy good combo game, ridiculous amount of mixup options. DownB is retarded, and being able to retreat and do a reverse downB as basically a "counter" to someone chasing you is dumb as hell. Being able to pick the distance you want, also dumb. Being able to pick if you want the damage part to come out early, also dumb. Just seriously ridiculously; I could continue to write books on my options as Sheik like I've already done and it'd still take me a few hours to get through it.

    Little Mac's relatively easy to deal with, all things considered. Sit and wait near the edge, don't get grabbed, projectiles when he's far away, and don't get hit with Dsmash. I really can't add more to the matchup details than that--he's seriously no where near as good as people like to think he is once you learn the MU and how to exploit how terribly weak he is in the air. Don't commit to punishable options EVER (because he does way too much damage), take absolutely zero risk, and don't get grabbed--and you'll probably win. I guess it's like fighting a faster Icies.

  14. #2354
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    ... Random thought. What if Smash had some kind of ability akin to MvC's X Factor, customizable to the point of being able to say how many per match you get. Different characters get different benefits, lasts for an extremely short amount of time.

    Only really thinking about the possible implications of this at the level of M/PM, not Smash4.

    Teams could also potentially share their stock of these as well, adding a bit more depth.

  15. #2355
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  16. #2356
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    More like local man really feelin those nairs.

  17. #2357
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    Quote Originally Posted by Not Kuno View Post
    The idea of character nerfs in smash is so foreign to me.
    They did some tweaks between the different regional versions of the previous games before (though they were mostly minor).

  18. #2358
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    Quote Originally Posted by KetSC View Post
    They did some tweaks between the different regional versions of the previous games before (though they were mostly minor).
    Uhhhh... Not sure I could use the either that adverb or that adjective there to describe the differences...

    http://supersmashbros.wikia.com/wiki...ferences_(SSBM)

    That's ummm... Yeah, that stuff changes the game completely.

  19. #2359
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    That page is coming up blank for me

  20. #2360
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    The parenthesis at the end didn't get made into part of the link.

    http://supersmashbros.wikia.com/wiki...ces_%28SSBM%29

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