Alleged soundtrack so far. Don't know if these are actual rips, or just assemblage of songs.
But oh my god SO FUCKING STOKED "Id - Purpose" is in it (if it's legit, don't see why it wouldn't be).
Alleged soundtrack so far. Don't know if these are actual rips, or just assemblage of songs.
But oh my god SO FUCKING STOKED "Id - Purpose" is in it (if it's legit, don't see why it wouldn't be).
Best.
According to some sources smash on wii u is out in november
Link's neutral stance stops projectiles.
Mega's forward smash is considered a projectile.
Unmoving Link cannot be hit by MM's forward smash. Blows my mind.
Anyone have a spare code?![]()
I don't, but to be honest, you're not missing that much. If I could delete my copy and give you my code, I'd do it.
http://www.twitch.tv/maximilian_dood
Max streaming full JP 3DS version.
SSB wiki is wrong about character unlock conditions, I still need ROB
Still a lot of fun though.
I always used A and the stick to smash, so the c stick isn't something Im concerned with. What I AM concerned with is breaking my slide pad.
Also, I cant do the tilts well on the 3DS for some reason. I must suck.
EDIT: Is it just me or is Link faster in general? Quicker to start up, quicker to recover, everything seems faster. I think he's pretty good, at least compared to who they gave us in the demo.
Any one got an extra code? If not, how can I get one?
Demo will be public the 19th
I've been trying very hard to like Mega Man, but it just feels like he lacks power. His up smash is pretty great, but he just feels... off. Link's been fun, though. I can't get his downthrust to plant at mach speed like it used to, though. Removed or am I just super rusty?
Tilts seem harder because of the circle pad. Allegedly the full version will have an option to remove up-to-jump which should help a lot. It's definitely not an analog, so it takes some getting used to.
Link's moves come out a little faster (aside from his slightly poor dash attack that will, most likely, only be useful for catching landing opponents) and is overall much improved. Hookshot on stage took a HARD nerf though but it's probably for the best as hookshot would be a confirm for usmash at almost any %.
Just played against a friend at work and the feel of the game outside of CPU is giving me Brawl vibes with a side of speed and prediction. Hate to put it in a box, but it very much feels like Brawl with some defensive options stripped away.
I like it more than Brawl also.
Character of choice from the demo? Pikachu! I like megaman but yea, he seems pretty weak, and he's a zoning character pretty much. Mario's pretty good too, but pikachu's my boy atm.
I think I'm just having trouble adapting to time matches. My entire experience with Smash has always been stock 5 with friends, so needing to actually score kills feels strange. I keep dicking around and doing poorly with Mega, but I've been enjoying Link, too. I didn't play a lot of Brawl and I was a Gannondorf main since melee so I'm used to being much slower and punching a lot harder than the demo is letting me.
It's also blowing my mind how damn good lv9 Mario is with the fucking cape.
Gonna be streaming some brawl if anyone is interested. I'm kind of at a weird skill level. I body all the casuals and get bodied by all the competitive players. It leaves me w/ a very small pool of opponents. The guy coming over is one of the only people that I actually have good back and forth matches with; so should be interesting none the less.
http://www.bluegartr.com/threads/116...ulator-streams
Will be posting here when I go live, should be within the next half hr