Bad you say? Never saw that coming! Lol just as predicted.
Bad you say? Never saw that coming! Lol just as predicted.
I'm reading the Forbes review and this game is sounding like the next Thief. Showed so much promise, but lacks execution. There are forced stealth sections where if you are discovered, you die. You can't defend yourself, you are just done. The reviewer also explains that some of the QTE's pop up with little to no warning and if you fail, you have to watch the entire cinematic over again. Also, both of the big bosses (middle and end) are QTE fights.
http://www.forbes.com/sites/games/20...-knights-tale/
Sad times, was hoping to have a new ps4 game but it looks like I'll pass. Good thing I got xillia 2 coming in today.
more like all 25 minutes of gameplay
What's sad is the combat sounds fine for a shooter and that's not the problem, nor is the story the problem, but its how they interweave them together that makes the game suck. The tried to make a MGS game that's more chatter than combat... but that doesn't work for a shooter
QTE's during CS's are annoying to begin w/... and the QTE's that if you mess up once you auto fail are the worst thing in the world... ESPECIALLY if you can't skip CS's. bayonetta 1 had that idea where if you failed a QTE once you would auto die (they got rid of that idea in Bayo 2), but at least Bayo was fun and you could skip CSs
The Order: 1886 Seconds
QTE should have never been a thing. I look forward to when developers put that idea into the ground so I can piss on it's metaphorical grave.
It's always sad when you can talk about all the bosses in a game by saying "both bosses."
The more I read about this game the more it sounds like Ryse, but with actual breaks of gameplay. It should be of note that this game is from the developer of God of War and they have a new one of those currently in development.
Ready at Dawn only made the PSP versions. Santa Monica Studios made the main God of War games.
Press X to Jason.
idk what that means, sounds like something involving origayme tho
I'm kinda hoping this does 'well enough' to warrant a sequel that addresses all the core complaints, since I really like the time period and setting.
With all the tech-related shit done already they can worry more about plugging in non-derivative gameplay. Otherwise that's a real waste of R&D.