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  1. #121
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    Bad you say? Never saw that coming! Lol just as predicted.

  2. #122
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    I'm reading the Forbes review and this game is sounding like the next Thief. Showed so much promise, but lacks execution. There are forced stealth sections where if you are discovered, you die. You can't defend yourself, you are just done. The reviewer also explains that some of the QTE's pop up with little to no warning and if you fail, you have to watch the entire cinematic over again. Also, both of the big bosses (middle and end) are QTE fights.

    http://www.forbes.com/sites/games/20...-knights-tale/

  3. #123
    RNGesus
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    Sad times, was hoping to have a new ps4 game but it looks like I'll pass. Good thing I got xillia 2 coming in today.

  4. #124
    Special at 11:30 or w/e
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    Quote Originally Posted by 6souls View Post
    I'm reading the Forbes review and this game is sounding like the next Thief. Showed so much promise, but lacks execution. There are forced stealth sections where if you are discovered, you die. You can't defend yourself, you are just done. The reviewer also explains that some of the QTE's pop up with little to no warning and if you fail, you have to watch the entire cinematic over again. Also, both of the big bosses (middle and end) are QTE fights.

    http://www.forbes.com/sites/games/20...-knights-tale/
    What a trainwreck!

  5. #125
    okay guy I guess
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    more like all 25 minutes of gameplay

  6. #126
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    What's sad is the combat sounds fine for a shooter and that's not the problem, nor is the story the problem, but its how they interweave them together that makes the game suck. The tried to make a MGS game that's more chatter than combat... but that doesn't work for a shooter

    Quote Originally Posted by 6souls View Post
    I'm reading the Forbes review and this game is sounding like the next Thief. Showed so much promise, but lacks execution. There are forced stealth sections where if you are discovered, you die. You can't defend yourself, you are just done. The reviewer also explains that some of the QTE's pop up with little to no warning and if you fail, you have to watch the entire cinematic over again. Also, both of the big bosses (middle and end) are QTE fights.

    http://www.forbes.com/sites/games/20...-knights-tale/
    QTE's during CS's are annoying to begin w/... and the QTE's that if you mess up once you auto fail are the worst thing in the world... ESPECIALLY if you can't skip CS's. bayonetta 1 had that idea where if you failed a QTE once you would auto die (they got rid of that idea in Bayo 2), but at least Bayo was fun and you could skip CSs

  7. #127
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    The Order: 1886 Seconds

  8. #128
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    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by 6souls View Post
    I'm reading the Forbes review and this game is sounding like the next Thief. Showed so much promise, but lacks execution. There are forced stealth sections where if you are discovered, you die. You can't defend yourself, you are just done. The reviewer also explains that some of the QTE's pop up with little to no warning and if you fail, you have to watch the entire cinematic over again. Also, both of the big bosses (middle and end) are QTE fights.

    http://www.forbes.com/sites/games/20...-knights-tale/
    And both boss battles use the exact same QTE.

  9. #129
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    QTE should have never been a thing. I look forward to when developers put that idea into the ground so I can piss on it's metaphorical grave.

  10. #130
    RNGesus
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    It's always sad when you can talk about all the bosses in a game by saying "both bosses."

  11. #131
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    Quote Originally Posted by Guitarman View Post
    QTE should have never been a thing. I look forward to when developers put that idea into the ground so I can piss on it's metaphorical grave.
    Quick! Press X to piss on grave!

  12. #132
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    The more I read about this game the more it sounds like Ryse, but with actual breaks of gameplay. It should be of note that this game is from the developer of God of War and they have a new one of those currently in development.

  13. #133
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    Ready at Dawn only made the PSP versions. Santa Monica Studios made the main God of War games.

  14. #134
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    Quote Originally Posted by Scythiroth View Post
    Quick! Press X to piss on grave!
    Have you paid your respects first?

  15. #135
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    Quote Originally Posted by Ardrial View Post
    Ready at Dawn only made the PSP versions. Santa Monica Studios made the main God of War games.
    Ready & SMS co-developed this, though. I guess I can't actually say that Ready will have any part in the new GoW.

  16. #136
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    Quote Originally Posted by 6souls View Post
    Ready & SMS co-developed this, though. I guess I can't actually say that Ready will have any part in the new GoW.
    Oh wow I didn't know SMS helped with this.

  17. #137
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    Press X to Jason.

  18. #138
    The Anti Miz
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    idk what that means, sounds like something involving origayme tho

  19. #139
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    I'm kinda hoping this does 'well enough' to warrant a sequel that addresses all the core complaints, since I really like the time period and setting.

    With all the tech-related shit done already they can worry more about plugging in non-derivative gameplay. Otherwise that's a real waste of R&D.

  20. #140

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    Quote Originally Posted by Guitarman View Post
    QTE should have never been a thing. I look forward to when developers put that idea into the ground so I can piss on it's metaphorical grave.
    Disagree. They're fantastic in games like The Witcher 2. I really enjoyed those sequences.

    Building games around them entirely is what has to stop. They can still be utilized to great success.

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