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  1. #2021
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    Quote Originally Posted by Ardrial View Post
    Yes they do. It's to expensive and they don't want to.
    Yeah, that's bullshit. This game is going to be $15/month, GW2 is buy to play and has 100% cross server EVERYTHING except WVW(for obvious reasons). SE needs to stop being stingy, if Yoshi-P wants us paying $15/month for a game that should be free to play, he better give us a fucking reason it's $15/month and not free to play. Shit like this just shows this game will not warrant a monthly sub and will go free to play within a year.

  2. #2022
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    Quote Originally Posted by Headspace View Post
    Yeah not receiving tells in dungeons is absolutely terrible. The biggest gripe I have about the game.

    You can't even send tells to people IN the dungeons. Like when I was with my friend and wanted to say something related to RL shit but couldn't even though we were in the same dungeon. Or if I want to give advice to someone who doesn't understand something about the fight without calling them out in front of everyone.
    1) what was so important in rl that couldn't wait after the dungeon

    2) best way to make people learn is to call them out in front of all.


    Lol sympathy on the internet

  3. #2023
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    Quote Originally Posted by Shiyo View Post
    WOW and GW2 has had pretty much 100% cross server gameplay with guesting and whatever the hell it's called in WOW for months now. They have no excuse that they can't even implement working cross-server tells/friendlist properly. NONE at all.
    To add to this: while WoW only started with large-scale cross-server gameplay recently (cross-server outdoors and other systems), Battletags (cross-server ids which allow you to friendlist/party up in dungeons) are close to a year old now. The best part? the technology is even older: realID came out in fucking June of 2010.

    Let that sink for a bit. This technology existed before the original FFXIV came out, long before ARR was in development.


    Quote Originally Posted by Ratatapa View Post
    1) what was so important in rl that couldn't wait after the dungeon

    2) best way to make people learn is to call them out in front of all.


    Lol sympathy on the internet
    You've been publicly told you're retarded for years now and you haven't changed one bit, so I'd say your second point is wrong

  4. #2024
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    Quote Originally Posted by solracht View Post
    To add to this: while WoW only started with full cross-server gameplay recently, Battletags (cross-server ids which allow you to friendlist/party up in dungeons) are close to a year old now. The best part? the technology is even older (realID came out in fucking June of 2010).

    Let that sink for a bit. This technology existed since before the original FFXIV came out, much longer before ARR was in development.




    You've been publicly told you're retarded for years now and you haven't changed one bit, so I'd say your second point is wrong
    Beeing retarded is rata's personality. Also my point is good I said its the best way to make people learn not saying they will. But they have more chance to learn then if 1 person /t you

    L2rn to read between the lines

  5. #2025
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    Quote Originally Posted by Ratatapa View Post
    1) what was so important in rl that couldn't wait after the dungeon

    2) best way to make people learn is to call them out in front of all.


    Lol sympathy on the internet

    You do realize that restricting EVERYONE because you have no problem with it is really fucking stupid? Right?

    There is absolutely NOTHING wrong with allowing people to have options.

  6. #2026
    Death by snoo snoo
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    Quote Originally Posted by Ratatapa View Post
    1) what was so important in rl that couldn't wait after the dungeon

    2) best way to make people learn is to call them out in front of all.


    Lol sympathy on the internet
    lmao this fucking post. Doesn't matter if it can wait. I could text him if I wanted to. The point is that it's more convenient to send a /t in a dungeon and I can't. What year is it?

  7. #2027
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    Quote Originally Posted by Shiyo View Post
    Yeah, that's bullshit. This game is going to be $15/month, GW2 is buy to play and has 100% cross server EVERYTHING except WVW(for obvious reasons). SE needs to stop being stingy, if Yoshi-P wants us paying $15/month for a game that should be free to play, he better give us a fucking reason it's $15/month and not free to play. Shit like this just shows this game will not warrant a monthly sub and will go free to play within a year.
    Are you being forced to play against your will? Blink twice for yes.

  8. #2028
    It's all dicks and airplanes
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    Quote Originally Posted by Shiyo View Post
    a game that should be free to play

    this game will not warrant a monthly sub and will go free to play within a year.
    haha, oh wow

    Quote Originally Posted by solracht View Post
    You've been publicly told you're retarded for years now and you haven't changed one bit, so I'd say your second point is wrong



    this page has been wonderful

  9. #2029
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    Quote Originally Posted by Headspace View Post
    lmao this fucking post. Doesn't matter if it can wait. I could text him if I wanted to. The point is that it's more convenient to send a /t in a dungeon and I can't. What year is it?
    Because I'm tired of people dying or aggro img shit because they were on auto run and sending tells to people and not paying attention

  10. #2030
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    Quote Originally Posted by Ratatapa View Post
    Because I'm tired of people dying or aggro img shit because they were on auto run and sending tells to people and not paying attention
    So because you party with morons means the rest of us can't chat with people outside the dungeon through tells?

    Also, acting like this game is difficult.

  11. #2031
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    If you guys honestly think they wont patch this dungeon tell problem by launch, you guys are delusional. These kinds of problems dont come to mind til the system is being tested.

    Also dungeons dont take more than 30 mins to complete. Im pretty sure you can find 5 mins of time between each dungeon run to talk to whoever u need to talk to.

  12. #2032
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    Quote Originally Posted by Headspace View Post
    So because you party with morons means the rest of us can't chat with people outside the dungeon through tells?

    Also, acting like this game is difficult.
    Not saying the game is difficult but if I can save 2-3 minutes per dungeon when people actually pay attention it's adds the saved time

  13. #2033
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    And now with the join in the middle it's fun cuz I can kick people who doesn't pay attention without putting the run in danger

  14. #2034
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    HOT LITTLE SNATCH

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    Bahamut needs to raze this thread, Jesus.
    Quote Originally Posted by Enygma55 View Post
    If you guys honestly think they wont patch this dungeon tell problem by launch, you guys are delusional. These kinds of problems dont come to mind til the system is being tested.
    Doubtful by launch, as others have said it's a matter of reworking their server structure. I imagine it'll become a priority (especially with the negative feedback they'll be getting with more people running stuff) shortly after launch but they have far more important things to do working up til then.

  15. #2035
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    To add to this: while WoW only started with large-scale cross-server gameplay recently (cross-server outdoors and other systems), Battletags (cross-server ids which allow you to friendlist/party up in dungeons) are close to a year old now. The best part? the technology is even older: realID came out in fucking June of 2010.

    Let that sink for a bit. This technology existed before the original FFXIV came out, long before ARR was in development.
    I was also going to add this to a later post if someone tried to argue it's new technology or something, thanks !

  16. #2036
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    Quote Originally Posted by Kiarax View Post
    Bahamut needs to raze this thread, Jesus.
    Please raze the DPS-Meter topic on beta forums too.

  17. #2037
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    Quote Originally Posted by Enygma55 View Post
    If you guys honestly think they wont patch this dungeon tell problem by launch, you guys are delusional. These kinds of problems dont come to mind til the system is being tested.

    Also dungeons dont take more than 30 mins to complete. Im pretty sure you can find 5 mins of time between each dungeon run to talk to whoever u need to talk to.
    I don't see how they can overlook: "People want to talk to each other in a MMO"

    Also, if I don't know someone wants to talk to me, how am I going to take that time to talk to them. As it is right now, there is currently NO way of knowing that someone tried to talk to you.

  18. #2038
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    Vamos los Perds!

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    Quote Originally Posted by Kiarax View Post
    Bahamut needs to raze this thread, Jesus.

    Doubtful by launch, as others have said it's a matter of reworking their server structure. I imagine it'll become a priority (especially with the negative feedback they'll be getting with more people running stuff) shortly after launch but they have far more important things to do working up til then.
    Sad thing is that this thread is about 100x better than the "Comments from the Devs" thread. That thing is 95% SpiderDan hearkening back to XI days and people calling him an idiot.

  19. #2039
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    Quote Originally Posted by Wulfgang View Post
    Sad thing is that this thread is about 100x better than the "Comments from the Devs" thread. That thing is 95% SpiderDan hearkening back to XI days and people calling him an idiot.
    Dont say his name or you'll summon him!

  20. #2040
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    Quote Originally Posted by Kelenae View Post
    Dont say his name or you'll summon him!
    BEETLEJUICE BEETLEJUICE BEETLEJUICE

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