Will someone enlighten me on the difference in healing between Determination and Healing Magic Potency? I assume HMP will have a stronger effect but since they both state "Increases the amount of...HP recovered by spells." I was thinking they would both be sought after stats for healer classes. Is this a correct assumption?
I think HMP increases the potency of the Cures you cast, while Determination increases the amount Cures heal you for?
Barring the fact that one might be stronger than the other, the obvious difference is that Determination also increases the potency of your nukes.
Strictly speaking for healing, yes, they both increase the amount you heal for.
Edit - my bad, wrong thread.
Same time as last week.
I think +Determination is the new catchall for "stronger".
double
Fuckin' double-posts right now, what in the world is going on
I thought everyone else was being impatient and hitting the button twice, but I know I sure didn't.
I'm already starting to feel feverish.
Don't think I can make it in on Friday.
cough cough...
double.....
These drivers are the tits - to hell with the semi-spyware that is MotionInJoy. Been using them for a few months now with a USB cable and have had zero issues with the DS3 being recognized/usable in any game that supports Xinput. Best of both worlds if you prefer the DS over X360 controller as I do.
About the stats on the earring if you check the web you will see that the new unique (blue) earrings have XXXX resistance on all them and lack of any other stats. So If they make it to be finnal stats, means it will be somehow usefull.
Special stats usually never show in datamines, only the raw stats. This same thing happened when people datamined AF armor, none of the "Enhance ability" showed on any piece.