Bivouac Administrator #1 L-10 Marjami Ravine
Bivouac Administrator #1 L-10 Marjami Ravine
After seeing a couple earlier notes about it, this is pretty much what I expected. It looks like it's being added directly to the V value of the magic damage equation. Bliz 1 base damage goes from 160 to 166. Bliz 2 base damage goes from 338 to 344. Etc.
It's somewhat comparable to gains from Int, except that you get the same value regardless of your current dInt. Essentially, it's most useful at very high dInts, where it takes larger amounts of Int to gain that same increase in base damage. It's also more useful for lower tier spells for two reasons: a fixed increase in base damage is a higher percent gain for the lower starting V; and the M values for lower tier spells are lower than for higher tier spells. +6 base damage can be as little as +1 int for low dInt on high tier spells, but can be up to 6 int for high dInt on low tier spells.
Colonization Reives in Marjami Ravine:
L-9
K-8
J-11
Feel free to ad any info I post on the wiki btw.
Back pieces we've gotten so far from Marjami Ravine;
WAR
RDM
BLM
PUP
BST
GEO
Wildskeeper Reive is at I-6 and requires the climbing KI.
Zapdos is tiny;
Spoiler: show
You have 107 emails. Coudn't see past that sorry.
You can change it on your square enix account login I think.
Yeah, go to your SE account (online) and change it. That will reset your e-mail message count even if you don't look at them.
So there's Ocachi Gorget and Amiiiiniiiikiiiii bullet out of place, Nakaaul drops x1 hat, x1 hands OR feet, x2 weapons, x1 gorget or bullet maybe?
Lost Article at E-6 in Marjami Ravine.
Added walkthrough of finishing the Climbing skill quest
http://bg-wiki.com/bg/Hide_and_Go_Peak
Either vine in the middle of Cirdas accesses the middle ledge H-8ish or I-9ish. Then requires watercraft to go across and zone into Yorcia Weald.
Dead end blocked walls in Cirdas are still dead ends. North vine in cirdas at D-4 is just plain not targetable. The south vine in Cirdas however can be used with Climbing. It zones out to Dho Gates K-4. This location is very near where Dho Gates exits to Foret's northern island. And so now it is possible to reach the north Foret island and the veil fracture just by walking and using the Climbing skill.
Got SAM and WHM cape from reives in marijuana whatever.
Beware: In Morimar in the areas we could never access before with the vines there are IT++ mobs. For example in the middle of I-10. I mention this cause sometimes the mobs can be close to the top or bottom of the vines.
Has anyone seen new coalition assignments for new areas? I'm contributor in scouts, and I'm not getting access to any missions in new areas. Is it because I havent visited them yet? I'm pretty sure there are Logi's in the new areas to examine for example.
"New Coalition Assignments have been implemented for the new areas added in this version update."