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  1. #2361
    If I screw up again Im gone forever.
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    I see. I'd like to experience it to see the difference. Maybe i'll try out the skullgirls beta later today. How new is it? Why don't all games have it? :<

  2. #2362
    Mr. Bananagrabber
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    GGPO is far more resource intensive then your typical net code. Basically, most 3D games on consoles just don't have the ability to run it, which is why it only shows up in 2D games.

  3. #2363
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    GGPO's also not much better than other methods when it comes to dealing with less than ideal connections. Anything under 100 ping and it's generally great, much more than that and it's inconsistent at best. Rollback is worse than standard slowdown/lag in pretty much every way, but you can't really notice when it works in your favor so people don't complain about it as much.

    Obviously there are games like mvc3 and kof13 that just have unbelievably bad netcode but compared to a lot of the other stuff out there GGPO isn't that much better anyway. Playing fighting games online just sucks.

  4. #2364
    Ridill
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    Hopefully with the PS4 and Xbox One that the devs can't say the consoles can't handle ggpo anymore.

  5. #2365
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    Quote Originally Posted by Chun Liroy View Post
    Also, I thought only MK and HK version of Yang's roll move him forward, LK is just straight DP?
    LK doesn't roll forward, but it goes up at a weird angle. The real problem is that the active frames are super terrible, so if you AA early, the hitbox just isn't there and you get beat. This isn't a problem for players who can reliably late cr. dp, but I don't have the execution for it. Yang's best AA is cl.mk or mk lol

  6. #2366
    Mr. Bananagrabber
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    Quote Originally Posted by Thulius View Post
    GGPO's also not much better than other methods when it comes to dealing with less than ideal connections. Anything under 100 ping and it's generally great, much more than that and it's inconsistent at best. Rollback is worse than standard slowdown/lag in pretty much every way, but you can't really notice when it works in your favor so people don't complain about it as much.

    Obviously there are games like mvc3 and kof13 that just have unbelievably bad netcode but compared to a lot of the other stuff out there GGPO isn't that much better anyway. Playing fighting games online just sucks.
    Reading your post and now thinking about it, I don't think Divekick is actually using GGPO, despite the logo at the start. I didn't notice a single instance of rollback, even in the matches with lag that was honestly too bad to even describe.

    Like prepatch Tekken 6 x10 kinds of lag

  7. #2367
    If I screw up again Im gone forever.
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    I see. Thanks for the info Warc.

    On a different topic: I can do this dante/vergil/frank combo that leaves me with level 5 frank and does 1.15M
    If I ever feel like having fun with dante on point and vergil 2nd. Shit is so OD, lol. 975k before last super (frank's)

    Ofc, it's important to me once I'm left with dante/vergil shell, since it can do meter neutral 1.1M~ ToD on entire cast with -1 meter.

  8. #2368
    Mr. Bananagrabber
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    One thing I will say for Divekick that is fucking awesome.

    Local multiplayer on the Vita, player 1 uses the d-pad, player 2 uses the face buttons.

  9. #2369
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

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    Word on the street is KoF13's netcode is still shit on pc

  10. #2370
    If I screw up again Im gone forever.
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    Quote Originally Posted by Vandole View Post
    Word on the street is KoF13's netcode is still shit on pc
    Welcome to the present discussion, Vandole.

    Also, vergil combos are the hardest on my team... wait wut. No seriously, anything involving swords is finnicky as fuck.

  11. #2371
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

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    Famitsu gave JoJo a 40/40.

    Fucking yes.

  12. #2372
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    Quote Originally Posted by Krandor View Post
    One thing I will say for Divekick that is fucking awesome.
    Ditto. Just wish Vita version was more polished (a day-1 patch that's the same size of the game doesn't help). Load times are kinda bad for a game with such a simplistic presentation. Online is butter smooth even on my shit connection.

    Is there a vs. AI mode that isn't story btw?

  13. #2373
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

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  14. #2374
    THOU THOU THOU THOU THOU THOU THOU THOU
    Avatar of Fury.

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    Update: SNK put out a patch over the night. People are seeing phenomenal increases in online play. One bar from Canada to US had little to no lag in the match.

  15. #2375
    Relic Shield
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    ALL 18 ARTIST-APPROVED COLORS! Enjoy 'em while you can, in the retail version you have to earn or buy 'em. R.I.P., my favorite color. Hello there, my NEW favorite color!
    RIP green squigly


    Spoiler: show

  16. #2376
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Quote Originally Posted by Thulius View Post
    Playing fighting games online just sucks.
    ding ding ding ding

  17. #2377
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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  18. #2378
    A. Body
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    why.jpeg

  19. #2379
    Ridill
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  20. #2380
    You just got served THE CALLISTO SPECIAL
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    cheap hawks gay

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    I wonder whose got bigger feet between Gilty or Makoto

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