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  1. #321
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

    Join Date
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    Sho Ryuuken
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    Wasn't there a huge class/job list embedded in the dats of 1.0 FFXIV? They might just go off of that list?

    Edit: Found the list--

    http://img.photobucket.com/albums/v3...assesmaybe.png

  2. #322
    the whitest knight u' know
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    There was a tiny, tiny, tiny bit mentioned about Shepherd back when Tanaka was at the helm. From what I remember, it was just a planned 4th DoL that focused on gathering from nodes that represented small game and other animals. Ishgardian NPCs mentioned it here and there (as the guild was located in Owl's Nest or something). It was basically 1.0's intended way to gather mob-related materials (skins/hides/antlers/fangs/etc.) without having to pick up a weapon and kill them since they were going for that whole "you can play this game all the way through on ANY class!" thing.

    I'm almost certain the class was completely scrapped.

  3. #323
    Yoshi P
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    Interesting how Bard was suppose to be one of the eventual classes to be released had 1.0 not bombed.

  4. #324
    CoP Dynamis
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    Lyn Tah'row
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    Behemoth
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    Quote Originally Posted by Lokus View Post
    Interesting how Bard was suppose to be one of
    the eventual classes to be released had 1.0 not bombed.
    Technically it doesn't say Bard in the usual Final Fantasy sense; if I had to pick a word to put there it'd probably be musician or something

    Edit: it doesn't actually say musician either; all the Japanese words actually just simply say the tool of choice (sword, bow, etc... in this case it says music)

  5. #325
    the whitest knight u' know
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    The left-hand column is just the class' weapon type. The center column is the title of the class, and they are all "bard."

  6. #326
    Strider/Doom/Cyclops
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    Quote Originally Posted by Sho View Post
    Wasn't there a huge class/job list embedded in the dats of 1.0 FFXIV? They might just go off of that list?

    Edit: Found the list--

    Wow, I've never seen this before.

    Flayer? Enforcer? Assassin?

  7. #327
    Ridill
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    All things I would have absolutely loved to try instead of the same jobs for the n-th time.

  8. #328
    filthy liars!
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    Deuce Angaar
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    I've always wanted to be a goat herder...

    Some of those are interesting, but shit like that lets you know Tanaka had no idea wtf he was doing.

  9. #329
    Hydra
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    Arietta Scarlet
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    Ragnarok
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    Quote Originally Posted by Niiro View Post
    Jobs don't have guilds of their own, there's already a musketeer (or whatever they call it) guild empty and sitting around with signs up.
    Quote Originally Posted by BlaizeAsura View Post
    I think they meant that if there was something unannounced for launch that it would be another job since they're quicker to implement. Not that Musketeer would be a job.

    Could be wrong though.
    Yeah i did mean that, thanks for clarifying it.

  10. #330
    I'VE CHOSEN A TITLE FOR THE LIKES OF YOU!
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    Quote Originally Posted by Niiro View Post
    All things I would have absolutely loved to try instead of the same jobs for the n-th time.
    Isn't that what FF13 was for? Heh heh heh...

    But in all seriousness, experimenting with completely new jobs/classes like those above without any throwback to previous Final Fantasies in a Final Fantasy MMO was probably not the wisest choice in the first place. Alienation to the core audience and all that, yadda yadda, etc etc, I'm sure it's been argued to death by now.

    They can do all the experimentation they want in console offline games though (people seem to accept it a lot more) which they have/usually do.

  11. #331
    Ridill
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    Calling the things from 13 classes or jobs is giving them way, wayyyyyy too much credit.

    I was just disappointed in 14 because before the game launched because we hadn't seen hide nor hair of the traditional jobs and we had all these new classes that didn't seem to conform to the old FF archetypes (especially CON and THM) and then it all got tossed a few months in so they could sell people on jobs the "the feels" and all that crap.

    But yea:

    Quote Originally Posted by Rionel View Post
    Alienation to the core audience and all that, yadda yadda, etc etc, I'm sure it's been argued to death by now.

  12. #332
    CustomTitle
    Banned for Duping
    HOT LITTLE SNATCH

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  13. #333
    New Spam Forum
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    Quote Originally Posted by miokomioko View Post
    There was a tiny, tiny, tiny bit mentioned about Shepherd back when Tanaka was at the helm. From what I remember, it was just a planned 4th DoL that focused on gathering from nodes that represented small game and other animals. Ishgardian NPCs mentioned it here and there (as the guild was located in Owl's Nest or something). It was basically 1.0's intended way to gather mob-related materials (skins/hides/antlers/fangs/etc.) without having to pick up a weapon and kill them since they were going for that whole "you can play this game all the way through on ANY class!" thing.

    I'm almost certain the class was completely scrapped.
    Aren't Shepherds supposed to look after and protect their herds, not kill them for their hides? Would probably be better to call it trapper or something. Would be kind of cool anyways, you could go around setting traps and come back later to collect them.

  14. #334
    CoP Dynamis
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    Satu Rhean
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    The problem with creating "original" jobs in a FF-MMO is that they all still have to conform to the archetypes: tank, dps, healer. Why go through the trouble of creating a healer class, when it's basically just a WHM? This is especially true in a FF-MMO when people are just going to say, "So CNJ is like WHM?"

    The traditional jobs are better. The job system is probably one of the greatest things to come out of Final Fantasy.

  15. #335
    Ridill
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    The point is to make a healer that isn't "basically just a WHM".

    God forbid they come up with a new concept and design and every nostalgia tard's "FF feeeeels" boner goes limp.

  16. #336
    Salvage Bans
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    Persona Nongrata
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    Spoiler: show
    BGM_Event_PerfectAltima.mp3
    BGM_Con_Altima.mp3

    http://finalfantasy.wikia.com/wiki/A...Musical_Themes

    FFT refrence?

  17. #337
    Strider/Doom/Cyclops
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    Quote Originally Posted by Niiro View Post
    The point is to make a healer that isn't "basically just a WHM".

    God forbid they come up with a new concept and design and every nostalgia tard's "FF feeeeels" boner goes limp.
    For what it's worth, DNC was about as far from WHM as you can get.

  18. #338
    Ridill
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    Asura

    Quote Originally Posted by Niiro View Post
    The point is to make a healer that isn't "basically just a WHM".

    God forbid they come up with a new concept and design and every nostalgia tard's "FF feeeeels" boner goes limp.
    Most of the jobs in ARR play in their own unique way despite being tied to FF tradition. The best example is probably SCH but all of them fall into this including WHM.

  19. #339
    the whitest knight u' know
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    I didn't notice these posted unless it was drowned out by the boners over the music.

    Ishgard/Mor Dhona/Coliseum maps though I haven't bothered to translate the locales yet.


  20. #340
    Relic Horn
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    Quote Originally Posted by miokomioko View Post
    I didn't notice these posted unless it was drowned out by the boners over the music.

    Ishgard/Mor Dhona/Coliseum maps though I haven't bothered to translate the locales yet.

    Links don't seem to work, here are the bgbucket versions:
    Spoiler: show







    Behemoth's Dominion lol

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