ok ty ^^
ok ty ^^
Dhalmel to 50 didn't unlock anything with all the rest 50.
Morbol at 50 gets Miasmic Breath (TP 200) and unlocks a morbol subspecies with red nubs instead of yellow (that is, it has the same model as Capricious Cassie). The Cassie morbol is a WAR/WAR just like the other two and has exactly the same stats and TP moves. It is blue box just like the base morbol. I wondered if it might have Cassie's property of having AoE Bad Breath instead of conal, but no. Its Bad Breath acts exactly the same. As far as I can tell it is utterly cosmetic. And yes, I checked for quests/new purchasable forms. No luck.
(Yes, panopt is also unlocked. There is only one unlock message for both Cassie and panopt.) And BTW, the pygmy morbol can be purchased as low as level 1 morbol.
is the peist white or blue box?
White.
We could really use columns for size and movespeed on the species page.
although most of this is known i'm not sure what isn't.
mandy at 40 gets dream flower (AoE sleep for 150tp), 50 gets head but (single target 200% dmg for 100tp). LITTLE MANDY IS FUCKING ADORABLE!
Goobbue lvl 1 has beatdown (200% dmg for 100tp). uppercut at 20 (300% dmg for 150tp). Blow at lvl 20 (physical dmg+ stun for 100tp (about 200% dmg)). Blank gaze at lvl 30 (conal para for 130tp). Antiphase at lvl 40 (AoE silence for 130tp). Nothing at 50.
Not sure how you want to separate something like the raptors, whose only difference is TP moves. Blue gets Frost Breath, while Red and Green get Foul Breath, and Red gets Whirling Inferno. Aside from that they're all WAR. Makes me wonder what the differences between Red Morbols, Morbols, and Ameretats is.
Do they have en effects? Real ones have tp drain
if someone wants to update the one page
Antlion Large. 100% Speed
Scorpion and Scolopendrid Medium 100% Speed
Chigoe small 100% Speed
Diremite Medium
Regular antlion is bluebox? That's disappointing...
oh god... the flytrap is so shite ; ; the para is useless and the slow is short range.. also to anyone leveling it, dont trust SE's new arrow range finding on the slow, it shows you can hit it up to 13' but in fact anything over 11.0' will be out of range and waste your tp.. there was a bit of a fuckup there lol
Edit: Flytrap Instinct I = Wind Resist +20, Resist Gravity +30, Haste +1%, Cost: 6
I'd just like to say i really REAALLY love 4k needs on cactar (getit at 40 if i remember right) and im blowing up bats in garlaige citadel as they are weak to piercing and take a 25% dmg bonus to it. Flies as well, but i'm too lazy to move to crawlers nest just now.![]()
Goobbue Instinct II: Attack+15 Store TP+3 Crit hit rate +5 Cost:6
No new abilities or unlocks or anything at 60.
Couerl 75 = Opo-opo (thanks to Proxia - Bismark for that info)
Edit: Opo Instinct I = Acc. +5, Atk. +10, Haste +1%, Cost: 8
Couerl Instinct II = MAB +7, Resist Petrify +25, Dbl. Atk. +3%, Cost: 8
Whirling Inferno confirmed shit. All other raptor breaths are HP/12, this one seems to be about HP/14. The effects would be nice if they lasted more than 30 seconds and if the move didn't cost 200TP.
But when you start doing mvp you can stop people from being cured!
It's worded in the most awkward way possible. "Prevents recovery from KO" or something
RAM is definitely a WAR/WAR btw, so is base Sheep, that information doesn't seem to be on Wiki! guess it hasnt been reported o-o
It's surprising, this system has some decent depth to it in terms of the content, but has no rewards waiting at the end except a pokemon-esque "gotta catch 'em all" feeling, and I'm strangely addicted to it. Normally doesn't occur.