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  1. #841
    Impossiblu
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    Prothescar Centursa
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    Seems stupid to give Chigoe an attack penalty when it already can't use any abilities or anything. Does attack speed make up for it? High evasion?

  2. #842
    Ridill
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    Quote Originally Posted by Prothescar View Post
    Seems stupid to give Chigoe an attack penalty when it already can't use any abilities or anything. Does attack speed make up for it? High evasion?
    It does have increased attack speed though it's not like really huge eyeballing (though if you look at it's bouncing too much it seems like he's on fire always hopping around lol) ... but that only really makes up for the lack of tp moves... or would if ya know didn't have the attack penalty. Evasion is higher than other mobs but it's a thf so it better be lol. I can't tell you how painful it was getting it to 60. Fighting just EM/T/VTs and still hitting for 0s occasionally and averaging like 1/6 the dmg my scorpion had on the same mobs at the same lvl. Out of all the mobs I've lvld it's the first one where nuking actually improved my dps.... and by a decent amount at that

  3. #843
    Ridill
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    lvl 30 antlion gets mandibular bite. Unlike the scorpion version this has no text about knockback and costs 130 tp instead of 100. Still says 200% dmg but hopefully it's actually more but done with antlion for now. Also no change in move list between /war and /blm


    Now to give you an idea of the insane att difference between chigoe and the rest a lvl 62 pld/pld beetle has 281 att, 61 war/war scorpion has 315, 60 thf/thf chigoe has 141 <.<. I understand war mobs having more att then pld and maybe even a tiny bit more for pld then thf but cmon that's almost double lol. Also to note the scorpion has about 50% more hp then the chigoe too oddly the beetle has a bit less than the scorp too

  4. #844
    Old Odin
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    Quote Originally Posted by dasva View Post
    lvl 30 antlion gets mandibular bite. Unlike the scorpion version this has no text about knockback and costs 130 tp instead of 100. Still says 200% dmg but hopefully it's actually more but done with antlion for now. Also no change in move list between /war and /blm


    Now to give you an idea of the insane att difference between chigoe and the rest a lvl 62 pld/pld beetle has 281 att, 61 war/war scorpion has 315, 60 thf/thf chigoe has 141 <.<. I understand war mobs having more att then pld and maybe even a tiny bit more for pld then thf but cmon that's almost double lol. Also to note the scorpion has about 50% more hp then the chigoe too oddly the beetle has a bit less than the scorp too
    I think there are some hidden bonus/traits to each race. for example i lvld now raptor with same instincts and same lvl on same spots on the same mobs as coeurl (only to lvl 30). And everythign is conning low def, while on coeurl everything was low def and low eva. I'm inclined to believe coeurl has some accuracy bonus modifier or so.

  5. #845
    Melee Summoner
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    Leveling Lynx in Zerhun Mines, lv 68 now and just got Stone IV... There is no bloody way in hell i can get this *#$# spell off in combat. I swear a simple breeze hits me and my spell is interupted. Even with the interuption rate down instinct on. Tier 3 i can get off 60% of the time in combat but t4 i have to open up with. ick. Now i just melee the bats as they seem weakest against Lynx where as on white tiger i was killing the worms first. Just noticing the difference between the two species strengths.

  6. #846
    Old Odin
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    Quote Originally Posted by Ambiant View Post
    Leveling Lynx in Zerhun Mines, lv 68 now and just got Stone IV... There is no bloody way in hell i can get this *#$# spell off in combat. I swear a simple breeze hits me and my spell is interupted. Even with the interuption rate down instinct on. Tier 3 i can get off 60% of the time in combat but t4 i have to open up with. ick. Now i just melee the bats as they seem weakest against Lynx where as on white tiger i was killing the worms first. Just noticing the difference between the two species strengths.
    you are fighting VT - IT mobs ... what do you expect

  7. #847
    Melee Summoner
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    I know one level later and i now start off with firaga III hehe, then i just melee away and read book

    Just wish i had a lot more magic attack and magic accuracy instincts. Got on all that i could find and not enough. Guess i'm thinking too much like blm and not enough like rdm melee

  8. #848
    Old Odin
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    Quote Originally Posted by Ambiant View Post
    I know one level later and i now start off with firaga III hehe, then i just melee away and read book

    Just wish i had a lot more magic attack and magic accuracy instincts. Got on all that i could find and not enough. Guess i'm thinking too much like blm and not enough like rdm melee
    nukeing never was a good dmg source in my eyes

  9. #849
    Ridill
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    Quote Originally Posted by Damane View Post
    I think there are some hidden bonus/traits to each race. for example i lvld now raptor with same instincts and same lvl on same spots on the same mobs as coeurl (only to lvl 30). And everythign is conning low def, while on coeurl everything was low def and low eva. I'm inclined to believe coeurl has some accuracy bonus modifier or so.
    Oh yeah definitely. Just seems like they went full gimp on the chigoe "bonuses"

  10. #850
    BG Content
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    Chigoe's attack speed boost is pretty substantial, and I would be unsurprised to discover that it is counted as Haste comparable to the other bonuses. So if they have an innate 25% Haste, stacking another 25% puts them at 50%. Honestly, it sucked to level to 60 but it was better than I anticipated. Once we get percent based attack boosts and more access to Haste instincts I may give it another shot.

  11. #851
    Melee Summoner
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    No hence why im opening with a nuke and meleeing, but im blm/rdm lynx so me melee isnt as great as whm/thief tiger which had an easier time at an earlier level here. Worms would be fun to sattalite blast but the dam things have high magic resist. Oddly on tiger the worms were the easiest to kill as melee. Lynx has a difficult time it seems with them.

  12. #852
    Absolute Messenger of Promathia
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    Quote Originally Posted by Damane View Post
    nukeing never was a good dmg source in my eyes
    I found it quite a lot better on jobs like beetle to time Tier II nukes inbetween attack rounds. Always ended up doing more damage over time that way... beetle is weak though.

  13. #853
    Custom Title
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    Quote Originally Posted by Byrthnoth View Post
    Once we get percent based attack boosts
    Behemoth 1, 5%
    Spider 3, 3%

    Can't get Wivre 3 yet, large mob, but the +25% comes with 10% slow but would turn into +41% attack on Chigoe. Someone would have to figure from recasts or something if it has native haste to offset that...

  14. #854
    Hydra
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    Is it just me or does Vampiric Lash on morbols do a realy piddly amount of damage? When I use it at lvl 11 it only does 13 points of damage, whereas Impale does 65.

  15. #855
    New Merits
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    Quote Originally Posted by Fireon View Post
    Is it just me or does Vampiric Lash on morbols do a realy piddly amount of damage? When I use it at lvl 11 it only does 13 points of damage, whereas Impale does 65.
    It just sucks. I've pushed Morbol to 50 so far, and at 50 it still blows. Bad Breath on the other hand has gotten better as I've leveled, and Impale has shown some moments of niceness, the paralyze on it is useful too.

  16. #856
    Ridill
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    Quote Originally Posted by Karbuncle View Post
    I found it quite a lot better on jobs like beetle to time Tier II nukes inbetween attack rounds. Always ended up doing more damage over time that way... beetle is weak though.
    Beetle gets strong once you start stacking att stuff and using dia. T2s were doing more than my melee dmg but were a little slower and didn't give me tp.

  17. #857
    Ridill
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    Quote Originally Posted by Byrthnoth View Post
    Chigoe's attack speed boost is pretty substantial, and I would be unsurprised to discover that it is counted as Haste comparable to the other bonuses. So if they have an innate 25% Haste, stacking another 25% puts them at 50%. Honestly, it sucked to level to 60 but it was better than I anticipated. Once we get percent based attack boosts and more access to Haste instincts I may give it another shot.
    Never seemed that fast to me but then I don't think I've used any super slow mobs. Could do some testing now that I have more haste. Thing does seem to triple attack alot though. That said would need alot of +atts to compensate enough for the att nerf. But should get enough where wont have to lvl off of like dc/em

  18. #858
    Old Odin
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    Quote Originally Posted by Fireon View Post
    Is it just me or does Vampiric Lash on morbols do a realy piddly amount of damage? When I use it at lvl 11 it only does 13 points of damage, whereas Impale does 65.
    i also find it disturbing that drain and aspir have so piss poor pontency as a mob, its not even worth casting... you recover like 17 HP.... yayiiie.

  19. #859
    Ridill
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    Quote Originally Posted by Damane View Post
    i also find it disturbing that drain and aspir have so piss poor pontency as a mob, its not even worth casting... you recover like 17 HP.... yayiiie.
    Well fighting VT/IT without macc gear and merits and such kinda makes sense. Usually once I get into the T/VT range at least around lvl 52-60 when I actually bother using blm I tend to do more like 150-200 drains and ~50ish aspirs without using any insctincts for it. This was on chigoe and bee not sure about others.

    But yeah I'm sure if you put on the few macc instincts and int it would probably help especially at higher lvls when when presumbably your mob will have more dark skill and have a bigger range iirc

  20. #860
    Old Odin
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    Quote Originally Posted by dasva View Post
    Well fighting VT/IT without macc gear and merits and such kinda makes sense. Usually once I get into the T/VT range at least around lvl 52-60 when I actually bother using blm I tend to do more like 150-200 drains and ~50ish aspirs without using any insctincts for it. This was on chigoe and bee not sure about others.

    But yeah I'm sure if you put on the few macc instincts and int it would probably help especially at higher lvls when when presumbably your mob will have more dark skill and have a bigger range iirc
    set in correlation with our HP 200-300 HP drains isnt gonna cut it either ¬.¬. thats like 2%-3% HP recovered when you are sporting 10k HP... and that seems to be the higher end of it... should have way more potential to make BLM job on monsters even worthwile.

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