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  1. #1201
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    So while doing mvp I noticed that it seems like chests drops everytime a nm class monster dies. It's when it dies not what it is after it loses the infamy. While your ability to open it is based upon prestige after you win or while you are opening it.

    First 1 I opened off an NM had 3 Alloy tonics second 1 had an animosity torque that already was on an augment path. Type B to be specific rank 4 with 170 rp to go giving the augment +4 mp.

    Edit: To engrave costs another 100 prestige and only gives 10 RP to buy this it cost 5k rp <.<. Assuming it scales like delve since it has the same amount to rank 5 that would be 4.9 million prestige to rank 15 something from scratch not counting the 100 per trade. Which is at least 49 million xp if you got the prestige that way. <.<. For what looks like complete crap right now.

  2. #1202
    Ridill
    Join Date
    Apr 2011
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    23,594
    BG Level
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    Bahamut

    Wamoura gets erosion dust at 80. 100 tp. was doing around 200-300 dmg aoe dia seemed to be around 10-20/tic

  3. #1203
    I enjoy tapping my sisters fine ass
    Join Date
    Aug 2006
    Posts
    2,120
    BG Level
    7

    WELL
    thanks for your info now I know I'll be spending these days farming infamy getting instincts, that is some seriously terrible news about those torques.

  4. #1204
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
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    FFXI Server
    Bahamut

    Next one gave me 4 nq alloys and 4th one was 2. Almost looks like the best way to get alloys is to get to 10001 infamy kill get back up to 10001 kill rinse repeat. Maybe 14000ish so you can kill twice or something idk.

    Also I noticed I just accidentallied the math. counted it as 1 RP per instead of 10. Still 4.9mil worth of xp is alot. Especially since I think they made mention of once fininishing augments of one path being able to switch and do another keeping the first. The sheer scope of this intentional grind is somewhat overwhelming even by SE standards. You can ah the alloys but yeah doubt there will be all that many unless mvp really really really catches on compared to how it is now

  5. #1205
    I enjoy tapping my sisters fine ass
    Join Date
    Aug 2006
    Posts
    2,120
    BG Level
    7

    Well It appears as though there is a hard cap of 50,000 infamy now.

  6. #1206
    Cerberus
    Join Date
    Jul 2005
    Posts
    436
    BG Level
    4
    FFXI Server
    Shiva

    Lets talk about Instincs, what are the some of the best instincts to have? we only have 12 slots to work on, and I know we want caped haste:
    Gnat instinct III (+5) Chigoe II (+5) Deremite II (+4) that leave us with x4 +3% haste instincts and there's more than 4, their attribute also vary so what'd be the best 4 +3% instincts for this combo?

    Caping haste takes 7 slots so that leaves us with 5 (Lets assume faculty points are not an issue here) so that leaves 5 slots for utility, 4 if you have Behemoth III which is a given in all set ups. So what'd be the best instincts for those 4 slots for melee mobs? what about casting mobs? and the melee/mage hybrids?

    I wanna take advantage of the EXP bonuses to get as many as possible! I'm aware they are all listed on the wiki, but sometimes I tend to overlook some stats in favor of others, and a 2nd opinion never hurts.

  7. #1207
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    For the 3 haste ones I like spider 2 since it has evasion and crit rate, bee 3 since it's the 2nd cheapest 3 and has str. Raptor 1 because only 2 points. The last one kinda depends on points vs slots. Like if I can use up my points then I like to actually do gnat 1 and mandy 1. But if you are running out of slots first might switch mandy to fly 2. If still running out then pick some random 3. As far as the rest well I'm still focusingon vermin since lvling for instincts takes awhile so usually fill the rest with drg, war, and drk for the big points and sometimes scorp 1 diremite 2.

    As far mage mobs I've still found it a little better at least xping to focus on the physical.

  8. #1208
    I enjoy tapping my sisters fine ass
    Join Date
    Aug 2006
    Posts
    2,120
    BG Level
    7

    Gnat3 = 12 points 5 haste
    chigoe2 = 8 points 5 haste
    diremi2 = 10 points 4 haste
    Raptor1 = 2 points 3 haste
    Tiger 3 = 8 points 3 haste
    Raptor3 = 6 points 3 haste
    Spider2 = 8 points 3 haste
    Here's my plan thats 54 points and 7 slots Though I was considering doing 25% haste dropping Raptor 3 and setting cerb 1 instead.
    For the rest I think Behemoth 3 Gnole 3 Marid 1 Buffalo 2 War Dark and Drag for the 12th.
    Doing 26% Haste is 141 points.
    25% Haste is 145 points, but 30 more att and 1 less 90 to get.

    *On a side note*
    While you say that assume that points aren't an issue, they really are since you have to consider that if you are setting these instincts for the purpose of leveling, and if you have 25,000+ infamy at level 89 you have 139 points to spend. So in that ideal set up, something has to go and If you don't have 10,001+ infamy you only have the standard 99 points.

  9. #1209
    Ridill
    Join Date
    Apr 2011
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    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Also to note that for strictly lvling up except for a few level ranges you will probably be better off not being in belligerence due to zone restrictions depending on monsters. Like last night I was getting around 50-60k an hour on seaboard vultures in the low 80s. While it might be possible not sure I could do that in ull range. On the other hand not getting any infamy once you hit 10k sucks too

    As far as 25 vs 26 I'd judge it by the mob. Like say wamoura or gnat that can rock capped magic haste that little bit will make some difference. On a monster that gets no magic haste not so much

  10. #1210
    I enjoy tapping my sisters fine ass
    Join Date
    Aug 2006
    Posts
    2,120
    BG Level
    7

    I personally do
    Bub 15-23
    Xar 40-50
    Urange 54-67
    Then I just do other zones because its just more efficient to get EXP elswhere, But yea you could do
    54-90 in U range if you wanted to After raptors at 67 there's a set of doom mages skele's that you could level to the higher 70's then you can do demons after that before you hit the level of highest eyes.

  11. #1211
    Ridill
    Join Date
    Apr 2011
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    Bahamut

    I must say exuviation is getting rather fun. Go to the top of ull range pull like 15 arhimans then when hp gets low and have alot of debuffs on bam. Getting 3500 with 4 debuffs now

  12. #1212
    Ridill
    Join Date
    Apr 2011
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    23,594
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    Bahamut

    Wamoura gets proboscis at 90. 150% tp. Right now it's doing 352 dmg. Seems to give same amount of mp

  13. #1213
    I enjoy tapping my sisters fine ass
    Join Date
    Aug 2006
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    2,120
    BG Level
    7

    So glad they left the worse for last seems terrible I take it no Benumbing Blaze or even Fire break ?

  14. #1214
    Ridill
    Join Date
    Apr 2011
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    Bahamut

    So far it seems to be better than magma fan or erosion dust really. Oh and it has dispel on it if you hadn't noticed. Kinda nice for keeping mp up while chaining stuff.... or would be if the highest level mob a large monster had access to wasn't only level 87. As for the moves not as of yet. Though I haven't gone back to see if it's on the war model yet. Still 9 more levels maybe they left it for 95 or 99 or maybe unlocks with hnm status *crosses fingers*. Benumbing buttsex er blaze would be pretty killer in pvp even if it's dmg is no where near what nms do. But yea so far I still don't have a dmg move that is worth the time it takes to use when I have erratic flutter up. And it lasts 1.5-3 minutes so I'm sitting on tp most the time.

  15. #1215
    D. Ring
    Join Date
    Jul 2008
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    4,529
    BG Level
    7
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    Phoenix

    Are you sure it actually does damage? I never notice that move actually hurting me when used, just taking my mp. Maybe I'm crazy, but for some reason I thought it just damaged your mp.

  16. #1216
    Ridill
    Join Date
    Apr 2011
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    Bahamut

    Well it says dmg in the log but your right it doesn't appear to actually deal dmg

  17. #1217
    D. Ring
    Join Date
    Jul 2008
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    Phoenix

    So basically only good for mage trolling in MVP.

  18. #1218
    Ridill
    Join Date
    Apr 2011
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    23,594
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    Bahamut

    Well the mp is nice... guess I should see if it works on mobs without mp.

    Edit: just noticed the update notes said they added a mnd bonus to proboscis shower...

  19. #1219
    Chram
    Join Date
    Nov 2007
    Posts
    2,622
    BG Level
    7

    I could've sworn i've been killed by proboscis before trying to learn exuviation. Not 100% certain though. Maybe it damages your hp if you don't have enough mp?

  20. #1220
    Ridill
    Join Date
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    Bahamut

    Ok just checked and yeah mobs without mp it does nothing and shows up as 0 dmg in the log.

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