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  1. #1
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    BROKEN: 08/05/2013 Version Update

    Those 99999 dmg heals.

  2. #2
    BG Content
    Join Date
    Jul 2007
    Posts
    22,359
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Someone reported that battlemod's /check feature was broken. Can anyone confirm and tell me which monsters they were targeting and what their main hand weapon was when they noticed it?

  3. #3
    New Merits
    Join Date
    Apr 2010
    Posts
    228
    BG Level
    4

    Oatixur's h2h skill is not added to the base. Mine still says 440 skill
    But Guard skill is added to the base, which shows 649...... hmmm bug?

  4. #4
    Puppetmaster
    Join Date
    Oct 2012
    Posts
    73
    BG Level
    2
    FFXI Server
    Bahamut

    I reported /check broken, checking random stuff in Dho Gates on the way to Locus, as naked unarmed 99whm.

    Weapon skill on the new items does not apply in the menu, only during calculations.

  5. #5
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,196
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by Sithel View Post
    Oatixur's h2h skill is not added to the base. Mine still says 440 skill
    But Guard skill is added to the base, which shows 649...... hmmm bug?
    Offensive Skills on iLvl weapons don't apply to combat skills, it's calculated server side.

  6. #6
    A gigantic waste of space
    Join Date
    Apr 2009
    Posts
    719
    BG Level
    5
    FFXIV Character
    Maurauc Baelfyr
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    Quote Originally Posted by Byrthnoth View Post
    Someone reported that battlemod's /check feature was broken. Can anyone confirm and tell me which monsters they were targeting and what their main hand weapon was when they noticed it?
    Playing as a monster, I had an IT mob that wouldn't work. (Zu in Buburimu.) Also, mobs were checking one level higher than they were. Me examining a level 4 as a level 5 would be EM, 5 as a 5 would be T, etc

  7. #7
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Sithel View Post
    Oatixur's h2h skill is not added to the base. Mine still says 440 skill
    But Guard skill is added to the base, which shows 649...... hmmm bug?
    Weapon skills wont show up, this has been known since the first ixtab was obtained.

  8. #8
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Maybe mobs check levels differently?

  9. #9
    Salvage Bans
    Join Date
    Oct 2007
    Posts
    771
    BG Level
    5

    Quote Originally Posted by Sithel View Post
    Oatixur's h2h skill is not added to the base. Mine still says 440 skill
    But Guard skill is added to the base, which shows 649...... hmmm bug?
    Just check your attack with and without the h2h to clear it up pretty quick hehehe.

  10. #10
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Wonder if this means no base damage from that H2H skill is added to the weapon...

  11. #11
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Sechs View Post
    Wonder if this means no base damage from that H2H skill is added to the weapon...
    SE explicitly stated that DMG on h2h weapons were reduced following this patch for that very reason.

    Oat's before DMG:+146 Delay:+96 Accuracy+35 Attack+25 Guard skill +4 Physical damage taken -3%
    After: DMG:+126 Delay:+96 Attack+26 Evasion+27 Hand-to-Hand skill +228 Guarding skill +232 Physical damage taken -3%

  12. #12
    Fake Numbers
    Join Date
    Oct 2007
    Posts
    80
    BG Level
    2
    FFXI Server
    Quetzalcoatl

    A friend of mine is reporting that the ilevel exp adjustment is influencing his exp in Abyssea. I'm sure SE said it was only for Adoulin zones... can anyone verify this?

  13. #13
    Salvage Bans
    Join Date
    Oct 2007
    Posts
    771
    BG Level
    5

    Quote Originally Posted by Morari View Post
    A friend of mine is reporting that the ilevel exp adjustment is influencing his exp in Abyssea. I'm sure SE said it was only for Adoulin zones... can anyone verify this?
    Oh man that must suck lol now need a baby weapon just for Abyssea if not a bug lol...

  14. #14
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Quote Originally Posted by NynJa View Post
    SE explicitly stated that DMG on h2h weapons were reduced following this patch for that very reason.
    Yes but I was implying that I don't trust them.
    228 skills is roughly +22 base damage, 126+22=148m which is actually higher.
    This without accounting the >200 attack coming from skill.
    What if they meant that the new weapon would have been "comparable" to the old one thinking only about that +attack?

    How could you test if it really is a ~148 damage weapon or "just" a 126?

  15. #15
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Monstrosity seems to cause BMN to crash, doesnt crash the game though.

  16. #16
    Banned.

    Join Date
    Jan 2009
    Posts
    3,872
    BG Level
    7
    FFXI Server
    Shiva
    WoW Realm
    Kil'jaeden

    Quote Originally Posted by Morari View Post
    A friend of mine is reporting that the ilevel exp adjustment is influencing his exp in Abyssea. I'm sure SE said it was only for Adoulin zones... can anyone verify this?
    noticed this, so just having one on will lower exp/cruor values in abyssea? pretty lul SE, pretty lul

    edit: i can verify that values are lower if that's what you're asking

  17. #17
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,196
    BG Level
    9
    FFXI Server
    Asura

    Any word if it affects the whole group, or just the individual folks holding iLvl weaps?

  18. #18
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    Whole group, this made my dynamis exp trial miserable. It's not based on just the weapon either, I got much more exp when I only used my 119 weapon and no other ilvl gear.

  19. #19
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Darkmagi View Post
    Whole group, this made my dynamis exp trial miserable. It's not based on just the weapon either, I got much more exp when I only used my 119 weapon and no other ilvl gear.
    SE said it would be an average of all the gear...so if your weapon is 119, and the rest of the visible gear is 99, your average is 102.33 (probably rounds up to 103 because SE says "fuck you"), but if your helm is 119, body 115, hands 119, legs 115 and feet 115, your ilvl is now averaged to 117. 14 level difference is pretty huge.

  20. #20
    New Merits
    Join Date
    Nov 2007
    Posts
    217
    BG Level
    4
    FFXIV Character
    Helldemon Ffxi
    FFXIV Server
    Balmung
    FFXI Server
    Siren

    Monstrosity seems to reset spell list which kind of kills the event for me...

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