My comment was towards commenting on a dynamis trial...but even then no ones ever entered aby as a lv 115
But wasn't the ilvl thing supposed to affect stuff only in SoA areas?
it doesnt work that way, coz just using 119 weapon, mandy in ceizak check as EP, from, and if you say you are suppose to be 102, they would check from EM to DC, not even close to EP.
So no idea how SE calcs your iLVL here.
all mobs over lv100, thats probably why is affecting Abyssea.
Well the release notes said they were only adjusting mobs 6 lvls higher than you or more so not aure why dcs are being effected. Bug maybe. Most abyssea mobs usually don't get consistently to lvl 100 either
its a big amount too. Dolls drop over 100 exp a kill lol
edit: I got it back up to its cap but it seems to have taken longer then my mule account even tho I have more abysites. Something is up
Soooo.
I just duped some wind crystals.
I had 7 stacks of crystals (oddly enough all different elements), and I went to trade them to the nation rank guard guy.
The first item slot of the trade window I accidentaly input 2 wind crystals, and not the whole stack, the stack did not decrease which took me back, but I selected the two in the trade window, and selected the stack in my bag, and magically I gained a second stack of wind crystals.
I paid attention very closely to how many stacks and what kinds I had because I was clearing out inventory and knew I was off 1 of completing a second wind stack.
Xux Legs are glitched give the translated stats but dont display them in update.
Oynos Knife has barely been procing at all. I don't know if it was a ninja nerf or a side effect of item levels raising our effective levels, but it almost never seems to go off now. I'm fighting the same mobs I was pre-update and there's a huge difference.
i think they buffed ridill drop rates
EDIT: Nope, I derped.
Was doing a Rala Skirmish run, d/c'd, tried to get back in but character was stuck.
Finally get in, I'm in a CS, I beat the RUN limit break by logging in.
edit:
Just talked to Octavien twice, didn't have to do the fight.
Maybe posted elsewhere already, but should be reposted here - the MAB+10 on Weatherspoon Souliers isn't really there. If someone can check the JP armor stats, maybe it's supposed to be something else like magic accuracy? Would suck, but entirely possible.
Edit: Never mind, they were in Matsui's post (original JP) and they definitely said MAB.
So you're confirming that there is no MAB at all on them? Sorry i'm probably retarded but I didn't get a distinct yes or no by reading your post lol
There is no MAB but there should be. Easy test with T1 nukes which are dINT capped on almost anything when you have nuking gear on. If they really had MAB, they would make you do additional damage, but they don't. I'm just saying that since the various localizations all say magic attack, it's likely that they just screwed up and forgot to add the stat.
Not trying to question your sanity but the mainhand DPS bump would noticeably shorten fights; the chance of Oynos haste proc within a given engagement would be reduced (could take up to twice as many mobs depending on power of mainhand). It seems to work fine for me but I use it almost entirely inside Abyssea.
Would be worth making SE aware of it as a potential bug though. The effect level adjustment would have an (unintended) impact on items such as this.