i dont know whether to +1 my stardust rocl or my omnilex
less plastered now.
think of it like any time that something goes wrong with healing, or someone dying, etc, you can place some of the blame on yourself because of warriors inherent nature to be shit and grow shittier exponentially if shit hits the fan. obviously healers can do something amazing and save the group, but you're also asking for perfect pro status gameplay every time something happens in that scenario. to me, it's much easier to say "Hey shitbags, do more DPS or get repped" than to say "Hey healers, soak me in that MP sponge".
Turn 4 is also very much about the entire group. DPS has to DPS efficiently, perform what little roles they have to do here and there at the right moment, tanks have to manage cd's properly throughout the gauntlet, healers have to do some of the shittiest healing/mp management i've seen. We have runs where we could heal through the rage timer for 90s, and runs where we're strapped for MP. If someone gets hit too much/too often that isn't a tank, or if you have a Warrior, that MP problem gets significantly more difficult to deal with.
So while I don't doubt you're doing more DPS I think it's shortsighted to say you aren't being carried, even if it's just under the lense of Warrior vs. Paladin.
**Artemis bow is one of the relics that is the better version +1'd, so you can't go wrong with getting it.
pls respond to my query churchill i only trust you
?
idk, i think allagan version of both are better. is sch af2 body better than allagan robe of healing or something?
if you are gonna play sch, spend your points on hero accessories first
also as you can see we get plenty of tank gear so turn 5 is np
http://na.finalfantasyxiv.com/lodest...acter/2157677/
http://na.finalfantasyxiv.com/lodest...acter/1353452/
also the problem with taking allagan weapons into account is lol turn 5 clearing and that i'd need shield+wand to beat blm relic+1 i imagine?
but yeah allagan grimoire of healing is better than omnilex+1 im p sure
i +1'd my bow cuz that shit is shiny as fuck and the friends im playing with arent hardcore raiders so we arent exactly pushing coil content so it didnt really matter. also shiny.
Well it's bound to happen at some point I'm sure, but every wipe I recall has been a simple case of fucking up slimes or low DPS in turn 1, missing a silence and getting fucked by para in 2, etc. Our turn 4 runs have been sloppy as fuck simply because of lacking DPS and me fucking up drawing aggro because I hadn't memorized spawns yet. Once again I'm not trying to refute that PLD is simply a better tank, because there's no denying that. It's pretty silly to say I'm being carried at all when my extra DPS is what pushed the group to progress further. Sure you can replace DPS until PLD > WAR, but we've no interest in repping people rather than working with what we've got. If I see some substantial benefit to rocking 2x PLD in turn 5 when we attempt it I'll gladly level it, maybe even when our DPS get more i90 gear to make 1-4 easier I'll swap too. But with our current set up and gear my WAR is simply bringing more to the table.
Could probably be rockin' them WHM deeps if you were on PLD though.
dat stone 2 > WAR