
Originally Posted by
JSHidaka
keep in mind is a 6 players event, 1 healer 5 dd in the best scenario, 4 types of damage, blunt(h2h, staff, club), slashing(ga, axe, katana, gk, sword), piercing(dagger/polearm/ra), magic, if wanna add, h2h something different than blunt(yea some special weapons give h2h other type of damage, but this is not the case) and ra different than piercing, you cant cover all of them, SE wont make you as sam get a polearm just for some mobs.. they like ppl play 1 job using their weapons, players are who get more type of weapons to make thing "easier"
and 3 players minimum, so 3 players 1 healer 2 DD should be able to al least trigger level up even if is the lower one, if "working as intended"