Does enemy magic damage (non-spells) have a dINT term in their damage? For example, magical TP moves or some Delve mega boss normal attacks.
Does enemy magic damage (non-spells) have a dINT term in their damage? For example, magical TP moves or some Delve mega boss normal attacks.
Not always dINT but usually some kind of dSTAT modifier. Sadly my taru int does not really make up for the lower hp as far as getting one shotted lol