
Originally Posted by
Buffy
They are roughly equal. Dungeon drops are i160 and current best crafted gear (which will change Tuesday, I'd bet my life) is i160. I think you can get higher total stats from the crafted gear if you overmeld, but I don't think any of it outclasses i180, which is law + upgrade.
I bet all that changes Tuesday though (a week from today). We know Alexander savage, esoteric tomes, and red crafting/gathering scripts all come out that day.
I'm assuming we will have some crafted situational gear that is better than savage gear, like we did with FCOB and strength builds, etc.
I do hope crafting gear is at least marginally competitive. But the best gear should always come from the hardest content.