1. FFXIV Reset Timers
    Last daily reset was 18 hours, 40 minutes ago / Next daily reset is in 5 hours, 19 minutes
    Last weekly reset was 4 days, 11 hours, 40 minutes ago / Next weekly reset is in 1 days, 22 hours, 19 minutes
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  1. #2201
    RIDE ARMOR
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    Quote Originally Posted by Buffy View Post
    No, but there are only so many variations. So probably 20% of the server has the same turn ins every day.
    Are you sure? Because the day I get Marron Glace, the market price of dark chestnut always raise (1.7k+), the other days it's always around 1k

  2. #2202
    Relic Shield
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    Think of it as half get one set and other half gets the other possibilities. I had dragon fangs as one of my mats needed for earrings, I bought out everything pushing it to 1k each when I nabbed about 350 for <1k each. Depends on the demand/who/how many are grinding out their scrips in time.

  3. #2203
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by crystalszero View Post
    Are you sure? Because the day I get Marron Glace, the market price of dark chestnut always raise (1.7k+), the other days it's always around 1k
    Well raldo got goblin jig for "today" and I didn't, and we are both on balmung.

    So it makes a bit of sense

  4. #2204
    Mithra Ero-Sensei
    Sex Manthra

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    I'm thinking the lower end stuff varies, and higher lvl stuff less variation (especially for gathering).

  5. #2205
    Relic Shield
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    Looking at the new crafting gear that is coming out, i180 is going to be the unmelded versions of artist red gear that you could get from a vendor in 2.x, i170 being the melded gear that surpasses it greatly in the end. Thoughts of what people are gonna aim for first? I haven't looked at what fully melded i150 set vs i180 is if someone has it off the top of their head.

  6. #2206
    Pandemonium
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    My personal guess is that the crafted AF sets are gonna gated behind red script Mastercraft IV books.

    450 Red Scripts a week and a book costs 825-900 scripts, so 16 weeks to get all 8 books.

    They will take the cost/expense of 2.0 individual sets of gear per job and combine it with the weekly lockout of coil and hey, crafter endgame!

  7. #2207
    Chram
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    They're all Master III, and I quite literally don't know what the fuck the dev team was thinking with this extreme grind on all fronts. Materia Vs will certainly be required for melding, plus the added time and tedium of getting them, ontop of the hilarious gating of the synthesis materials (and the extreme punishment if you NQ..). Who the fuck is going to bother with this shit?

    It's not like crafting's value suddenly rose since Heavensward either..

    The picture on the DoL side is not any prettier either; you're looking at 6 weeks just to be able to get a single primary tool, nevermind the absurdity of the consumable node access items being Red scrips only.

  8. #2208
    Pandemonium
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    You know exactly what they are thinking and so do I.

    I stopped playing 2.55 once I maxed my crafter/gatherer and finished all my Luci(s).

    So they increasing the grindy-ness to help stave that day off

  9. #2209
    Mithra Ero-Sensei
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    Those new crafts, time to shit some bricks ladies and gentlemen (and a ton of gil)

    Although I can probably get in with decently good melding and food myself.

    Also.. I am surprised they introduced new level of accessories!

  10. #2210
    Pandemonium
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    1400 progress or whatever is the real deal. I'm super-un-excited.

    I thought 1100 for 60* was a bit rough. We are probably looking at a minimum of 3 PbP and 2 Rapid Synth to get close to finish.

    I guess reclaim is going to be a thing again.

  11. #2211
    BG's most likeable Québécois
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    I'm so late in crafting, can't get books since NPC hates me and doens't take goblin jig

    Also I'm still im lolramie gear, so guess i'll neeed the lv60 crafting gear before i can get the new AF

    zzzzzzzzzzzzzz

  12. #2212
    The Real Cookiemonster
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    Quote Originally Posted by Buffy View Post
    1400 progress or whatever is the real deal. I'm super-un-excited.

    I thought 1100 for 60* was a bit rough. We are probably looking at a minimum of 3 PbP and 2 Rapid Synth to get close to finish.

    I guess reclaim is going to be a thing again.
    Haven't had the chance to tinker with it yet, wondering if we might not start needing those specialist delineations here

  13. #2213
    RIDE ARMOR
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    Quote Originally Posted by Ratatapa View Post
    I'm so late in crafting, can't get books since NPC hates me and doens't take goblin jig

    Also I'm still im lolramie gear, so guess i'll neeed the lv60 crafting gear before i can get the new AF

    zzzzzzzzzzzzzz
    dont worry, with the weekly cap everyone can only make 2-3 piece per week, a lot of crafters are going to sit there and have nothing to do for months.

  14. #2214
    Pandemonium
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    What do we mean by weekly cap? The Red Scripts cap? Is this because the AF synths require red scripts items?

  15. #2215
    Old Odin
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    So, the bottom line from an initial viewing.

    50 red scrips (gath or crafter) is the baseline cost for anything because it converts into tokens. You can get 9 tokens a week.

    Gather scrips are straightforward. You either buy gear or Favors (set of 5 consumables that unlocks a node briefly; basically 5 hits of the node per token).

    Crafting scrips buy either gear again, or mats for 2-star synths.

    Crafted gear is i180 for combat (no accessories, but yes belt), i170 for crafter/gatherers. i180 is red scrips gear but i170 is "cheaper" in terms of cost, tradeable, and higher potential because of melding.

    Example, BSM body (the red scrips shit is all class-specific btw) is 1 counterfoil (I guess you get these for red scrip collectables) and 18 tokens. To craft the i170 body it's instead basically 4 tokens, some odd mats, and 3 (leaf/sea/land aethersand) and 4 FC3 demimateria.

    2-star synths are 70dura, 1436 difficulty, 9430 quality, 718craft, 695control.

    Red Scrips crafting gear (Millkeep, Forgekeep, etc)
    26 tokens - MH tool
    8 - head
    18 - body
    8 - hand
    7 - leg
    7 - feet

    1 - mats for a 2-star synth

    Red Scrips gathering gear (has no crafted equivalent)
    26 - MH tool
    12 - head
    18 - body
    10 - hand
    7 - leg
    7 - feet

    1 - set of 5 favors, presumably granting one trip at a node

    Crafted red scrips gear
    "blue", has an equivalent above
    MH tool - 4 tokens, 1 MC demi, 3 leafborne aethersand
    head - 3 tokens, 3 FC3 demi, 2 landborne aethersand
    body - 4 tokens, 4 FC3, 3 landborne
    hand - 3 token, 3 FC3, 2 leafborne
    leg - 4 token, 4 FC3, 3 seaborne
    feet - 3 token, 3 FC3, 2 seaborne

    "green" - no buyable equivalent
    OH tool - 3 tokens, 3 FC3 demi, 2 landborne aethersand
    waist - 2 token, 2 FC3, 1 seaborne
    neck (CRP) - 2 token, 2 FC3, 1 seaborne
    ear (GSM) - 2 token, 2 FC3, 1 landborne
    wrist (CRP) - 2 token, 2 FC3, 1 leafborne
    ring (CRP) - 1 token, 1 FC3, 1 leafborne

    Battle gear I didn't take a close look at (left side, no weapons or accessories) but it's basically the same ratios except you have some Grade 2 Dissolvent (another token's worth of mat) instead of demi. Bodies need 2 so it's 5 tokens instead of 4.

  16. #2216
    Salvage Bans
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    Sigmakan Kaph
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    Seems like the crafted crafter gear is better than the token gear, no?

    Trying to wrap my head around all of this.

    Also, any idea where the items to obtain Perfect Coke etc, come from? I'm guessing its those new node types, which would kinda be hilariously stupid and evil.

  17. #2217
    Old Odin
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    Quote Originally Posted by Sigmakan View Post
    Also, any idea where the items to obtain Perfect Coke etc, come from? I'm guessing its those new node types, which would kinda be hilariously stupid and evil.
    Buyable with red scrips. 1 token (50 scrips) for one synth's worth. Tradecraft Items or something.

    However it does require some other shit I don't know where it comes from so you're probably also right.

    I haven't played around with if you can reach minimums for 2-star with current gear. If you can, the buyable gear is basically pointless. However at the same time the synth difficulty looks to be pretty extreme.

    Edit: oh I see.

    The NQ perfect coke basically is 1 token and some folklore node stuff. If you want HQ perfect coke it will probably cost Favor nodes.

  18. #2218
    Ridill
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    All of this gating and grinding nonsense for something they won't let matter anyway.

    Christ, I barely had any motivation to keep up with crafting throughout 2.0 and it wasn't nearly this ridiculous.

  19. #2219
    Old Odin
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    Seravi Edalborez
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    Yeah there doesn't seem to be a payoff. The only thing worth making is crafting/gathering stuff right now (which is what you're already doing to get this so...). By the time we get to make any i180 melded we're probably already going to (be close to) clearing Savage and/or having enough gear to not need it.

    It's grinding for the sake of it.

  20. #2220
    Salvage Bans
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    Quote Originally Posted by Seravi Edalborez View Post
    Edit: oh I see.

    The NQ perfect coke basically is 1 token and some folklore node stuff. If you want HQ perfect coke it will probably cost Favor nodes.
    Thats what I'm worried about. We're supposed to rely on gatherers using a token to gather those mats? yikes. As a gatherer myself, I'll probably focus on getting the tools first . . .

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