
Originally Posted by
gattsuru
Secondary classes, especially for players that don't play endgame content as heavily. A lot of more casual players are just polishing off the Law gear on their primary classes, or even just starting to gear up through Expert dungeons or Alexander on their primary classes. The new crafted gear is significantly better than Expert dungeon drops or anything available from a vendor, and it'll do a lot toward closing the gap into Alexander NM.
You won't use it regularly in the endgame, but that's not the point -- they don't want people dependent on gil expenditures at the endgame, or the repair economy would still look like the bad days of 2.0 where you skipped killing enemies so you'd break even on a dungeon run. The purpose is to avoid having as many folk going into Fractal at i145 wearing all NQ gear while the rest of the group is wearing i190 (or, down the road, i220) and trying to do big pulls.