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  1. #601
    Physicist
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    Fishing can be leveled 100% while watching TV/Netflix/(pron?)/whatever. If you use a controller you literally don't need a screen for 90% of fishing (still have to buy bait, etc). I don't see why people call it mind-numbing. Botany and Mining at least require looking at the screen.

    That said, Andradi is correct - you'll spend either money or time to level a craft. It's your call. None of the gathering crafts are "hard" anymore.

  2. #602
    Electric Six groupie
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    Jayne Barsala
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    Quote Originally Posted by Jaybar View Post
    I'm having the hardest time with 40 dura 1-star synths. Is there any advice I could get as far as what paths I should be taking?

    I have all the level 15 traits (except armorer) and Steady Hand 2, Innovation, and Byregot's Blessing. I just cant seem to get past 30% HQ on these 40 dura synths but I feel like a lot of you have no problem with them. Any help or direction would be great.
    Just want to update since I've been experimenting with different rotations for this type of synth, and I've nailed it down to get 75%+ guaranteed with the skills I mentioned above using NQ items.

    Here's my method of approach -
    Durability 40-20
    IQ
    Steady Hand II
    Waste Not I
    Hasty Touches

    After WN/Hastys are used up:

    Durability 20
    Manipulation
    Steady Hand II
    Pray for at least one TotT proc (can be done w/o but won't get more than 50% likely)
    Hasty Touches until Durability 20

    At this point I'm usually at 7-11% quality given the luckiness of my touches. It is time for me to finish the synth.

    Steady Hand II (sometimes the previous SHII will have one turn left but I just go over it anyway)
    Great Strides
    Ingenuity
    Byregots Blessing (Durability 10 now)
    Standard Synthesis (with the amount of Craftmanship I have, around 315, it's exactly enough to 1 shot the synth and SHII will still be up to make it a 100%)

    This, with at least one TotT proc grants me exactly enough CP for the final push (need 120 CP for the final set).

  3. #603
    D. Ring
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    Raldo Volca
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    Balmung

    You should use TotT on the first Good that pops up while Waste Not is up. The game treats 5 durability the same as 10 durability, and this will make it much easier to hit/exceed whatever CP amount you need.

    If your rotation only nets you 7~11% HQ rate with that rotation before Byregots... what is your Control at? That's not too far off of the rotation I use, and that seems low. My Control is around 350 though.

  4. #604
    Electric Six groupie
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    Jayne Barsala
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    Quote Originally Posted by Raldo View Post
    You should use TotT on the first Good that pops up while Waste Not is up. The game treats 5 durability the same as 10 durability, and this will make it much easier to hit/exceed whatever CP amount you need.

    If your rotation only nets you 7~11% HQ rate with that rotation before Byregots... what is your Control at? That's not too far off of the rotation I use, and that seems low. My Control is around 350 though.
    I should have mentioned that I will use Tricks when it first shows up especially because of the 5 durability issue.

    My Control is only 315 (I have no melds as I am farming for T4s on the AF gear) which might explain the abysmal output.

  5. #605
    D. Ring
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    If you're farming T4s for personal use, then you should probably know that you can max-meld a good majority of your gear without any T4s at all (body/offhand excluded).

  6. #606
    Electric Six groupie
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    Thanks for that alternative list - I've been selling off T4s for the time being since they are quite expensive. If that link isn't in the OP I suggest it be put there.

  7. #607
    Pandemonium
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    Should I be able to reliably HQ Walnut Lumber with ALC 50, CRP 25 and all other crafts 10? I don't think I use my abilities very well yet. My friend says tricks of the trade is amazing and I actually have higher crafts than him, but he claims he can HQ almost anything.....

  8. #608
    Hydra
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    Alethea Khethys
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    Midgardsormr
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    Quote Originally Posted by Buffy View Post
    Should I be able to reliably HQ Walnut Lumber with ALC 50, CRP 25 and all other crafts 10? I don't think I use my abilities very well yet. My friend says tricks of the trade is amazing and I actually have higher crafts than him, but he claims he can HQ almost anything.....
    Get your other crafts (except ARM) to 15 for those crossclass skills, they will help immensely.

  9. #609
    Salvage Bans
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    Ada Rusheart
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    Get ARM to 15 as well, Rapid Synthesis is dope.

  10. #610
    Physicist
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    Quote Originally Posted by Buffy View Post
    Should I be able to reliably HQ Walnut Lumber with ALC 50, CRP 25 and all other crafts 10? I don't think I use my abilities very well yet. My friend says tricks of the trade is amazing and I actually have higher crafts than him, but he claims he can HQ almost anything.....
    The reason tricks of the trade is amazing also makes you change the way you approach crafting. "Good" is no longer a condition which boosts your quality, it gives you back 20 CP. You can HQ stuff way higher than you think just by taking more time and recycling more CP.

    In short, you use the crap out of Hasty Touch, and you buff it with Steady Hand (Or Steady Hand 2, a fantastic reason to get CUL37), and then it's not terrible.

    Given that you can get almost everything to 15 without stepping foot outside their guilds, all crafters need to do this as step 1. You will learn a lot about each class as well.

  11. #611
    D. Ring
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    Lakshmi

    Quote Originally Posted by Buffy View Post
    Should I be able to reliably HQ Walnut Lumber with ALC 50, CRP 25 and all other crafts 10? I don't think I use my abilities very well yet. My friend says tricks of the trade is amazing and I actually have higher crafts than him, but he claims he can HQ almost anything.....
    HQ mats and gear are your best friends for HQing recipes, and with Waste Not, Steady Hand, Tricks of the Trade, Hasty Touch, and Rumination pretty much let you HQ anything you want, up to 1 star recipes. Personally, my use of Tricks of the Trade and Hasty Touch have diminished, as I've gained more CP, but once you get to the * recipes, I hear they become essential again.

  12. #612
    Physicist
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    Quote Originally Posted by Kachiko View Post
    HQ mats and gear are your best friends for HQing recipes, and with Waste Not, Steady Hand, Tricks of the Trade, Hasty Touch, and Rumination pretty much let you HQ anything you want, up to 1 star recipes. Personally, my use of Tricks of the Trade and Hasty Touch have diminished, as I've gained more CP, but once you get to the * recipes, I hear they become essential again.
    Right, there's definitely a point where you can just use Great Strides / Biggest Touch-you-have and get the HQ results than you like. Those synths take 10 steps instead of ~30 you sometimes get with Hasty spam and Tricks of the Trade. It's a huge timesaver.

    Once I learned (as in me-myself learning how) to use Hasty spam the way I level up my lower crafts changed a bunch too. You figure out how to go after needed HQs way earlier.

    It's basically a method to HQ stuff when you're not as geared for it as you should be.

  13. #613
    D. Ring
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    Quote Originally Posted by Raineer View Post
    Right, there's definitely a point where you can just use Great Strides / Biggest Touch-you-have and get the HQ results than you like. Those synths take 10 steps instead of ~30 you sometimes get with Hasty spam and Tricks of the Trade. It's a huge timesaver.

    Once I learned (as in me-myself learning how) to use Hasty spam the way I level up my lower crafts changed a bunch too. You figure out how to go after needed HQs way earlier.

    It's basically a method to HQ stuff when you're not as geared for it as you should be.
    I actually don't have any lvl 50 skills; I've a rotation of Inner Quiet, Steady Hand/II, Waste Not, then your best Touch abilities x4, Steady Hand/II, another Touch, hit Rumination, then finish it off with Standard Synthesis. If ToT comes up before or after my 4x Touch rotation, I'll hit it and continue on, but +35 I really haven't needed it as I'd rather the guaranteed quality gains then cycling CP for possible quality gains with Hasty Touch. Before then, I would generally pop Rumination after the Touch ability X4, then Steady Hand II, then Waste Not again, and use Hasty Touch to get the HQs.

    So long as you're using current HQ gear and HQ mats, you can tweak this formula, to your needs, for all levels. I'm pretty sure it will stop working for * crafts, but as I'm leveling DoH and DoL together, they'll all hit 50 at about the same time, and open up the abilities for those recipes.

  14. #614
    Physicist
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    Quote Originally Posted by Kachiko View Post
    So long as you're using current HQ gear and HQ mats, you can tweak this formula, to your needs, for all levels.
    You definitely don't need any L50 abilities to HQ with HQ mats. The fun (and profit) lies in getting higher HQ percentages with NQ mats. If you are using HQ mats and you're able to cap your quality at 100% while leveling, you're actually losing out on XP gain. You'd be better served (for xp per synth, but not necessarily for gil profit) to use NQ mats and press them further.

  15. #615
    D. Ring
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    Quote Originally Posted by Raineer View Post
    You definitely don't need any L50 abilities to HQ with HQ mats. The fun (and profit) lies in getting higher HQ percentages with NQ mats. If you are using HQ mats and you're able to cap your quality at 100% while leveling, you're actually losing out on XP gain. You'd be better served (for xp per synth, but not necessarily for gil profit) to use NQ mats and press them further.
    Seems to me that HQ tripple turn in leve far outpace the exp gain you can get by just pushing no-hq mats and doing the same leve. 30% quality,with non HQ mats is almost equal to 100% quality with HQ mats, and 30% is the most you'll usually get until the 30s, in my experience. So while you will get some amount more of exp by pushing the average, it won't make up for those triple leve using HQ mats.

  16. #616
    Physicist
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    Yeah that's if you are using leves. I tend to level too many crafts at once and don't have so many credits.

  17. #617
    D. Ring
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    Really? I haven't been able to stay below 100, even with crafting most of the time most days. Lowest I've gone is around 80 or so, but I've almost exclusively used HQ mats and triple leve, so the exp return's been stupid high.

  18. #618
    Salvage Bans
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    Ada Rusheart
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    If you actually have leves to spare the singles (courier up to 35 (40 if you do costa deliveries for 10 levels) especially) are much less time investment. Same XP for 1/3 of the crafting.

  19. #619
    New Spam Forum
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    Juben Sudorana
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    Sargatanas
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    Was wondering if there was a way to macro crafting be my first macro since ff11. So the syntax is off so i stopped trying to make them. Right now dealing with making cotton thread/yarn then to undyed cotton cloth. I am high enough lvl to HQ using same order just IQ>SH>WN1>Standard touch x4 then basic synthesis?

    Been slowly leveling botanist and it is painfully slow. Any advice to get through 25-30? It is just painful imo?

  20. #620
    Old Odin
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    Seravi Edalborez
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    Titan

    /ac "Bad Touch" <me>
    /wait # ("buffs" generally 2 is enough without lag, "actions" will need 3)
    /ac "Good Touch" <me>
    /wait #

    ...repeat.

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