1. FFXIV Reset Timers
    Last daily reset was 9 hours, 38 minutes ago / Next daily reset is in 14 hours, 21 minutes
    Last weekly reset was 3 days, 2 hours, 38 minutes ago / Next weekly reset is in 3 days, 7 hours, 21 minutes
Page 26 of 28 FirstFirst ... 16 24 25 26 27 28 LastLast
Results 501 to 520 of 545

Thread: Known Issues     submit to reddit submit to twitter

  1. #501
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    There's a new post regarding the current issues.

    Quote Originally Posted by Yoshi-p
    Further Server and System Improvements
    As we continue to address server issues, I would like to follow up on my previous announcement regarding the measures being taken to improve this situation.

    With the maintenance completed on September 4, we have increased the number of concurrent connections allowed across all Worlds by roughly 60,000 users. For the time being, however, we believe it necessary to maintain login and character creation restrictions, even though they have inconvenienced many of our players.

    With the exception of recently added Worlds, each World can now support 7,300 to 7,800 simultaneous logins. Further increasing this limit runs the risk of causing severe lag in all zones. We will continue monitoring server loads to ensure a stable playing environment as we move forward with our plans.

    Following the increase in server capacity, we reached 325,000 simultaneous logins, and we anticipate that this number will only increase. Therefore, as our development and operations teams continue to work towards a full-scale upgrade of our servers and systems in order to accommodate more players, we will continue our suspension of digital sales of the game.

    During this time, we will be monitoring connections during peak times for each data center. Once we have confirmed that all Worlds and the zones within them are stable, we will continue to monitor server loads and populations in real time as we prepare to upgrade our servers and make other extensive improvements.

    The following is a general outline of our major goals to improve overall server and system stability. Specific details will be announced as soon as they are available.

    1. Substantially increase the number of Worlds.
    2. Create a third duty finder group to further alleviate server stress.
    3. Increase the number of servers used for instances.


    Even with the increased capacity of all Worlds, the number of simultaneous logins is still reaching the limit. Because increasing server capacity further would result in significant stress to individual zones, frequent restrictions on character creation have been necessary for the most heavily populated Worlds.

    Furthermore, since simply adding new Worlds would heavily stress the Duty Finder system, a significant increase to the number of Worlds will be accompanied by the creation of a third Duty Finder group for each data center. We will also increase the number of servers used for instances. We believe these steps will allow for a marked increase in the number of concurrent connections our servers can maintain.

    With that said, we have also noticed that many players are leaving their characters idle in game due to the login restrictions we have set in place to maintain server stability. In response to requests to address this issue, we are working to implement a feature that will automatically log out characters that are idle for a prolonged period of time.

    The above improvements are scheduled to be implemented next week. We will make an announcement at the beginning of next week with further details.

    4. Commence World transfer service.

    In addition to our above plans to improve server stability, we will begin service for World transfers. Players who were unable to join their desired World due to character creation restrictions will now be able to move to a World of their choosing.

    We realize many players would like to play together with their friends, and preparations for the World transfer service are a top priority. We are also working towards resuming digital sales for those who had planned to purchase the game but were unable to do so.

    5. Begin large-scale improvements for long term operations.

    Next year will see the PlayStation 4 release and another influx of players. In order to ensure the best experience for all of our customers and customers-to-be, we are carefully monitoring our operations as we continue planning extensive changes to improve the game.

    Again, we sincerely apologize for any inconveniences caused by the current restrictions to logins, character creation, and digital sales. I assure you that our entire company is working tirelessly to improve your gaming experience, and we hope we can count on your continued support.

    FINAL FANTASY XIV: A Realm Reborn Producer & Director Naoki Yoshida
    http://forum.square-enix.com/ffxiv/t...29#post1204429

  2. #502
    Ridill
    Join Date
    Feb 2007
    Posts
    15,658
    BG Level
    9

    Another DF cluster would imply, what, 6-8 new servers? At 7300+ per, that'd be 43800 more players minimum. I still feel like 30 or so new servers in the "now" would be most prudent, but that might just be me overestimating the game's popularity. Suppose we'll see what happens when the free month drops and the other-MMO whiners scurry back to their addictions. Kind of scary to consider what might happen if the game breaks 1m online players, not just subs.

    Will otherwise switch to my controller when I sleep to not get auto-kicked via turbo.

  3. #503
    Nidhogg
    Join Date
    Feb 2008
    Posts
    3,790
    BG Level
    7
    FFXIV Character
    Tsugaru Mifra
    FFXIV Server
    Hyperion
    FFXI Server
    Ragnarok

    Quote Originally Posted by arus2001 View Post
    Another DF cluster would imply, what, 6-8 new servers? At 7300+ per, that'd be 43800 more players minimum. I still feel like 30 or so new servers in the "now" would be most prudent, but that might just be me overestimating the game's popularity. Suppose we'll see what happens when the free month drops and the other-MMO whiners scurry back to their addictions. Kind of scary to consider what might happen if the game breaks 1m online players, not just subs.

    Will otherwise switch to my controller when I sleep to not get auto-kicked via turbo.
    According to this it's about 13 worlds per duty finder group. I'm assuming each group is assigned its own DF server. Feel free to correct me if I'm wrong.

  4. #504
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,887
    BG Level
    10

    Just need a date now

  5. #505
    Caesar Salad
    Join Date
    Nov 2009
    Posts
    32,148
    BG Level
    10

    Week two and people are still having gameplay issues. But ah, one free week credit is perfectly Ok.

  6. #506
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
    Join Date
    Mar 2006
    Posts
    22,830
    BG Level
    10
    FFXIV Character
    Allyra Arianos
    FFXIV Server
    Sargatanas
    WoW Realm
    Windrunner

    Quote Originally Posted by Salodin View Post
    Week two and people are still having gameplay issues. But ah, one free week credit is perfectly Ok.
    honestly starting to roll my eyes every time someone says this stuff.

    I have yet to play an mmo without a shaky start, and none have given extra free time.

    I'd rather them focus on actually fixing the issues, than focusing on trying to PR those who just won't stop whining.

  7. #507
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    I don't know if I'm in the majority/minority, but I haven't had a single gameplay issue beyond the login restrictions.

  8. #508
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

    Join Date
    Dec 2005
    Posts
    55,843
    BG Level
    10
    FFXI Server
    Asura

    One server side lag spike that wiped the party during a Demon Wall fight, other than that I haven't had any issues of note since the maintenance.

  9. #509
    Cerberus
    Join Date
    Dec 2011
    Posts
    428
    BG Level
    4
    FFXIV Character
    Eagleheart Hellsbane
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    Quote Originally Posted by Salodin View Post
    Week two and people are still having gameplay issues. But ah, one free week credit is perfectly Ok.
    *shrug*

    The problems on Hyperion have basically stopped.

    We did have a five-minute maintenance last night... yeah we should get another five minutes free playtime for dealing with that horseshit. Definitely.

  10. #510
    Daniel Rand
    Join Date
    Feb 2008
    Posts
    1,142
    BG Level
    6
    FFXI Server
    Bahamut


  11. #511
    Member since 2006 and still can't think of a title.
    Join Date
    Oct 2006
    Posts
    28,724
    BG Level
    10
    FFXIV Character
    Acanis Lindri
    FFXIV Server
    Midgardsormr
    FFXI Server
    Bismarck
    WoW Realm
    Kil'jaeden

    Yea, honestly outside of login restrictions, my only issue is a lack of time to play lol. Haven't had any bad lag spikes, error 90000, etc etc.

  12. #512
    Dammit Steve of the House of Weave
    Join Date
    Jul 2010
    Posts
    1,049
    BG Level
    6

    I'd really like them to comment on whether these 'lag issues' are known or expected or fixable or what. I'm not really talking about your under 50 BS stuff that doesn't matter. I'm referring to hard mode primals and lv 50 instances you run on DF where if you're hit by one of these moves it's usually a death. I'd really like to know the 'expected ping' for playing these instances and if moving to a NA/EU server is basically mandatory for continuing on in endgame due to ping requirements. I know they have bigger fish to fry but I'd really like to know if these instances are just a temporary issue or if I should go ahead and jump on the first world transfer to reduce my ping so I can actually play the game.

  13. #513
    Member since 2006 and still can't think of a title.
    Join Date
    Oct 2006
    Posts
    28,724
    BG Level
    10
    FFXIV Character
    Acanis Lindri
    FFXIV Server
    Midgardsormr
    FFXI Server
    Bismarck
    WoW Realm
    Kil'jaeden

    For those with the lag issues, did you look into the thread about throttling? It seems some ISP's are considering the game is a P2P service and has been throttling people.

  14. #514
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
    Join Date
    Mar 2006
    Posts
    22,830
    BG Level
    10
    FFXIV Character
    Allyra Arianos
    FFXIV Server
    Sargatanas
    WoW Realm
    Windrunner

    Quote Originally Posted by Melena View Post
    For those with the lag issues, did you look into the thread about throttling? It seems some ISP's are considering the game is a P2P service and has been throttling people.
    it's probably obvious, but glancing I don't see this thread. Link?

    (Not even sure if the thread is here or on OF)

  15. #515
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,887
    BG Level
    10

    http://forum.square-enix.com/ffxiv/t...P2P-throttling

    But I know for sure my ISP is not throttiling and I hate that they put the thread in resolved .




    http://forum.square-enix.com/ffxiv/t...serious-issues

  16. #516
    Nidhogg
    Join Date
    Feb 2008
    Posts
    3,790
    BG Level
    7
    FFXIV Character
    Tsugaru Mifra
    FFXIV Server
    Hyperion
    FFXI Server
    Ragnarok

    lol it's not p2p. My campus black holes your IP if you play on campus and I've been playing this just fine. mfw SE doesn't even know their own protocols :\

  17. #517
    Sea Torques
    Join Date
    Nov 2010
    Posts
    717
    BG Level
    5
    FFXIV Character
    Alkimi Asura
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura

    Quote Originally Posted by xopher View Post
    lol it's not p2p. My campus black holes your IP if you play on campus and I've been playing this just fine. mfw SE doesn't even know their own protocols :\
    Whatever it was it made the game unplayable during peak times, and ISPs were a common factor. It's fixed for me now and others in my LS that use BT, haven't had any issues for a few days now.

  18. #518
    Yarglebargle
    Join Date
    Feb 2010
    Posts
    3,304
    BG Level
    7
    FFXI Server
    Valefor

    Definitely not my ISP.

  19. #519
    Old Merits
    Join Date
    Sep 2007
    Posts
    1,042
    BG Level
    6
    FFXI Server
    Ragnarok

    Quote Originally Posted by Melena View Post
    For those with the lag issues, did you look into the thread about throttling? It seems some ISP's are considering the game is a P2P service and has been throttling people.

    My ISP doesn't throttle anything. I still have horrible and random lagspikes/delay all day round.

  20. #520
    Caesar Salad
    Join Date
    Nov 2009
    Posts
    32,148
    BG Level
    10

    My lag spikes are the worst in the markets, where I can go 10-15seconds with no packets. Probably from all the crafters in the area.

    Also noticeable in dungeons where people will get r0 for the same amount of time. Thankfully I'm a THM that can backup heal and sleep when it happens, cause I'm so unlucky that it always happens to healers and tanks.

Page 26 of 28 FirstFirst ... 16 24 25 26 27 28 LastLast