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  1. #741
    Tom Wilson will never be good.
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    Quote Originally Posted by Ratatapa View Post
    Possibly dumb question but gotta ask

    Anyone did some test about Ballad giving lots of hate?

    Yesterday did Turn 2 and Paladin kept losing hate the Zero who had ballad up

    I talke dto the tank today and he said that Ballad gives as much hate as Regen so thats why he had trouble with hate at start


    True or troll?
    I haven't actually tested ballad hate but considering I pulled hate 2x, once with ballad, once without and both times with quelling strikes up, I will say the hate problems were no due to ballad. Also, considering one BLM, the other BRD and the WHM all also pulled hate once each, I think it was another issue.

  2. #742
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    Just did T2 and from what I can see, there is one issue that could cause it. If the tanks aren't synchronizing properly chances are there will be a deadzone where no hate is being applied and the other tank isn't provoking. With the slashing resistance that's enough for any class pretty much to pull hate.

    Probably won't happen if you go with the 6 stacks before swapping method for minis, but if you're emulating ADS by going at 3 stacks it could cause hate issues I suppose.

  3. #743
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    Quote Originally Posted by Ratatapa View Post
    I talke dto the tank today and he said that Ballad gives as much hate as Regen so thats why he had trouble with hate at start
    Not sure about Ballad threat generation, but from experience our tanks (PLD) have more trouble keeping hate on the Disposal Node than the other ones. Not sure what causes it, might be faster threat decay, or it could just be the magic resistance coming into play? We generally go into that room with ballad up though, and have never had issues with the boss peeling off the tanks because of it. If you're asking about threat generation when casting finishes then I have even less information to contribute

  4. #744
    Day
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    I don't think ballad causes any hate generation, especially nothing like regen. I run WP speed runs as both WHM and BRD, let me tell you, I know when tank has left regen up, and I have ballad up during pulls a lot and never get hate. Pretty sure it wasn't ballad going on there.

    fun fact: foe will pull shit though. can pull a whole room with foe if you are not careful lmao.

  5. #745
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    Quote Originally Posted by blowfin View Post
    Not sure about Ballad threat generation, but from experience our tanks (PLD) have more trouble keeping hate on the Disposal Node than the other ones.
    Is that one with slashing resist on it?

  6. #746
    The Once and Future Wamoura
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    Yes, the Disposal Node is the first orb w/ Slashing Resist after defeating the Defense Node.

  7. #747
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    Quote Originally Posted by chichicha View Post
    Haven't been studied Turn5....
    Are you saying VIT important again like Titan?
    Kinda hate the VIT issue.... -.-;
    You're pretty much required to have plus or minus 4200 HP for Turn 5 to split up a 3-stack Fireball 100% of the time without dying. It can hit for over 4500, but you'll have Stoneskin to make up that extra buffer.

    Quote Originally Posted by Deadgye View Post
    I don't understand why some people say vit isn't an issue for almost everything. If you're talking about being under a certain threshold making things not worth it then okay that's understandable, but more vit is always helpful. Stupid things like fending equipment not withstanding of course.
    Yep. More VIT is always better. That's why I dropped over 1.5M on a Gyphonskin quint meld.

    It's big in Turn 1/2 because it allows you to not get one-shotted if you eff up and take a Cleave or Piercing Laser and it's huge in Turn 4, where you're probably going to have to DPS-tank mobs occasionally.

  8. #748
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    Quote Originally Posted by Day View Post
    I don't think ballad causes any hate generation, especially nothing like regen. I run WP speed runs as both WHM and BRD, let me tell you, I know when tank has left regen up, and I have ballad up during pulls a lot and never get hate. Pretty sure it wasn't ballad going on there.

    fun fact: foe will pull shit though. can pull a whole room with foe if you are not careful lmao.
    Just to second this, since we were talking about it on the LS. I pulled practically a whole WP with Ballad up and it gives no "tick" hate, and I certainly wasn't at full MP so it was giving me mana.

    Compare this to regen, where a single tick will cause me to lose a face-pull when gathering up groups.

  9. #749
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    Question for the bards. I'm sitting on 900+ myth and debating my next upgrade. I currently have AF2 Pants and Helm, Darklight for Chest/Hands and Algalan for Feet. Acc wise I have darklight bracers/ring, Algalan earring, tox neck and tox second ring. I'm strongly mulling crafting a ring and neck and doing some spiritbonding runs to save up materia and blow the 900 on Relic +1 bow. Or would I be better served to get Algalan Ring and neck and hold off on +1 relic for another 2+ weeks.

    Here's my lodestone just to make it easier. http://na.finalfantasyxiv.com/lodest...acter/3367094/

  10. #750
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    Quote Originally Posted by Melena View Post
    Question for the bards. I'm sitting on 900+ myth and debating my next upgrade. I currently have AF2 Pants and Helm, Darklight for Chest/Hands and Algalan for Feet. Acc wise I have darklight bracers/ring, Algalan earring, tox neck and tox second ring. I'm strongly mulling crafting a ring and neck and doing some spiritbonding runs to save up materia and blow the 900 on Relic +1 bow. Or would I be better served to get Algalan Ring and neck and hold off on +1 relic for another 2+ weeks.

    Here's my lodestone just to make it easier. http://na.finalfantasyxiv.com/lodest...acter/3367094/
    If I was you I would get Heros ring and Bard hands. Both are BiS and offer significant upgrades that won't be replaced by Allagan should you get the drop. If that doesn't appeal I would go with the Body piece and then you'll rarely have to worry about accuracy until you start getting all BiS. Imo you should put off the +1 weapon until down the line. Also, farm up for the DL neck to make up some of the lost accuracy. Thats how I would do it in your situation. If you wanted to spend the money, on gryphonskin, the ring and neck would be good upgrades if you quint meld them...which is pricey.

    EDIT: Just doing quick addition :

    Rings and Hands: +11 dex, +6 vit, -9 acc, +37 crit, -8 det
    Body: +9 dex, +11 vit, +3 acc, +15 crit

    You'd have to make the call whether 2 dex and 22 crit is better than 5 vit 8 det and 12 acc. (I think it is)

    Also, you could make up for the acc loss by doing 4 runs of WP and getting the DL neck piece. This is a no brainer. You gain 1 dex, 12 acc and only lose 2 determination. Regardless of your mythos spending decision, you need to do this. Superior gear piece for an hours worth of WP.

  11. #751
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    Quote Originally Posted by blowfin View Post
    Not sure about Ballad threat generation, but from experience our tanks (PLD) have more trouble keeping hate on the Disposal Node than the other ones. Not sure what causes it, might be faster threat decay, or it could just be the magic resistance coming into play? We generally go into that room with ballad up though, and have never had issues with the boss peeling off the tanks because of it. If you're asking about threat generation when casting finishes then I have even less information to contribute
    There is no enmity decay. Ballad and Paeon both give the singer buff application hate per target receiving the buff (+70 according to http://valk.dancing-mad.com/?page_id=231) but there is no enmity generation from MP regen alone.

  12. #752
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    Quote Originally Posted by Rocl View Post
    Yes, the Disposal Node is the first orb w/ Slashing Resist after defeating the Defense Node.
    Ah ok, got mixed up with the magic resist node.

  13. #753
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    This hate discussion makes me think, what exactly causes swiftsong to wear off? On speedrun pulls I always see it wearing off on non tanks at different times.

  14. #754
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    Quote Originally Posted by Viena View Post
    This hate discussion makes me think, what exactly causes swiftsong to wear off? On speedrun pulls I always see it wearing off on non tanks at different times.
    hate from any source

  15. #755
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    Quote Originally Posted by Ahmera Mae View Post
    hate from any source
    Thing is, during the pull only the tank should have hate and aggros/links following him (no regen involved and such). Yet the rest of the pt members keep swiftsong for a bit and drops at different points of the pull for the different members without any of us having done any action that could have aggroed something or pulled hate off the tank (which would be silly during a pull).

    Hence why I'm asking for more in depth info on it.

  16. #756
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    I don't see it wear until someone takes action on a mob or gets too far out of range. Guess I could start looking a little closer but in my speed runs seems like it stays up on the healer and other DD until they take some action on mob or get aggro.

  17. #757
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    The display of Swiftsong on other members seems to be buggy sometimes. There are times when I sing it and it never shows up in the party list for other people even though I'm standing right next to them and nothing is aggroed. I know they still have it though cause their movement is still faster than normal.

  18. #758
    The Spooniest of Bards
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    Quote Originally Posted by Viena View Post
    Thing is, during the pull only the tank should have hate and aggros/links following him (no regen involved and such). Yet the rest of the pt members keep swiftsong for a bit and drops at different points of the pull for the different members without any of us having done any action that could have aggroed something or pulled hate off the tank (which would be silly during a pull).

    Hence why I'm asking for more in depth info on it.
    If they use Sprint it'll overwrite Swiftsong for the duration. Alternatively, in AK that stupid summoned Demon in the beginning will randomly target someone and chuck orbs at them.

  19. #759
    Tom Wilson will never be good.
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    The Soul Collector's will show up on people's hate list when they pop, even if you don't have hate on them. This is what causes swiftsong to wear off. It's some weird bug but it's not really something that matters.

  20. #760
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    I doubt that's a bug, since it's far from the only monster that does that. The gargoyles that pop in the boss room do the same thing. Not sure what the rhyme or reason is, but it's probably intentional.

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