1. FFXIV Reset Timers
    Last daily reset was 14 hours, 25 minutes ago / Next daily reset is in 9 hours, 34 minutes
    Last weekly reset was 5 days, 7 hours, 25 minutes ago / Next weekly reset is in 1 days, 2 hours, 34 minutes
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  1. #2921
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    Quote Originally Posted by Kachiko View Post
    The lag is atrocious today, and I've never seen anything like it so far. The fuck did they do...forget to replace the hamsters?
    Yea my game was running fine about 10pm EST, then 2/3 through AK SUDDENLY LAG.

  2. #2922
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    Quote Originally Posted by Damane View Post
    well i guess digital sales are picking up again, hence why i got a login queue last night for the first time since one week. which is good (more players) but i fear that everything goes to poop when all worlds are full again!
    I don't think it's a good idea of them to open sales right now, but it's square enix so expect the most backwards logic that you can imagine.They confirmed memory corruption on servers, they have massive payments issues, their game is pretty much having issues in all areas, and well, having servers to full right now would just cause more issues...

    I guess they have plenty of reasons considering the last years of financial status but still...makes me wonder what will happen if a new huge rush comes in and they get overloaded again D:

  3. #2923
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    And what do we have here, once again my entire point is completely misconstrued. Stop saying having a reason to do old content = "have to do the same shit daily 3+ years from now". They are nothing the fuck alike. Are you being an asshole and doing this on purpose?
    Your problem here is the belief that people not doing certain lowbie content is an endgame problem. Were you parading for Eco-Warrior, Garrison, Conquest banner capping, or the innumerable useless BCs in XI? No? Mmmk.

    The dungeon problem is a mix of slightly under par EXP, not enough loot dropping from trash and bosses alike, DPS saturation, and I'd even add the level caps to the equation. People can whine til they're red in the face about FATEs killing dungeon motivation or even player skill, but I'd honestly say it's more indicative of people not being as fond of dungeons as forced content as some might want us to believe. From here, even with lowbie shit doling out tomes, enter the new bitch topic of the week of how lowbie burned dungeon runners have gear "they don't deserve" because the EZ moded through shit content. Because I can assure you endgamers won't be wasting their time doing lowbie dungeons for 5 tomes when they can do the real deal for 40+, either.

    At best hope for hard modes for the actual endgame crowd to prolong some relevancy, but we'll just be revisting the whole "Waaah, this content is useless!" issue when the level cap goes up, anyway. Dev time would be far better spent focusing on actual new content than trying to gimmick some sort of half-assed backtracking schtick or even pulling the BS like with Dynamis and suddenly have two level tiers in a zone. What's next, advocating 3 tiers because RMEs still need their bump? No. Let shit die. Here, XI, doesn't matter. Accept that content has a lifespan. The answer is to never force old players to do that crap again, but to make it easier for the newer generations to get past those speed bumps. Or better yet, the devs can have better foresight to not create these pitfalls to begin with.

  4. #2924
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    Quote Originally Posted by Neviskio View Post
    I don't think it's a good idea of them to open sales right now, but it's square enix so expect the most backwards logic that you can imagine.They confirmed memory corruption on servers, they have massive payments issues, their game is pretty much having issues in all areas, and well, having servers to full right now would just cause more issues...

    I guess they have plenty of reasons considering the last years of financial status but still...makes me wonder what will happen if a new huge rush comes in and they get overloaded again D:
    You think opening sales is backwards logic?

  5. #2925
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    Your problem here is the belief that people not doing certain lowbie content is an endgame problem. Were you parading for Eco-Warrior, Garrison, Conquest banner capping, or the innumerable useless BCs in XI? No? Mmmk.
    Why are you bringing up random crap from XI, and to make a horrible and pointless comparison at that? Those "certain lowbie content" are story dungeons and trials that are required to progress in the game.

    It's not the end of the world. I'm mostly ranting about how multiple people grouped up against this because they'll be past it already and won't be directly hurt by it while waving a strawman so large everyone else believed it and joined in.

  6. #2926
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    Quote Originally Posted by Hyan View Post
    You think opening sales is backwards logic?
    I don't get what's hard in my posts, I'll make it simpler I guess:

    There's plenty of topics that go up to 100 pages of people that can't play because of the lag issues.
    There's plenty of topics that are now being locked & deleted of people that can't pay for the account.
    There's plenty of topics of people getting hacked and support says "fuck you we can't help, hold your ass"
    There's plenty of shit going WRONG because of population overload(3hrs queue for support, are we serious here?)

    And they plan to allow more people to come into this fuckfest?

    Sure, it's a known fix to let more players come in, it surely helps the 3 hours queue times on support for people with this issue, and also does not overload the servers with more memory corruption making all sort of matters worse.

    The only time I've seen games come near an issue as big as this they went crazy on fixing the issue before adding more people. Why would you add more right now that's beyond crazy. the only reason is that square enix is a couple years it's having monetary issues, but I don't think that'll help, because the worse the game goes, the less people will buy the game and stay.It's a delicate balance to keep customers with this basis...

    edit: forgot to mention, they even posted the part 3 of server improvements admitting themselves they're having issues...I can't see any reason really besides monetary ones, it boggles my mind to even have to explain why it's illogical...

  7. #2927
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    Quote Originally Posted by Neviskio View Post
    I don't get what's hard in my posts, I'll make it simpler I guess:

    There's plenty of topics that go up to 100 pages of people that can't play because of the lag issues.
    There's plenty of topics that are now being locked & deleted of people that can't pay for the account.
    There's plenty of topics of people getting hacked and support says "fuck you we can't help, hold your ass"
    There's plenty of shit going WRONG because of population overload(3hrs queue for support, are we serious here?)

    And they plan to allow more people to come into this fuckfest?

    Sure, it's a known fix to let more players come in, it surely helps the 3 hours queue times on support for people with this issue, and also does not overload the servers with more memory corruption making all sort of matters worse.

    The only time I've seen games come near an issue as big as this they went crazy on fixing the issue before adding more people. Why would you add more right now that's beyond crazy. the only reason is that square enix is a couple years it's having monetary issues, but I don't think that'll help, because the worse the game goes, the less people will buy the game and stay.It's a delicate balance to keep customers with this basis...
    There's 3 new servers out there practically empty from last week's maintenance because no new players have been let in to play the game. The vast majority of people have absolutely no issues whatsoever as it stands, and the number that have issues will not substantially increase just because the sales have opened again.

    How can it be such backwards logic that a business wants to open up their product to be sold again after several weeks? The longer they hold the sales the less people will care about the game. You're nuts if you think they haven't had pressure beyond massive proportions to open up that shit for every day of the month.

  8. #2928
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    Quote Originally Posted by Hyan View Post
    There's 3 new servers out there practically empty from last week's maintenance because no new players have been let in to play the game. The vast majority of people have absolutely no issues whatsoever as it stands, and the number that have issues will not substantially increase just because the sales have opened again.

    How can it be such backwards logic that a business wants to open up their product to be sold again after several weeks? The longer they hold the sales the less people will care about the game. You're nuts if you think they haven't had pressure beyond massive proportions to open up that shit for every day of the month.
    I guess we just live in two different worlds, because the situation I am seeing by checking around, it's definitely different than yours...

    They're a business and need to sell, right, that we all know, but in this situations?

    They had today a huge massive input of players that can't pay for the account and their support has no answers, they even went and deleted/moved the topic where you can't find it, and answered with a small sticky saying "it's your problem, try and call support" which has 3 hours queue, give or take. It must mean they are getting hammered and they are either unprepared or understaffed or both. Why would you let more people come, even only while considering this, is mind boggling for me.

    Then add the fact that the duty finder servers are overloaded, and I don't see a fix coming right now, they even admitted they found a huge corruption memory bug that after a while they have to reboot the servers or they get stuck( http://forum.square-enix.com/ffxiv/t...28#post1286828 ) and crash, and you say it makes sense to have more players come into this? I guess I don't get your logic and square logic then..

    Also the new worlds are they even sure are enough? They are already stating in that same post, that they might have to reintroduce the limits we had during the few days...I mean, they didn't even fix the current problems, and are already working on building themselves new ones, I guess that's fine, I'm not working for their support so I can't complain. I don't see why they would complicate the matter besides the fact that someone in the upper floors decided they need more money now, because I'm not sure they can handle properly the situation as it is...worse if they add more.

    But hey, maybe tomorrow the lag stops for everyone, payments work, servers get stable, and duty finder queues work again, I don't think so personally, but maybe you're right and I'm wrong.

    I guess only time will tell, I stand on my ground though, they're just complicating the matter for themselves imho.

    edit: decide to provide some links, so people can't say I'm the only one imagining this:

    http://forum.square-enix.com/ffxiv/t...n-%28R0%29-lag 41 pages of lag issues
    http://forum.square-enix.com/ffxiv/t...P2P-throttling 97 pages of people having issues, no answers
    http://forum.square-enix.com/ffxiv/t...ublex-response first locked topic after the gm responded and the thread on payment got locked
    http://forum.square-enix.com/ffxiv/t...601-CE-Upgrade aforementioned thread
    http://forum.square-enix.com/ffxiv/t...-Be-Fixed-ASAP "horrible server lag" while being a shit topic, it still shows there's still the problem.

    I don't see how "the issues will not get worse", they will if new players get into this mess. It is also a known technology fact that the more players join the server and gets near full capacity the better it runs. Surely it won't get worse...

  9. #2929
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    Quote Originally Posted by arus2001 View Post
    Your problem here is the belief that people not doing certain lowbie content is an endgame problem. Were you parading for Eco-Warrior, Garrison, Conquest banner capping, or the innumerable useless BCs in XI? No? Mmmk.
    Is it a psychological thing or what? Why do people persist in thinking any criticism of a "modern MMORPG" and their faults needs to make come crazy FFXI/EQ comparison? Hmmm

  10. #2930
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    New players get 30 days of free playtime wtf does the payment issue have to do with them? You're just making shit up at this point. Should SE make the completely logical judgment call that they can not fix the payment problems in a month from now?

    Modern MMO's do weekly maintenances to reset the servers, surprise surprise SE will do them too (to the DF servers). Not even concurrently, nor in the primetime, so are you shitting me? The servers only crashed because they didn't do this before, and now they are doing it, so SKY IS FALLING etc.

    Last but not the least the problems will not go away just because the sales aren't opened nor will they massively worsen because the worst is behind them by far at this stage. One thing is for certain, the fact payments began for a large part of the playerbase means the servers won't be as full anymore.

    You just want to believe everything is going badly because you're biased like that. Knowing this and still replying to feed your delusions makes me an idiot I guess.

  11. #2931
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    Quote Originally Posted by Achitophel View Post
    Is it a psychological thing or what? Why do people persist in thinking any criticism of a "modern MMORPG" and their faults needs to make come crazy FFXI/EQ comparison? Hmmm
    Shitty histories needn't repeat themselves.

    As well, the MMO genre doesn't need yet another "Dungeon Run or GTFO!" game. Current endgame is already teetering on this. Let's not make the actual leveling aspect that, too, but fuck if people who want to nerf FATEs have their way...

  12. #2932
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    Quote Originally Posted by arus2001 View Post
    Shitty histories needn't repeat themselves.
    lol? Is it my turn to just say a thing?

    As well, the MMO genre doesn't need yet another "Dungeon Run or GTFO!" game. Current endgame is already teetering on this. Let's not make the actual leveling aspect that, too, but fuck if people who want to nerf FATEs have their way...
    Okay, I think you're done.

    No one talked about FFXI and you brought it up several times. Next time, when someone makes a complaint about this game:

    #1- Try real hard to not call it bitching or complaining, because it just makes you look super defensive.

    and

    #2- Try real hard not to bring up a game that most people haven't played for years and years- quite possibly half a decade- in order to try to undermine their complaints.

    Okay, see ya!

  13. #2933
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    What's with the Swift Cast bug that sometimes happens where you can go like Swift Cast > Thunder III and the Thunder III will cast at your normal speed, then you have the Swift Cast buff still up after the spell? It's no major issue as I'd cast Fire III with it but it's still annoying and one of these days it's going to be on a Swift Cast Flare and waste me time. Is this down to instance lag?

  14. #2934
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    It's likely unavoidable lag between your activation of the skill and the buff registering on yourself. Since the Swiftcast buff is checked and used-up at the very start of your cast, if you begin casting something before your Swiftcast animation even completes, there won't be a Swiftcast buff there to consider. Similar to how you can Bio > Fester really fast and your Fester will calculate immediately upon use before the Bio debuff actually shows up on your target, despite having used it first.

    Basically, if you're granting yourself a buff or applying a debuff that matters to what you're immediately doing next (Fester, Bane, or in this case Swiftcast affecting your next spell), you need to wait for the previous animation to pretty much conclude before the game can include it in the calculation.

    Also:

    Paragon's Crown:

    Strength +8
    Dexterity +8
    Vitality +8
    Intelligence +8
    Mind +8
    Piety +7 WHYYYYYYYYYYY

  15. #2935
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    Quote Originally Posted by miokomioko View Post
    It's likely unavoidable lag between your activation of the skill and the buff registering on yourself. Since the Swiftcast buff is checked and used-up at the very start of your cast, if you begin casting something before your Swiftcast animation even completes, there won't be a Swiftcast buff there to consider. Similar to how you can Bio > Fester really fast and your Fester will calculate immediately upon use before the Bio debuff actually shows up on your target, despite having used it first.
    [cut]
    It's lag, but it's easily avoidable if square fixes things right, now is exactly as you explain though sadly because the game has the built in delay + your latency...

    by the way they might not see this as a bug, if you check that they consider animation locks for stuns as working as intended, so it would be best to try and get used to it unless there's a different confirmation from square

  16. #2936
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    they aren't going to change the way the game reads shit, they've already said that when people complained in beta about how their order of operations is shit

  17. #2937
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    I've met tanks in Stone Vigil that... how did they get to level 41? They literally are unable to control their character. They couldn't get past the first hallway. I refuse to believe there are people that stupid, that managed to get to level 41 on a job.

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    Quote Originally Posted by amentis View Post
    I've met tanks in Stone Vigil that... how did they get to level 41? They literally are unable to control their character. They couldn't get past the first hallway. I refuse to believe there are people that stupid, that managed to get to level 41 on a job.
    Fates

  19. #2939
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    Quote Originally Posted by amentis View Post
    I've met tanks in Stone Vigil that... how did they get to level 41? They literally are unable to control their character. They couldn't get past the first hallway. I refuse to believe there are people that stupid, that managed to get to level 41 on a job.
    Watched over my wife's shoulder as she was DPSing in Vigil. The healer would mark mobs 1-2-3 (because tank would not mark at all), and all he did the entire time was DPS 1-2-3. No AOE actions, no tabbing for shared hate, nothing. Mobs 2 and 3 would just beat on the healer the entire pull. Would not speak in party at all (maybe PS3 w/o keyboard so ok...) but would spam /beckon and keep running forward when people bitched.

    Good times.

  20. #2940
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    Quote Originally Posted by Neviskio View Post
    --snip--
    I used to bitch about the forum thing before in other games, but now I realize that it's more or less done so that the forum isn't just a cluster fuck of threads ALL about the same issue. Because that doesn't help anyone. Having a single thread or a sticky is much easier to track the data you need. Also people not answering these topics isn't surprising, they probably don't have a PR guy who only monitors the forums and posts (Hell Blizzard has some and they barely posted at all sometimes). Its not like someone can just sit there for a 9hr shift posting "We know about this" a hundred times.

    I don't see how "the issues will not get worse", they will if new players get into this mess. It is also a known technology fact that the more players join the server and gets near full capacity the better it runs. Surely it won't get worse...
    Well since I can presume they are spending their time FIXING the issues instead of posting about fixing the issues, they will probably get better. Its more a known fact that people who arn't in IT will bitch about everything not understanding what exactly is going on behind the scenes. People just imagine all the techs sitting around, browsing porn and eating nutter butters and cheese doodles all day while ignoring their issues. 9 times out of 10 we have a fucking backlog of shit we're working on, and every fix might create a new problem.

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