I didn't know people were that picky between the classes, I've only done maybe 10 AKs and about halfway done with a relic since I hit 50 but I've played with every job and the only time things go wrong is when people stand in the fire (or wearing level 40 armor). Does the job elitism just happen more in the high end stuff like Coil or whatever?
This game's reminding me a lot of TOR, honestly. The game was a lot of fun on the journey to level cap but the endgame is structured in a really annoying way, because you're basically supposed to spam a single dungeon dozens of times to gear up. Would've been nice if they took a cue frim some other MMOs and at least make each "tier" of gearing have maybe 4 or 5 different dungeons rotating.
also insert generic gripe about no quests and fates being awful etc
^Happens during Titan HM and Coil. Praetorium speedruns also seem to gravitate towards elite compositions.
Wow.Greetings,
I’m happy to see that you adventurers are up for a good challenge and ready to get down and dirty with some difficult content!
Of course in addition to supplementing the end-game with extreme battles and other challenging content, we will also reduce the difficulty of the existing high level content at the same time, as Yoshida has mentioned in previously during Letter from the Producer LIVE.
We're always reading and reporting your feedback, but please understand that when we introduce new content and supplement higher-level events, it allows us to ease up on earlier content. (Of course there will be things added in patch 2.1 that isn't focused on end-game.)
We’ll be announcing details about the specific content to be released in the near future, but I wanted to just remind you about the general plan.
That soon, huh?
Realizing how bad the latency can be. First time I've ever had latency fuck me over on Eruptions.
On a test dummy, I'd say: BRD > DRG > MNK > BLM > SMN
In reality, I'd say: DRG > BRD > MNK > BLM > SMN
There's no secret to Warrior though, like everything else in the game that SE didn't test, fix, learn from the past, or ignored, they copied a class from WoW (A class they had working better in 1.0, another common theme) and didn't copy the patches to that class. The DEV team isn't beating Coil with a Warrior MT, their Warriors aren't providing a near-DD level DPS to their fights, their Warriors aren't healing themselves for anywhere near the static 20% mitigation a Paladin gets by clicking a button. Outside of a slightly higher ability to do damage (which really only shines if you spec into STR) a Warrior provides nothing to a group. This is great for AK, but not for endgame. Considering that there is no ability to queue as off-tank, AoE-tank, adds-tank, or just plain shit-tank, then it stands to reason that a Warrior and Paladin should be equal. They are not.
There have been a lot of suggestions that make great sense, but we just don't know how strong Warrior really is.
Warrior needs:
1. IB to provide a Stoneskin effect (and be stronger)
2. Storms Path to be worth the route (and be stronger, like 200-250%) or to get rid of Storms Path and move it to Storms Eye and keep the (buffed) healing
3. Bloodbath to not be an ability, but rather a passive that comes with Defiance. (Lower % each proc, but always on)
4. The healing on Wrath V removed, changed to 20%, and added to Defiance
5. Damage penalty removed from Defiance, even with STR spec, Warrior won't come close to a real DPS class. If you stacked as much STR as possible, you'd still fall way short. Considering you'd still need VIT to tank sans 1000 mitigation CD's like Paladin has, this wouldn't really be an issue outside of AK.
6. Give Warrior Rampart again
7. Make Foresight less shit (also strengthens Paladin)
Even with all those changes, Paladin would still be a better choice for tough content because nothing beats mitigation but at least Warrior would be viable as gear scaled (instead of now, where Paladin just because that much stronger).
Run my second CM speed run, don't have everything 100% down
"You have an Ifrit weapon and you don't know this speed run?"
Meh after a couple days of almost playable, back to 3 sec delay at best of times, and I even got my line upgraded(which is working awesome for all other games still), meh...
Also I find fun that people are saying in the last pages what I said before D:
Fun thing too: people pissing me off in parties when I'm leader and getting kicked, then proceeding to whine because I kicked them. I mean you come and start insulting me and expect me to not kick you? wtf?
Lost access to my iOS security token app after upgrading to new phone. Sent in email for support to reset/unlink and it's taking forever for them to reply. QQ
Not to demoralize you, but you should try by phone, plenty of people had 2-3 weeks wait times on tickets and they're insta closed once you send them without any notice, either you check constantly the state of your ticket or you might have to call them.
I basically given up on square, if I ever have to contact them I just give up on anything I need to be contacting them for.
Thanks, I'll give them a call soon.
By the way, their support is all sorts of confusing.
Just a heads up xivdb.com has a javascript virus at the moment.
NoScript doesn't seem to like a certain other forum either.
whms who shout for ballad when it's been up for like two minutes.
Alternatively, whms who shout for ballad when I am at 0 mp from using it for the past w/e the fuck minutes.
whm dont need constant ballad if at all only on heavy endbosd fights i occasionally need balladtowrds the end when shit is really hitting the fan.
use shroud of saint as soon as your MP reaches 75 % and then allways when its up and MP should fine. at least thats what i do
on another note the community is full of pricks douchebags and assholes when you dont have a good FC