I don't know if it was common knowledge yet, but there's a 30-day wait period between GC transfers. Now my Lv.50 SCH/SMN books are worthless for a month!
Whoops.
I don't know if it was common knowledge yet, but there's a 30-day wait period between GC transfers. Now my Lv.50 SCH/SMN books are worthless for a month!
Whoops.
I went from max-rank Twin Adder to lowest-rank Maelstrom and when I attempted to switch back, I was only told to wait 29 more days. I really hope that's not the case, or it's limited to only needing to hit max rank in your first-joined GC.
He fuckin' hooked me in with the "first one's free, kid."
It was long ago when I did that, but didn't you have to click the box multiple time?
Oh, yeah I remember the box. Only took me a few tries, but I just kept repositioning myself and trying again until it worked.
There's a lot of bullshit times where the center of an NPC/target is in a stupid place and easily obstructed to the camera, and can't actually be interacted with until you mess with your camera enough for you to "see" this invisible point without being obstructed by terrain.
It's such a load of shit because it should be based on line-of-site between your character and the target, not your camera.
I had clicked on it a number of times, and successfully got the "interacting" cast bar, just that after the bar filled, nothing happened. After 4 or 5 tries of that, I gave up. Will try it again more tonight.
Cast interrupts after using an ability
Lag causing abilities to not register a combo
That one guy who always misses the elevator or shortcut
In a DF Praetorium run, upon entering the training area, I told all the nubs to check the panel. One dope, runs into the middle of the room last, stands there while everyone else is huddled around the panel getting a key, and then runs to the elevator and uses that panel instead. Then when it finally comes back down, 3 people manage to get on it before some other fucking dope uses it again and leaves 5 of us at the bottom. I almost left right there.
Dev's claim that there's nothing wrong with non gcd abilities. You know, needing to wait halfway through the gcd cooldown to fire one non gcd ability which then delays your gcd ability. Then the ability you use right after the non gcd ability doesn't get the buff from non gcd ability. Ie: swift cast > raise will have raise cast time. swift cast > 1s > raise is instant. Makes zero sense for a game that's all about fast paced battles, dodging, and min/maxing everything.
Yes that was very annoying trying to stun Ifrit HM with 2 WARs. Unless I wanted to do nothing but wait for my stun I was missing them because it wasn't going off when I hit the button, or was going off later. Not to mention the animation for WAR stun is a good second longer than PLDs so unless I wasn't hitting any other abilities when it was my turn it was 50/50 chance it would go off in time. I ended up leaving cause the other WAR (main tank) couldn't land 90% of his stuns anyways. I know it's possible for 2 WARs or 1 WAR and 1 DPS with stun to do that fight but the game itself is fighting you at every turn to make it as hard as possible.
The reason you have to wait is NOT a bug. The reason you have to wait is because you cannot start another skill until your previous animation finishes. Not a bug but still questionable design.
It's ridiculous. The fact that an add pops and I get hate on it, but darts away for 2s then stops, turns, and returns to me is bad. I use halone on a mob and halfway through the animation it runs away and interrupts my skill is stupid. For a game that's all about precision the way it's coded is completely wrong. This really breaks the combat and honestly will stop this game from ever being good. They'll forever be 'broken mechanics' that you have to do something to get around. Like you said, doing nothing but waiting for ifrit to use eruption because you'll miss if you don't.