1. FFXIV Reset Timers
    Last daily reset was 9 hours, 44 minutes ago / Next daily reset is in 14 hours, 15 minutes
    Last weekly reset was 5 days, 2 hours, 44 minutes ago / Next weekly reset is in 1 days, 7 hours, 15 minutes
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  1. #3841
    Old Odin
    Join Date
    Dec 2011
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    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Random complaints about rearranging the HUD.

    HUD grid box for Progress Bar is fatter than it actually is, presumably only so the INTERRUPTED can fly in from the right. Same for minimap box having extra space on bottom (for the sun icon I know but fff)

    Target Bar isn't as fat as it should be; marking shows in upper left and it bleeds over into the thing next to it.

    Notices and Duty List are only as fat as there are things for them right this minute.

    Why are debuffs so far away from buffs on the stat effects bar.

  2. #3842
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Quote Originally Posted by Alkar View Post
    Adding new servers for the DF isn't gonna solve the AK issue. They have to add Mith. to other dungeons or add new ones before the congestion goes down.
    What they need to do is reallocate the server space used for lower level dungeon instances which no one fucking does to make more AK instances which everyone fucking does.

  3. #3843
    Dammit Steve of the House of Weave
    Join Date
    Jul 2010
    Posts
    1,049
    BG Level
    6

    Quote Originally Posted by Niiro View Post
    What they need to do is reallocate the server space used for lower level dungeon instances which no one fucking does to make more AK instances which everyone fucking does.
    This. It's so simple yet would help so much!

  4. #3844
    Yoshi P
    Join Date
    Aug 2006
    Posts
    5,139
    BG Level
    8
    FFXIV Character
    Dead Gye
    FFXIV Server
    Lamia
    FFXI Server
    Ragnarok

    Quote Originally Posted by Rocl View Post
    mah nigga. using magitek is the only way to make travelling between nodes on DoL bearable
    I use my PS3 controller and just watch anime on my other monitor while I mindlessly move from node to node. I can't imagine doing it any other way.

  5. #3845
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    I would prefer they just add Lv.50+ hard-modes to the more interesting dungeons and then balance them so there's no one dungeon that plainly stands out as the best mythology/hr. Preferrably balanced so that your instance choice might be based primarily on your current party lineup instead of a predetermined "fastest" instance.

    but yeah... balance...

  6. #3846
    Yoshi P
    Join Date
    Oct 2006
    Posts
    5,092
    BG Level
    8

    so sick of AK...

  7. #3847
    So hard we fuck rocks
    Join Date
    Jan 2009
    Posts
    3,043
    BG Level
    7
    FFXI Server
    Sylph

    Quote Originally Posted by Mortilox View Post
    Wow I hope there was more to that before you left party.

    Something along the lines of "Not before I write down your names and report you for exploiting to gain an unfair advantage. As shown in the FFXIV: ARR user agreement, "2. License Limitations, 2.1 Cheating and Botting. You may not create or use any unauthorized cheats, bots, automation software, hacks, mods or any other unauthorized software or hardware designed to modify the Game and gameplay. In addition, you may not take advantage of game system bugs and exploits during gameplay."

    "enjoy your ban, faggot."
    I don't see how tanking him at the top of the hill is exploiting a system bug. In a perfect world, everyone who played this game would be competent, unfortunately, they(we) are not, so having him tanked at the top of the hill while healers/ranged stand down a little ways makes it bearable for alot of the less.... attention to detail oriented players.

    Now in that screen shot, if they were talking about some other bullshit, then yeah, of course, i have no argument. But it sounds like they were talking about tanking him up the hill.

  8. #3848
    Old Odin
    Join Date
    Dec 2011
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    6,197
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    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Quote Originally Posted by miokomioko View Post
    I would prefer they just add Lv.50+ hard-modes to the more interesting dungeons and then balance them so there's no one dungeon that plainly stands out as the best mythology/hr. Preferrably balanced so that your instance choice might be based primarily on your current party lineup instead of a predetermined "fastest" instance.

    but yeah... balance...
    Off the top of my theory-head, hypothetical Brayflox Hard seems like you could kite/skip a lot of stuff before 2nd boss (eft).

  9. #3849
    the whitest knight u' know
    Join Date
    May 2006
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    Miya Kai
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    Excalibur

    Quote Originally Posted by Seravi Edalborez View Post
    Off the top of my theory-head, hypothetical Brayflox Hard seems like you could kite/skip a lot of stuff before 2nd boss (eft).
    Require all Goblins be saved/killed to advance past the gate behind Hellbender~ BAM!

  10. #3850
    D. Ring
    Join Date
    Nov 2011
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    4,998
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    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    Quote Originally Posted by miokomioko View Post
    Require all Goblins be saved/killed to advance past the gate behind Hellbender~ BAM!
    That's only half of it, you can still skip a vast majority of the bog area (which most people do).

  11. #3851
    The Once and Future Wamoura
    Join Date
    Aug 2005
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    18,133
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    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    The water is now poison; you have to walk on the land and it's impossible to cure through trying to skip shit but possible to cure through to for CHESTS

  12. #3852
    the whitest knight u' know
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    Quote Originally Posted by Raldo View Post
    That's only half of it, you can still skip a vast majority of the bog area (which most people do).
    This is so easy to deal with (add 1 or 2 more Goblins to save in the area). I imagine any hard-mode version of an instance will be a tiny bit more than just increasing mob level. I mean adding some progress requirements across the board to keep people from Sac'ing the whole place and/or completely skipping areas/loot. Additional and/or more complex boss mechanics/adds/etc.

    edit: rocldeas are better

  13. #3853
    D. Ring
    Join Date
    Nov 2011
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    Raldo Volca
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    Balmung

    Hah! I hope they add new descriptions for hard mode dungeons.

    "Brayflox & co. made too much Goblin Headcheese! The monsters got into it and spilled it all over the place! Now the water is rancid, and the monsters are insane! Help Brayflox & co. take back Longstop!"

  14. #3854
    The Once and Future Wamoura
    Join Date
    Aug 2005
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    FFXIV Character
    Rocl Montaigne
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    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Considering the hard mode primals have different descriptions I'd expect hard mode dungeons to have new ones too !

  15. #3855
    the whitest knight u' know
    Join Date
    May 2006
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    Miya Kai
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    Excalibur

    [Hellbender is now replaced with a massive yellow flan.]

    Anyways... complaints! Ummm...

    Why can't I dye all the shitty dungeon gear?!

  16. #3856
    The Spooniest of Bards
    Join Date
    Nov 2009
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    FFXIV Character
    Lucian Esperance
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    I just want Hardmode Qarn, now with more EgyptianSpaceLasers™!

    Edit: In response to above, why can I seemingly dye Toxotes pants but NOTHING ELSE IN THE SET.

  17. #3857
    Final Fantasy XI Music Devotee

    Join Date
    Dec 2005
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    723
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    5
    FFXIV Character
    Vianne Nys
    FFXIV Server
    Excalibur
    FFXI Server
    Quetzalcoatl

    While I like the idea of hard mode dungeons, I don't see it solving the issue of low level ones gradually losing people and becoming hard for someone who wants/needs them to get a group for them. The idea that has been suggested lately of a random dungeon would largely solve this issue, as it would evenly distribute the players across dungeons.

  18. #3858
    The Spooniest of Bards
    Join Date
    Nov 2009
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    Lucian Esperance
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    Shiva

    Quote Originally Posted by Viena View Post
    While I like the idea of hard mode dungeons, I don't see it solving the issue of low level ones gradually losing people and becoming hard for someone who wants/needs them to get a group for them. The idea that has been suggested lately of a random dungeon would largely solve this issue, as it would evenly distribute the players across dungeons.
    They mentioned a few times something like this coming in 2.1.

  19. #3859
    Old Odin
    Join Date
    Dec 2011
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    6,197
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    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Demagogue mask, Hoplite Sabatons, and Toxotes kecks are the only ones I've seen dyeable for who knows what reason.

    Sad I'm about to hit 50 in all DoH because it'll mean retiring my Dodore Doublet which I put 4 t3 materia into for some dumb reason (basically identical to NQ DoH AF body). Wish I could sell it or give it away instead of just converting it.

  20. #3860
    Cerberus
    Join Date
    Sep 2008
    Posts
    399
    BG Level
    4

    Brayflox hardmode would obviously have Aiatar being eaten by an even larger dragon at 25% health.

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