1. FFXIV Reset Timers
    Last daily reset was 8 hours, 7 minutes ago / Next daily reset is in 15 hours, 52 minutes
    Last weekly reset was 6 days, 1 hours, 7 minutes ago / Next weekly reset is in 8 hours, 52 minutes
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  1. #4441
    Final Fantasy XI Music Devotee

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    Vianne Nys
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    Quote Originally Posted by arus2001 View Post
    Wouldn't put it past that and the servers just being way too fucking crowded, instanced or otherwise. I've been fortunate enough only have one laggy AK, but I've bumped into enough people who had it on their end, too.
    The most amusing of the symptoms it causes on AK is some people getting pushed off the floor by repel way after the Wall has already moved.

  2. #4442
    Yarglebargle
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    Valefor

    Regen ticks giving hate.

    I honestly thought that almost all healers were retarded because half the time they would get hate right after I pull something and I'd have to reposition the pack and in general was just annoying.

    It turns out that the ticks of Regen on me were giving them hate. What kind of ass-backwards mechanic is that? It doesn't even make sense.

  3. #4443
    Old Odin
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    Seravi Edalborez
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    The main problem there is cures and junk healing for the full value instead of 0 if full.

    IIRC XI didn't do this shit now I'm an OF poster. (But then Regen didn't build hate in XI in the first place so lol)

  4. #4444
    New Merits
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    Eidle Weiss
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    Quote Originally Posted by Kuishen View Post
    Regen ticks giving hate.

    I honestly thought that almost all healers were retarded because half the time they would get hate right after I pull something and I'd have to reposition the pack and in general was just annoying.

    It turns out that the ticks of Regen on me were giving them hate. What kind of ass-backwards mechanic is that? It doesn't even make sense.
    Why wouldn't regen ticks increase emnity? Isn't that how it is in most MMO's?

  5. #4445
    Cerberus
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    Amentos Vonfreshmaker
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    Quote Originally Posted by Eidle View Post
    Why wouldn't regen ticks increase emnity? Isn't that how it is in most MMO's?
    Usually not enough to pull off a tank's opening move though. In things like WoW a tank can open with thunderclap or shockwave right after a charge, so there's no chance for a mob to fuck right off straight to a healer while the tank establishes threat.

    The thing that makes it annoying is shit like my god damn fairy deciding that "obey" mode = spamming AoE regen on cooldown like a fucking asshole, so she gets gibbed the second a tank pulls while it's still up.

  6. #4446
    D. Ring
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    Raldo Volca
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    Quote Originally Posted by amentis View Post
    Usually not enough to pull off a tank's opening move though.
    Regen isn't enough to pull off a tank's opening move in XIV either, but since the opening move generally only targets a single thing, then all the adds run to the healer. Unless your point was simply lamenting the fact that tanks can't open with an AOE...?

  7. #4447
    Old Odin
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    Depends on number of things/people

    WHM put Regen on tank: what Raldo said
    Eos put regen on 4man party: well she's gonna get bitchslapped a bit but she's a big girl
    WHM put Medica2 on 8man party: you kind of deserve it

  8. #4448
    Ridill
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    Idk how it works in most other MMOs but DoT/HoTs generating hate doesn't seem right to me.

    It lessens their utility as alternatives to direct damage/healing and, simply put, them generating hate just doesn't really make "sense" in terms of enmity as a concept.

    Granted it's a video game and as such it's gonna operate on arbitrary rules for the sake of balanced gameplay but the idea behind "hate" systems is that whoever is doing the most to get the mob's attention is going to get more hate on that mob, lobbing fireballs and smashing it in the face with a shield is going to garner attention and it's even reasonable to expect an enemy to notice the guy over in corner regularly healing the guy you're trying to kill.

    But with DoTs it's like....the mob can see and track buffs and debuffs. If a group of idle mobs are engaged by a tank who has a regen up from before it's just not reasonable or logical to expect them to know intuitively that the guy in white over in the back must have cast it on him.

    I think of DoT/HoTs as being about efficiency over immediacy and also as passive effects that add some extra insurance/damage without garnering attention.

  9. #4449
    Vuitton
    Guest

    Quote Originally Posted by Seravi Edalborez View Post
    Depends on number of things/people

    WHM put Regen on tank: what Raldo said
    Eos put regen on 4man party: well she's gonna get bitchslapped a bit but she's a big girl
    WHM put Medica2 on 8man party: you kind of deserve it
    I am dying.

    She really can take a beating though. I let her tank the puddings in WP as I kite her around.

  10. #4450
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

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    Normally you don't pull hate at 100.1% of the tanks hate in MMO's, you pull hate at like 110%ish-130%ish. This allows the tank to provoke/taunt, and maintain hate. In XIV, if a tank provokes, and a regen tick immediately goes off, well fuck that was a waste.

  11. #4451
    The Defense is ready, Your Honor
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    ^ Thankfully, the only time a tank should be opening with voke is for the extra range on a long pull, like in AK.

  12. #4452
    Physicist
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    Raineer Severus
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    Quote Originally Posted by Izzy View Post
    Normally you don't pull hate at 100.1% of the tanks hate in MMO's, you pull hate at like 110%ish-130%ish. This allows the tank to provoke/taunt, and maintain hate. In XIV, if a tank provokes, and a regen tick immediately goes off, well fuck that was a waste.
    I think this is the crux of it. This is the mechanic which can make voke almost a waste, at least when you're dealing with retardo-dps whose only possible reaction to pulling hate is to keep shooting/nuking. The chances of my very next action generating more enmity than their very next action are small. Even a queued Halone at the end of a combo waits until the goddamn shing-shing-shung-shing-shao animation is completed to actually apply the enmity, by the time it's done the mob is across the room eating a bard.

  13. #4453
    Sea Torques
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    for AK. rage!

  14. #4454
    Ridill
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    Quote Originally Posted by Misuicide View Post
    for AK. rage!
    Great timing for that, lol

  15. #4455
    Nidhogg
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    I don't know why everyone does AK on a Monday and Tuesday. There's none of that reserving crap from about Thursday onwards. Though if the patch tomorrow is good there should be none early week either.

  16. #4456
    Ridill
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    People doing it today because of the mytho reset from the main later.

    Idk if there actually is one tbh, but people are assuming as much.

  17. #4457
    Old Odin
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    Quote Originally Posted by Niiro View Post
    People doing it today because of the mytho reset from the main later.

    Idk if there actually is one tbh, but people are assuming as much.
    Gonna laugh if it doesn't reset, cap doesn't raise, and just lets you get more myth per run in some way.

    'Cause I'm not doing it today either way~

  18. #4458
    Nidhogg
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    It didn't reset last time there was a maintenance so I don't think it will.

    It did when the game was new in one of the first maintenances because the reset was bugged for some people.

  19. #4459
    Ridill
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    The fact that this is a planned, universal (all data centers) and rather long maint is probably why people expect a reset I think.

    Idk when the last time that happened was.

  20. #4460
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    I normally avoid Mondays, but was slacking off about finishing philo grind for Curtana (it's football season!), so figured two birds with one stone in case there is a reset.

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