
Originally Posted by
arus2001
A few posts before yours we had dejet basically exemplifying the problem of the MMOs and pandering to the hardcore base. They believe they deserve more simply because they play more.
On paper, that's a sound concept since it implies more activity. What happens in MMOs, however, is that fair effort:reward ratios get strung out on the time sink scale through RNG, access timers/restrictions, manpower requirements, and then some combination of those. Being hardcore isn't so much about being skilled at this point, you just fall behind because someone thinks you should play more. As well, they're far more apt to munch through the content and then bitch about there being nothing to do. So they're a harder to please minority by default. Filthy casuals standing on the same ground just adds displeasure to that since their prestige isn't so much so.