
Originally Posted by
Fojoop
I don't think most people want 24-48 hour repop NM's only a single raid can claim, they wan't force pop NM's and outdoor world content that can be done as often as they like with random people, but aren't horribly easy/zerged fates, and give cool gear and items that can be used to upgrade your character. There being zero reason to leave a city at level50 and the game turning into Dungeons: The game isn't very fun.
I assume, sorry if I'm wrong, most people want to be able to do lots of different things to gear their character, and being able to run around zones farming normal mobs with 30seocond repops that drop an item to force pop a boss, and the boss can be popped by as many people as possible at a single time, while no one outside your group can heal or help you and it auto-claims to your group after popped, then that boss drops a pop item that chains into a harder boss and it keeps chaining and chaining boss after boss until you get to a truely hard boss. Each boss would have a chance at loot while the final boss has MUCH greater chance but it's equal to titan hardmode in difficulty or harder, that would be FUN and give us a lot more things to do. Have these bosses drop myth tomes, philo tomes, and some unique gear with ilvl 80 or 81 or 79 or 88-89 something, make it an ilvl that's worth getting for, but give them different stat mixes than Allagan/Darklight/AF2.
Also wouldn't it be cool as a lowbie or newbie to be running around a level 20 zone, then see some group fighting some GIGANTIC boss in the open world? You get closer and go "Wow! That looks awesome! I can't wait to do that!". Stuff like that is what's missing, stuff like that is what the game needs for flavor, with everyone in their own little "world" aka instances, the game feels so secluded and small, everyone is basically in their own little world and the major towns or Rev toll feel like a lobby while the dungeons feel like games/rooms people join to play the game.
Bonus: Make the bosses that you pop have AOE that hit everyone, even people outside your party, to make them feel more epic and fun. Make people afraid to get close to watch your party. Not required and might be abused to MPK people, but I personally miss a scary world and MPKing and stuff like that, made the world feel like an adventure.
Also, I don't see why they can't add roaming NM's that can only be claimed by a single party, but give them a reasonable repop time, like a few hours at most, and add at least one in every zone. After these NM's die, they open a phased portal like the chim fight for Relic that any player can take, which sends players parties into an instanced 4-8 man, depending on boss, version of these bosses. This allows anyone who wants to do the bosses to do them as they please. This portal stays up for a few hours after the boss is killed. Have these bosses drop myth tomes, philo tomes, and some unique gear with ilvl 80 or 81 or 79 or 88-89 something, make it an ilvl that's worth getting for, but give them different stat mixes than Allagan/Darklight/AF2. This will make them relevant and worth doing for upgrades and gear. Optional: They could also make the initial version only a single party can claim drop the same exact gear with the exact same stats, but have it glow or have some special particle effect around it. None of the above gear drops would be 100%
This accomplishes many things, it fixes the problem of competing, it adds world bosses to the outside world, it makes the outside world relevant, it adds 2 different forms of content to do to gear up and progress your character and makes the world feel more epic, alive, and scary. This allows everyone to experience the content as well, so it fixes all the major problems with roaming NM's as well as open world content people had in FFXI, and adds it in a new modern way to make everyone happy but also keep the flavor of open world and NM's. It was such a fantastic feeling seeing some group fighting a world boss in WOW, or seeing some group taking on serket in FFXI while I was leveling in garlaige, scared for my life because it's poison AOE kept hitting me, but I wanted to watch anyways!