1. FFXIV Reset Timers
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  1. #5661
    Hydra
    Join Date
    Oct 2013
    Posts
    112
    BG Level
    3

    Man, literally half of Mor Dhona is wearing AF2/Allagan on my server.

  2. #5662
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    I wonder what the extreme primals will drop, more ilevel 80 gear no one will want? The lockouts on Coil are what piss me off the most in this game, more specifically the rule of not being able to do turns you've not completed if you join a later one. There's no valid excuse for that.

  3. #5663
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Quote Originally Posted by Izzy View Post
    Random complaint: Calling a patch a "hotfix" when you have to take the servers down to do it.

    That is not a hotfix.
    This shit has been since 1.0 and gets my goat

  4. #5664
    Turtle Apprentice
    Join Date
    Aug 2008
    Posts
    247
    BG Level
    4
    FFXIV Character
    Kame Aoren
    FFXIV Server
    Sargatanas
    FFXI Server
    Sylph

    Quote Originally Posted by Sephiroth View Post
    I wonder what the extreme primals will drop, more ilevel 80 gear no one will want? The lockouts on Coil are what piss me off the most in this game, more specifically the rule of not being able to do turns you've not completed if you join a later one. There's no valid excuse for that.
    Holy god this. The FC I am member of is having problems with group 2 because nobody else can Help us clear when we are missing people, shit is retarded.

  5. #5665
    RNGesus
    Sweaty Dick Punching Enthusiast

    Join Date
    Jan 2005
    Posts
    43,835
    BG Level
    10
    FFXIV Character
    Lenette Valkyr
    FFXIV Server
    Gilgamesh

    At the very least people should be able to redo turns and not be allowed to get loot. Would help so much with multiple FC groups.

  6. #5666
    Member since 2006 and still can't think of a title.
    Join Date
    Oct 2006
    Posts
    28,640
    BG Level
    10
    FFXIV Character
    Acanis Lindri
    FFXIV Server
    Midgardsormr
    FFXI Server
    Bismarck
    WoW Realm
    Kil'jaeden

    Quote Originally Posted by Corrderio View Post
    I can sort of understand for AK since if you don't have enough DPS for Demon Wall you're going to get slaughtered, but WP? Come the !@#$ on...
    Main PLD tank in my FC was told he didn't have enough HP for WP Speed run. He was at 6300 solo. This game seriously makes me weep for humanity and yet want to light the match all at the same time.

  7. #5667
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,640
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Taruranto View Post
    Man, literally half of Mor Dhona is wearing AF2/Allagan on my server.
    Game's been out for awhile. What do you expect? I'm not surprised to see people decked out in the only 2 50 gear sets that have come out since launch that are Vanilla "BIS" pre-patch.

    The better observation is that we've seen no alternatives for anything introduced since launch.

  8. #5668
    New Merits
    Join Date
    Sep 2013
    Posts
    220
    BG Level
    4
    FFXIV Character
    Eidle Weiss
    FFXIV Server
    Balmung
    FFXI Server
    Fenrir
    WoW Realm
    Skullcrusher

    Quote Originally Posted by FHT View Post
    I agree with both of you, but just look at the way it is now lol, even Garuda's weapons are considered gimp now, everyone is like "Relic/+1 or gtfo."
    With the amount of people carrying/selling people through Titan, and the time in the game that has passed so many people have a decent amount of DL and/or myth gear, soon it's going to be "Relic+1/allagan gear only"

    I haven't set foot in coil just because I don't have the schedule for it and honestly don't really care, so I just level jobs and farm relics.

  9. #5669
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
    Posts
    17,291
    BG Level
    9

    Quote Originally Posted by Izzy View Post
    Random complaint: Calling a patch a "hotfix" when you have to take the servers down to do it.

    That is not a hotfix.
    I'm going GW2 fanboy but I wish SE would mimic their update system. Announcement that a new build is available in X time then later an announcement about the build being available and you'll be logged out in X time for the update.

    Quote Originally Posted by Sephiroth View Post
    I wonder what the extreme primals will drop, more ilevel 80 gear no one will want? The lockouts on Coil are what piss me off the most in this game, more specifically the rule of not being able to do turns you've not completed if you join a later one. There's no valid excuse for that.
    This. I still can't believe they think dungeon lockouts are a good idea. Let alone locking you out of previous floors which you didn't even do that week. All the lockouts pretty much did was divide up members within a FCs, which destroys the purpose of even being in one when you require a static IMO.

    Quote Originally Posted by Melena View Post
    Main PLD tank in my FC was told he didn't have enough HP for WP Speed run. He was at 6300 solo. This game seriously makes me weep for humanity and yet want to light the match all at the same time.
    Wow... just.... wow....

  10. #5670
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

    Join Date
    Feb 2006
    Posts
    9,065
    BG Level
    8
    FFXIV Character
    Izzy Izumi
    FFXIV Server
    Sargatanas
    FFXI Server
    Phoenix
    WoW Realm
    Arthas

    Quote Originally Posted by Tyrath View Post
    At the very least people should be able to redo turns and not be allowed to get loot. Would help so much with multiple FC groups.
    They did this because basically a very dedicated group could do coil 8 times across 2 different characters and dedicate an entire run to one person getting gear.

    This was a thing in WoW for a few months until they patched the drop system to avoid this. (WoW implemented a Voidwatch style drop system for their version of the dungeon finder). Basically, the top guilds were running through the top tier raid with 22 alts, and 3 main jobs (one for each drop token). This way they could get as many drops as possible.

  11. #5671
    E. Body
    Join Date
    Jun 2007
    Posts
    2,351
    BG Level
    7
    FFXIV Character
    Kirby Prime
    FFXIV Server
    Hyperion

    Quote Originally Posted by Melena View Post
    Main PLD tank in my FC was told he didn't have enough HP for WP Speed run. He was at 6300 solo. This game seriously makes me weep for humanity and yet want to light the match all at the same time.
    Thanks, I remembered a thread to put into the OF fail thread now. Some guy in OF was advocating that tanks needed 6000hp or something to do Titan and 7000 to do coil or something like that. I clarify, he said tank, not war, not pld, tank.

    edit: I lied, 8k for titan.

  12. #5672
    Relic Shield
    Join Date
    Mar 2009
    Posts
    1,755
    BG Level
    6
    FFXIV Character
    Tanaya Makers
    FFXIV Server
    Gilgamesh
    FFXI Server
    Fenrir

    Quote Originally Posted by Melena View Post
    He was at 6300 solo.
    Did he think he was a Warrior? Only thing I can think of without calling him completely retarded.

  13. #5673
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    Quote Originally Posted by Izzy View Post
    They did this because basically a very dedicated group could do coil 8 times across 2 different characters and dedicate an entire run to one person getting gear.

    This was a thing in WoW for a few months until they patched the drop system to avoid this. (WoW implemented a Voidwatch style drop system for their version of the dungeon finder). Basically, the top guilds were running through the top tier raid with 22 alts, and 3 main jobs (one for each drop token). This way they could get as many drops as possible.
    Yeah I agree that suggestion wouldn't work. But what if you instead reduced the drop rate on the chests by 12.5% for every person who has cleared? Doing 7 cleared +1 that way would give you 12.5% chance of getting an item when you open the chest. It's back to RNG but it's better than the 0% that guy has from not doing it at all now.

    But even being able to go back and do turns you missed would be enough for me. EG I'll miss our turn 2 clear tomorrow because I'm out, could even miss turn 4 and be warped into 5 on Friday. I then miss out on turn 2 and 4. The game should let me go back and do them if I've joined a turn 5 run, even if I have to PUG them.

    Right now I don't see what the point is of having FCs with more than 8 people. The whole system is anti FC and if there's one thing that will turn me away from this game it's this.

  14. #5674
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Quote Originally Posted by Sephiroth View Post
    Right now I don't see what the point is of having FCs with more than 8 people.
    Or rather, people with compatible schedules, skill, gear, and (I guess) patience in numbers not divisible by 8.

  15. #5675
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,640
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Sephiroth View Post
    Yeah I agree that suggestion wouldn't work. But what if you instead reduced the drop rate on the chests by 12.5% for every person who has cleared? Doing 7 cleared +1 that way would give you 12.5% chance of getting an item when you open the chest. It's back to RNG but it's better than the 0% that guy has from not doing it at all now.

    But even being able to go back and do turns you missed would be enough for me. EG I'll miss our turn 2 clear tomorrow because I'm out, could even miss turn 4 and be warped into 5 on Friday. I then miss out on turn 2 and 4. The game should let me go back and do them if I've joined a turn 5 run, even if I have to PUG them.

    Right now I don't see what the point is of having FCs with more than 8 people. The whole system is anti FC and if there's one thing that will turn me away from this game it's this.
    It makes it worse when you consider that some people (like myself) are trying to manage larger FCs to be able to run CT together, and then you have to meld even MORE schedules together. That's not something that SE can control outright, but it sure is hard to keep people interested in the game overall when you have to tell them that there isn't shit you can do for him to help them do coil aside from try to set up other members to run with them, instead of helping them yourself.

    SE shows its Japanese-ness too much, too often. Try as they might to emulate the things that WoW does successfully and that modern MMO players demand as basic features, they continue to show their immaturity and inexperience with modern concepts. At this point, they really should have just re-skinned XI and been satisfied with another 10 years of 250k-ish subs. They wouldn't have had to do anything but improve on the things they realistically and historically do well: graphics, narrative and "FF Feels".

  16. #5676
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
    Posts
    17,291
    BG Level
    9

    That's something else that seems funny. CT is basically the "bridge" between Darklight and coil gear, but it requires 24 people while the coil only requires 8. It really doesn't make any sense.

  17. #5677
    Banned.

    Join Date
    Apr 2010
    Posts
    547
    BG Level
    5

    Quote Originally Posted by Lucavi View Post
    Game's been out for awhile. What do you expect?
    That it take time to get the best equipment, so that people enjoy working towards something? I know that's ancient greek to you, but this game took your ideas about progression to their logical conclusion and people don't like it.

  18. #5678
    Ridill
    Join Date
    Jul 2008
    Posts
    11,387
    BG Level
    9

    Quote Originally Posted by Achitophel View Post
    That it take time to get the best equipment,

    Pffft, not in this day and age. Loot needs to come fast man! I DESERVE IT SINCE I PAY MONEY FOR MY SUB

  19. #5679
    Banned.

    Join Date
    Apr 2010
    Posts
    547
    BG Level
    5

    Quote Originally Posted by Meresgi View Post
    Pffft, not in this day and age. Loot needs to come fast man! I DESERVE IT SINCE I PAY MONEY FOR MY SUB
    A one act play:

    Player: "GIMME DA LOOTZ! wait...WTF, NOW THERE'S NOTHIN TO DO?!"

    Game: "Well, we were gonna make it so you had to take time to progress, and there was always something to work towards- ya know, an interesting hobby wherein there was challenge and almost always- for almost all of the players- something to look forward to while also having fun. But then you said you hated anything that took some time and made 'grinding' a negative word no matter what, and basically made us wary of trotting out anything that didn't have near instant-gratification until the very end of the game. So now some of the people who like the game best have played it so much that they've basically 'beat' it, aside from doing the same dungeons once or twice a week (SEE! YOU CAN DO IT CASUALLY!! just like you demanded!)...we thought you'd like that..."

    Player: "I guess we were just stupid assholes? We just overreacted- to a hilarious degree- to our frustration with EQ and FFXI. I guess the lesson we've learned here is not to throw the baby out with the bathwater, and while mindless grinding and taking damn near a year to level a character to max is ridiculous, it's just as ridiculous to create a game where it's very easy tear through the entirety of leveling, more than the dozen dungeons, and several "boss" fights available in the entire game in like two months. Like...maybe if the each of the steps between the beginning and the end of the entire game dungeon progression each took a little while longer, and leveling through public quests wasn't so absurdly easy to appease the dumbest among us, we could enjoy the small steps along the way. I mean, you certainly made those low level dungeons fun enough to do more than just a 3-4 times; if the incentive was there to do them, most people would probably easily stomach 'having' to do them like ten times, I would guess. If FATES gave less xp, people would 'grind' (I know, I know) those dungeons and probably enjoy the game experience a lot more. And bonus: Then not nearly as many people would be doing the same shit at the end of the game for so long, because it would take a bit longer to get there! We're super sorry and while it may very well be too late for this game, we hope the next potentially great MMO learns from this."

    ~fin

  20. #5680
    RNGesus
    Sweaty Dick Punching Enthusiast

    Join Date
    Jan 2005
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    Lenette Valkyr
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    ITT: Assuming that everybody asked for the same things.

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