1. FFXIV Reset Timers
    Last daily reset was 16 hours, 46 minutes ago / Next daily reset is in 7 hours, 13 minutes
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  1. #9261
    Salvage Bans
    Join Date
    Nov 2007
    Posts
    869
    BG Level
    5
    FFXIV Character
    Tsu Kiyome
    FFXIV Server
    Sargatanas
    FFXI Server
    Carbuncle

    I know I already complained about Atma's earlier but holy shit...

    I farm for 6 hours... I don't get a single drop.

    FC members farm for 6 hours? They all have somewhere between 6 and 10 pieces.

    If Kill La Kill didn't come out last night and wasn't so epic, I'm pretty sure I would've punched a wall before I went to sleep last night.

  2. #9262
    Pandemonium
    Join Date
    Feb 2010
    Posts
    7,659
    BG Level
    8
    FFXI Server
    Sylph

    Yah, I've put about six hours into it so far and have no progress.

  3. #9263
    Death by snoo snoo
    Join Date
    Sep 2006
    Posts
    22,117
    BG Level
    10
    FFXIV Character
    Syntax Error
    FFXIV Server
    Cactuar

    But wasn't it too easy to get shit too quick before?

  4. #9264
    Pandemonium
    Join Date
    Feb 2010
    Posts
    7,659
    BG Level
    8
    FFXI Server
    Sylph

    I'm not a fan of the random nature of it is all. There has to be a medium somewhere. Like turn 5, don't get the drop, get a token, ten tokens lets you get a weapon of your choice.

    There had to be a better option than a 1% drop rate on atma. It's a grindy mechanic that I'm not enjoying.

    It doesn't help that I didn't enjoy FATEs in the first place, so in my case it compounds the problem. Being forced to participate (continuously) in content I didn't enjoy the first time - no bueno.

  5. #9265
    Old Merits
    Join Date
    Sep 2007
    Posts
    1,247
    BG Level
    6

    I actually enjoy mindless grinds so I don't mind the FATE-drops too much, but I think I'd have preferred actual numbers over an entirely luck-based process. Having to do 50-100 FATEs in each zone to gain the Atma would allow me to see that I am, indeed, making progress, as opposed to remaining on square 1 the entire time.

    If anything, luck-based content like this is just a nice way of saying the same while insisting that it isn't too bad because you just might get lucky so the less grind-happy players don't want to tear your throat out.

  6. #9266
    Salvage Bans
    Join Date
    Nov 2007
    Posts
    869
    BG Level
    5
    FFXIV Character
    Tsu Kiyome
    FFXIV Server
    Sargatanas
    FFXI Server
    Carbuncle

    Quote Originally Posted by Buffy View Post
    I'm not a fan of the random nature of it is all. There has to be a medium somewhere. Like turn 5, don't get the drop, get a token, ten tokens lets you get a weapon of your choice.

    There had to be a better option than a 1% drop rate on atma. It's a grindy mechanic that I'm not enjoying.

    It doesn't help that I didn't enjoy FATEs in the first place, so in my case it compounds the problem. Being forced to participate (continuously) in content I didn't enjoy the first time - no bueno.
    Basically this. I would've been fine with "Clear 100 FATEs in every Zone" as the requirement. It takes a long time but I know I'm getting somewhere. Alternatively, there's a vendor in the zone where I can trade in 35k ~ 50k seals for the item. That way I know there's a hardcap somewhere rather than "Welp, just keep trying." I was in one zone so long yesterday that I literally saw 4 or 5 "waves" of different people. I recognized all the names I was following from FATE to FATE and then they just started to switch out in bulk. That let me know a few people actually were getting drops and moving on to the next area (although they could've also given up).

    By the time 1 AM EST rolled around, I realized I was the only one doing the FATEs, soloing them. There wasn't even anyone in the damn zone anymore. And this content is brand new. Imagine for the guy who tries to do this months down the line before 2.3 ... if he has bad RNG, he has to pull teeth to get people to help him with FATEs in certain zones otherwise he can't hope to complete them in a timely fashion or even worse, he can't do them at all.

    It's pretty much just shit design, honestly.

    But we all know that as soon as a decent chunk of people actually get it, they'll just hotfix it or change it in the next patch so that the drops are 100% and all this is invalid.

  7. #9267
    Yoshi P
    Join Date
    Oct 2004
    Posts
    5,380
    BG Level
    8

    My main annoyance with the FATE portion is that it's boring low level content where I'm essentially casting 1-2 spells mindlessly for hours.

  8. #9268
    Relic Weapons
    Join Date
    Mar 2010
    Posts
    321
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Progress to your paragon gown!

  9. #9269
    Professional Lurker
    Join Date
    Dec 2009
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    2,853
    BG Level
    7
    FFXIV Character
    Braxton Ryker
    FFXIV Server
    Excalibur

    butchers I think you mean, for fate grinding for your atma weapon. Havn't had a chance to play the patch yet, but this honestly doesn't seem too bad. Nobody said we needa zerg the atma, take your time with it as to not get so frustrated

  10. #9270
    Sea Torques
    Join Date
    Jul 2011
    Posts
    672
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    5
    FFXIV Character
    Melchior Ballester
    FFXIV Server
    Cerberus
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    Cerberus

    Quote Originally Posted by Tsutsumiko View Post
    Basically this. I would've been fine with "Clear 100 FATEs in every Zone" as the requirement. It takes a long time but I know I'm getting somewhere. Alternatively, there's a vendor in the zone where I can trade in 35k ~ 50k seals for the item. That way I know there's a hardcap somewhere rather than "Welp, just keep trying." I was in one zone so long yesterday that I literally saw 4 or 5 "waves" of different people. I recognized all the names I was following from FATE to FATE and then they just started to switch out in bulk. That let me know a few people actually were getting drops and moving on to the next area (although they could've also given up).

    By the time 1 AM EST rolled around, I realized I was the only one doing the FATEs, soloing them. There wasn't even anyone in the damn zone anymore. And this content is brand new. Imagine for the guy who tries to do this months down the line before 2.3 ... if he has bad RNG, he has to pull teeth to get people to help him with FATEs in certain zones otherwise he can't hope to complete them in a timely fashion or even worse, he can't do them at all.

    It's pretty much just shit design, honestly.

    But we all know that as soon as a decent chunk of people actually get it, they'll just hotfix it or change it in the next patch so that the drops are 100% and all this is invalid.
    How can it be shit design? Do you want SE to serve your relic on a plate without breaking a sweat? Can't you farm for 2 or 3 days?
    It's' annoying? Probably. But, just go with your FC so you don't waste time soloing.
    The shit design is the entry lockout on t6 to t9 which forces you to leave people of your FC behind.

  11. #9271
    Yoshi P
    Join Date
    Oct 2004
    Posts
    5,380
    BG Level
    8

    Quote Originally Posted by Pooke View Post
    Progress to your paragon gown!
    This and getting GC seals is how I'm justifying the FATE portion so it isn't completely bad.

  12. #9272
    Black Belt
    Join Date
    Aug 2004
    Posts
    4,921
    BG Level
    7

    Quote Originally Posted by Detzu View Post
    How can it be shit design? Do you want SE to serve your relic on a plate without breaking a sweat? Can't you farm for 2 or 3 days?
    It's' annoying? Probably. But, just go with your FC so you don't waste time soloing.
    The shit design is the entry lockout on t6 to t9 which forces you to leave people of your FC behind.
    because it's range and there's no progress. could've done the same thing with, complete every FATE in each zone (once, twice, three times, etc.) with Zenith weapon equipped.

    i'll help people with lots of stuff and i think i do fairly often but to hell with 1 button level capped FATEs.

  13. #9273
    Relic Horn
    Join Date
    Jul 2008
    Posts
    3,147
    BG Level
    7

    Just burned through the 2.1 and 2.2 storyline in the last two days. Holy shit what a boring fucking chore that was.

  14. #9274
    Sea Torques
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    Jul 2011
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    672
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    Melchior Ballester
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    Cerberus
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    Cerberus

    Quote Originally Posted by layoneil View Post
    because it's range and there's no progress. could've done the same thing with, complete every FATE in each zone (once, twice, three times, etc.) with Zenith weapon equipped.

    i'll help people with lots of stuff and i think i do fairly often but to hell with 1 button level capped FATEs.
    After all you're right let's' go back to the 10k monsters per area era for a placeholder weapon...

  15. #9275
    Relic Weapons
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    Mar 2010
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    321
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    Quetzalcoatl

    Quote Originally Posted by OWS_Tonx View Post
    butchers I think you mean, for fate grinding for your atma weapon. Havn't had a chance to play the patch yet, but this honestly doesn't seem too bad. Nobody said we needa zerg the atma, take your time with it as to not get so frustrated
    afaik the gown is 3000 fates?

  16. #9276
    Nidhogg
    Join Date
    Dec 2005
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    3,503
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    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    Relics are meant to be end game gear - spamming FATEs to get them makes no sense. They should require difficulty to get not time. Though I do understand most players think time consuming = difficulty but that's not how it works. If it has to be RNG then it should have been based on appropriate content such as new dungeons and primals, not content for levelling up to 50 that no one at 50 should be doing.

    Bad game design. No excuses here.

  17. #9277
    Professional Lurker
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    Dec 2009
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    Braxton Ryker
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    Excalibur

    Quote Originally Posted by Pooke View Post
    afaik the gown is 3000 fates?
    paragons is for having all DoW and DoM 50, I thought you meant butchers because of the 100,000 kills. idk about a gown for the fate one, never checked it out

  18. #9278
    Sea Torques
    Join Date
    Jul 2011
    Posts
    672
    BG Level
    5
    FFXIV Character
    Melchior Ballester
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    Cerberus
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    Cerberus

    Quote Originally Posted by Sephiroth View Post
    Relics are meant to be end game gear - spamming FATEs to get them makes no sense. They should require difficulty to get not time. Though I do understand most players think time consuming = difficulty but that's not how it works. If it has to be RNG then it should have been based on appropriate content such as new dungeons and primals, not content for levelling up to 50 that no one at 50 should be doing.

    Bad game design. No excuses here.
    That's' what people asked for: grinding, mindlessly time sinking...
    Now we have this design, we may as well take advantage of it with getting FC points, farm seals and get atmas at the same time.
    Plus it's' not even that big of a time sink.

  19. #9279
    D. Ring
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    Nov 2011
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    4,998
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    7
    FFXIV Character
    Raldo Volca
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    Balmung

    3000 FATEs for Paragon's Gown, yes.

  20. #9280
    Chram
    Join Date
    Feb 2008
    Posts
    2,683
    BG Level
    7
    FFXIV Character
    Vrumpt Vegallion
    FFXIV Server
    Excalibur

    Holy shit what a bunch of crybabies. This game has made people go soft. Our first legitimately grindy quest in the game and people freak out. SE should have kept the welfare gear in because clearly that's what everybody actually preferred.

    Don't like it? Don't do it. There are other weapon options available. It'll just make having a zodiac more prestigious for the people who actually manage to finish it, which is a good thing because having everybody in 2.1 run around in full BiS gear was boring.

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