With my static we usually burn the caster on the pull if we wipe but I didn't really see that at all during DF. I just never payed attention enough to the LB to notice it disappears on the boss pull
With my static we usually burn the caster on the pull if we wipe but I didn't really see that at all during DF. I just never payed attention enough to the LB to notice it disappears on the boss pull
This brings up a question we've had in raid recently. Has anyone noticed what makes LB to reset on wipes sometimes and others not? At first I assumed someone was popping the LB because we were wiping anyway but I actually watch the LB bar shrink away when we wipe but it isn't 100% of the time. Haven't figured out what does it.
On engage with any boss that allows you to get LB3, the LB bar is set to 0% (it'll shrink from whatever value it was down to 0).
I'm not talking about on the pull. When you wipe and the boss resets, our LB resets to 0% about 50% of the time.
Related. AFAIK Nael resets your LB every time. What a bitch
He gives you full HP/MP/TP though so he's not a total dick.
So, what, you have a tiny handful of fights that require two brain cells to rub together, alongside the overwhelming majority of content that doesn't take any skill at all? When it's just going to cycle through and T9 will be just as trivial as T5 is now once the new hotness is T14 or whatever?
My point still stands. People are always just going to get their welfare gear, whether from mythology or soldiery or scientology or whatever, overpower content through sheer force of gear and echo alone, then get bottlenecked at the point where that stops working. SE rewards shit play, and it makes trying to deal with other players utterly frustrating because basic skill and situational awareness are now being treated as unrealistic expectations.
Stop returning before the boss battle resets. We were testing why it sometimes disappeared and sometimes didn't in t8 yesterday, but that seemed to work to keep it every time iirc.
That reminds me of the time I was locked in Chimera. Literally couldn't leave. Killed chimera but something bugged out and we were stuck in the duty instance until the timer counted down to 0. Couldn't teleport out. Restarting put us back in the zone. If that wasn't bad enough, it still didn't count for the person we were helping. Son of a bitch.
Nah, that sounds like something that happened to me in Hydra back during the 2.0 days. There were a few serious bugs with the Chimera/Hydra instances.
Yep, it was pre-DF.
This is a ye olde complaint from the very first day of 2.0 but it's recently been irritating me a lot when gathering maps:
Why the fuck does mounting require a cast time, forcing you to stop running and stand still.
Fucking why.
(also: goddamn toadskin maps)
I just came out of a Bray HM with WAR(me), a WHM iLv65-75, a MNK iLv(85-87) & a BLM 90+
The WHM could not follow the 1st pull (from the beginning to the top of the ladder) which is normal in my opinion but again i'm no healer. So we died, I decided to do it in 2 pulls for the 2nd attempt, from the beginning to the 1st kitty and again I died because of lacks of heal..
So, I decided to be nice & give it a third try poping Vengence/Conva on the 1st pull to ensure I could keep up with (6?) mobs due to the lack of heal, the MNK started bitching at me because apparently idk how to SR.
we finaly make it to 1st boss & kill it with me @ 47/9253HPs, we arrive at the 9 Goblin, and due to the very poor DPS (yes it was poor..) and the poor healing I decide to take 6 gobs instead of the 9, the MNK decided to play the dick & go pull the 2 raptors and the 3 gobs left, making us die once again.
When I challenged him and asked why he pulled 5 mobs, he just said that I was a noob & bailed out.
My complain here, why do people keep trying to force SR down the throat of others in the DF? And why do they alway assume its all down the tank fault when things go wrong. Is it this hard to check ppl gears & make a quick maths? hell even 8 years old kids can do it..