1. FFXIV Reset Timers
    Last daily reset was 19 hours, 58 minutes ago / Next daily reset is in 4 hours, 1 minutes
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  1. #10481
    Bagel
    Join Date
    Jun 2008
    Posts
    1,254
    BG Level
    6
    FFXI Server
    Cerberus

    Fucking Coil2 RNG makes me rage. Our group´s drops so far have been nothing but healing, casting and fending.

  2. #10482
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Quote Originally Posted by Virg View Post
    Fucking Coil2 RNG makes me rage. Our group´s drops so far have been nothing but healing, casting and fending.
    MUST BE NICE. We're in the Fending Coil of Bahamut again as well. Just Fending with a bunch of aiming/slaying. We did get 3 drg drops for the first 3 turns yesterday, which I suppose for most people would be awful, but considering our drg's awful luck in Coil1 I can abide it.

    Sure would like some healing jewelry tho

  3. #10483
    Bagel
    Join Date
    Jun 2008
    Posts
    1,254
    BG Level
    6
    FFXI Server
    Cerberus

    Considering we have 2 melee DPS (me MNK and a DRG) it´s starting to become really frustrating. It´s not like we NEED the gear to overpower T9 and we oneshot 6-8 anyway but some kind of reward would be nice.

  4. #10484
    Online Dating DOES Work!!
    Sonic Ripoff of the Houe of Weave

    Join Date
    Feb 2006
    Posts
    2,339
    BG Level
    7
    FFXIV Character
    Hiryo Randgris
    FFXIV Server
    Hyperion

    So my complaints about the market board continue.
    The market on all the new gear is mostly controlled by the same 5 dudes. They put up 1 item of every item in the game and replenish their wares every time an item sells. On average you'll see 5 of any one 3star item on the MB at a time. This is all fine and works well for them. The part thats killing me is that these guys have been selling a majority of the MB items since 2.2 launch and all they do is undercut each other all day. I can't imagine that anyone is really winning these undercut wars, and I would think differently if they are undercutting to push new crafters out of the market. But I can only imagine 2 delis that are on opposite corners of the street undercutting each other all day even though they get (presumably) equal foot traffic. Is it that unreasonable to have the 20% chance that your item out of the 5 possible items sells first? Is it better to undercut down to 20k off the original price for the chance that a passerby notices that good deal and snatches it before the next guy undercuts? (next guy being the only other guy on the entire server that even sells this item. not some random schmuck)

  5. #10485
    Salvage Bans
    Join Date
    Dec 2005
    Posts
    873
    BG Level
    5
    FFXIV Character
    Sigmakan Kaph
    FFXIV Server
    Hyperion
    FFXI Server
    Bahamut

    Quote Originally Posted by Virg View Post
    Considering we have 2 melee DPS (me MNK and a DRG) it´s starting to become really frustrating. It´s not like we NEED the gear to overpower T9 and we oneshot 6-8 anyway but some kind of reward would be nice.
    Feel your pain. Our drops so far:
    Tank 6
    Caster 5
    Healer 6
    Bard 5
    Melee 4
    --Monk 0
    --Dragoon 3
    --Slaying 1

  6. #10486
    A. Body
    Join Date
    Sep 2007
    Posts
    4,108
    BG Level
    7
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Virg View Post
    Fucking Coil2 RNG makes me rage. Our group´s drops so far have been nothing but healing, casting and fending.
    same for my group, minus the casting drops. 100% healer/tank so far

  7. #10487
    New Merits
    Join Date
    Sep 2008
    Posts
    239
    BG Level
    4
    FFXI Server
    Lakshmi

    I hope they add sands of oil/time to ct2. Good job for anyone that's successfully farming coil2 but gating the strongest available gear behind it sucks for anyone still trying to beat it, let alone coil1. Even if they made it so that you can buy oil/time for soldiery it would help

  8. #10488
    CoP Dynamis
    Join Date
    Oct 2013
    Posts
    265
    BG Level
    4
    FFXIV Character
    Serenseven Dertavernen
    FFXIV Server
    Excalibur
    FFXI Server
    Asura

    Quote Originally Posted by fliprock View Post
    I hope they add sands of oil/time to ct2. Good job for anyone that's successfully farming coil2 but gating the strongest available gear behind it sucks for anyone still trying to beat it, let alone coil1. Even if they made it so that you can buy oil/time for soldiery it would help
    What? Where else would you put the strongest currently available gear if you don't put it in the hardest currently available content? If you could get better gear elsewhere, no one would be doing Second Coil and putting up with the stupid lockout restrictions.

  9. #10489
    Nidhogg
    Join Date
    Oct 2005
    Posts
    3,612
    BG Level
    7
    FFXIV Character
    Glick Wick
    FFXIV Server
    Ultros
    FFXI Server
    Bahamut

    Not to mention that gear is mostly useless if you aren't planning to clear T9 soon.

    Casual non-coil players don't need i110 gear. It does literally nothing for them.

  10. #10490
    Professional Lurker
    Join Date
    Dec 2009
    Posts
    2,853
    BG Level
    7
    FFXIV Character
    Braxton Ryker
    FFXIV Server
    Excalibur

    They cando moar dmg to Ifrit before eruptions get them

  11. #10491
    E. Body
    Join Date
    Jan 2011
    Posts
    2,283
    BG Level
    7
    FFXIV Character
    Warren Castille
    FFXIV Server
    Balmung
    FFXI Server
    Ragnarok
    WoW Realm
    Cenarion Circle

    As a casual, currently non-coiling character I wholeheartedly agree. If I'm not raiding, I don't need raid gear. I'm tired of there not being a way to gauge a player's ability outside of High Allagan / Unweathered. Putting the entire population in i110 gear to make them feel better about themselves is only going to make the next round of EXes even more infuriating.

  12. #10492
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,887
    BG Level
    10

    Quote Originally Posted by Lyall View Post
    As a casual, currently non-coiling character I wholeheartedly agree. If I'm not raiding, I don't need raid gear. I'm tired of there not being a way to gauge a player's ability outside of High Allagan / Unweathered. Putting the entire population in i110 gear to make them feel better about themselves is only going to make the next round of EXes even more infuriating.


    If you're not raiding, what are you doing in 14?

  13. #10493
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,200
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by MisterBob View Post
    Casual non-coil players don't need i110 gear. It does literally nothing for them.
    Helps them live through both of the bombs they're still eating on Titan Ex while they continue to contribute i75ish grades of DPS.

  14. #10494
    Salvage Bans
    Join Date
    Mar 2014
    Posts
    923
    BG Level
    5
    FFXIV Character
    Neon Sea
    FFXIV Server
    Excalibur

    Im taking coil 2 pretty slow, my static just started but I have to say I wish there was some reason to want the gear it drops. In my current i96 gear I feel I can go all the way to t9 with ease. There needs to be some reason to want the gear imo. Not just, "yay now I can beat farm mode stuff easier now"

  15. #10495
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    Isn't that always going to be the case though? Following that logic, if the best weapons drop from the hardest content (last turn of coil), then you were able to complete that content without them. If you could do that, why do you need/want the weapons, why are you playing an mmo, oh god why do we do anything in life, etc.

  16. #10496
    Salvage Bans
    Join Date
    Mar 2014
    Posts
    923
    BG Level
    5
    FFXIV Character
    Neon Sea
    FFXIV Server
    Excalibur

    Oh yeah definitely, I think the treadmill is just getting to me but also I just wish there was something else challenging. Be it a solo quest, hard treasure mobs, idk something. Turn 9 should also had some stiff requirements to make you feel like you NEED the gear, a lot of people probably wont agree but at least that would make you feel like it's actually helping.

  17. #10497
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    Quote Originally Posted by Neon_Sea View Post
    Oh yeah definitely, I think the treadmill is just getting to me but also I just wish there was something else challenging. Be it a solo quest, hard treasure mobs, idk something. Turn 9 should also had some stiff requirements to make you feel like you NEED the gear, a lot of people probably wont agree but at least that would make you feel like it's actually helping.
    When it was cleared with an avg ilvl of probably around 91 I can't say I disagree, but we get back into the same conversation we've had 50,000 times. FFXI is that way, WoW is over there, play FFXIV for FFXIV, blah blah.

    Yes, we currently clear stuff just to clear it. The worse you are at the game the more stuff you have to do. My static still needs to clear T8, so we have some time ahead of us / things to work towards. If you've cleared T9 3 times already and are on your way to maxing out on coil 2 drops then you'll probably be down to 1-2 days of playtime per week again until 2.3 (probably 2.4 because lolct).

    Pray frontlines doesn't suck and the content they have planned for expansion is wildly different.

  18. #10498
    Salvage Bans
    Join Date
    Mar 2014
    Posts
    923
    BG Level
    5
    FFXIV Character
    Neon Sea
    FFXIV Server
    Excalibur

    True, think I am also just salty at how slow my group has been to do anything so I am trying to rationalize. At least it leaves us with things to do, frontlines CT and Novus quest should all be pretty cool anyway.

  19. #10499
    Pandemonium
    Join Date
    Feb 2010
    Posts
    7,659
    BG Level
    8
    FFXI Server
    Sylph

    I don't do coil at all, sold gear is plenty for me. I'm not salty about the best gear being gated behind the best content - that's the way it should be. I object to current content in 2 ways: 1) I would like something to do with my FC that isn't locked into a 4 person or 8 person number. Something where if 7 of us show up or 17 of us show up, we can all do without people getting left out. In FFXI sky days, it was farming pops and then popping gods (Genbu, etc). I don't do anything with my FC cause I craft and gather and do roulette for tomes. Honestly, for the way I play, I don't even need a FC. I would like that to change. 2) I wish they would change the coil lockout so it was related to gear. Make it with same rules as 2.1 CT. Go as much as you want, can only get 1 drop (per turn?) a week. I know the concern would be that a group of 6 or 7 could just power through another 10 people in the same week and get 10x the drops that way, but so what? It's a MMO, I want to do things with other people.

  20. #10500
    Salvage Bans
    Join Date
    Nov 2013
    Posts
    800
    BG Level
    5

    Quote Originally Posted by Buffy View Post
    I know the concern would be that a group of 6 or 7 could just power through another 10 people in the same week and get 10x the drops
    As an aside, that concern becomes ironic with the knowledge that cutting-edge raiders run two coil groups with the same 8 (half mains half alts, then switch) for 2x the oils/sands/drops.

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