Missed my vista clearing T9.
RIP Fledgling Apkallu, didn't even get Grimoire.
PLD is so boring. The most excitement I get out of it is trying to fit in Stoneskin in downtime. Really strict timing on precasting it on Ravensbeak 'splosion when I already have Stoneskin up. Do it too soon and I get no effect. Do it too late and get interrupted by the explosion. I have like a 3/15 success rate on it tonight![]()
Zero fucking loot for mains from T6-9 this week.
I sometimes manage to pull hate off a tank even with Quelling up. Happened last night in Ifrit hard, he went running for a BRD first and then for me once he'd killed him. So I just stood there for half a minute on the third try (yeah the group wiped twice as both healers died in first run) to let the tank get some threat before engaging.
Then I went and one shot T6 in a PUG. I guess it's the luck of the draw when doing anything with randoms.
Having to thumb it for the majority of turn 7 on SCH because dps pushes too weird. I would never wish that boredom on anyone.
Only thing I don't DPS on. Why can't SE make phase pushes not break some fights?
As for me, seeing this a lot lately.
Seems like the server place a slow loader smack dab in a random position in the area before their client even hits the loading screen, which you can spectate with an SSD as the party list will show their name normally, then repositions them (long after they're dead) and giving them the Viewing Cutscene name treatment.
Had a low level DR rush to complete Totorak before reset yesterday. Whereas I was trying to slow them down by lowering DPS because I planned on beating it at 11:01 for the next days roulette. Idk if that makes me an asshole, but whatever, don't leave your roulettes for the last minute.
Oh I totally join story, afk dps with just doing bare minimum, once it gets close I'll go balls to the wall to finish right after reset time. People freak out when they don't get it done fast enough lol
Pretty sure that makes you an asshole.
Cutter's Cry for low level roulette for the 4th day in a row. I hate being a dick but if I get it again I'm just taking the 30 min penalty.
I drop every roulette that I don't feel like running. Just turns into 30 min of crafting, beast tribe, materia melding, fate grinding, whatever. There's so much other crap I need to pack into limited playtime, trudging through some endless hole for tomes doesn't make the cut.
Though to be fair, I don't even bother doing low roulette anymore unless I'm burnt out on Bray farming.
Copperbell Hard every single day. Kill me.
anyone getting insane lag? internet's fine for sure, just stopping for like 15-20 seconds at a time in game.
Common complaint across the board in this game right now but seriously fuck this loot system. It has literally been two entire months since a piece of loot has dropped that I can use. This is with clearing t9 for the past month. Really sick of this, its the same story as Turns 1-5 again.
This^ Only reason I can stomach CoT/Turns1-5 now after coming back from quitting awhile ago is that there is no loot cap, even still when farming Allagan boots off Turn1 it took me 15 runs..that would have been fucking 15 weeks previously...either drop more loot, provide MORE alternatives (aka why can't we craft shit on par with Turn loot using drops we get in the turns and other ways) or put some shit on these NM hunts that are coming out to make it worthwhile.
At the risk of continuing to beat a horse that has died, been buried, decomposed, and provided vital nutrients to the daffodils growing above it, they really need to just put swap out Coil's lockout system for CT's and have done with it. One lockout for HA, a separate one for tomestone/oil/sand (choose one per week), otherwise participate as much as you like and/or can stand.
Why SE persists with a system that no one likes and causes massive problems with scheduling, fragmentation into 8-man statics/cliques, etc., is beyond me.