1. FFXIV Reset Timers
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  1. #11581
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Quote Originally Posted by Serenseven View Post
    Why SE persists with a system that no one likes and causes massive problems with scheduling, fragmentation into 8-man statics/cliques, etc., is beyond me.
    Because it stretches out the already thin content even further.

  2. #11582
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by Niiro View Post
    Because it stretches out the already thin content even further.

    Right but out of the dozen or so friends I started this game with only one logs on each night, a couple have given their accounts away and the rest just use FB to chat. All 10+ stopped playing because of Coil. I'm sure my group is not alone based on the feedback on this sight and others.

  3. #11583
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    Definitely not alone...

  4. #11584
    Chram
    Join Date
    Sep 2010
    Posts
    2,667
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Falisa View Post
    Common complaint across the board in this game right now but seriously fuck this loot system. It has literally been two entire months since a piece of loot has dropped that I can use. This is with clearing t9 for the past month. Really sick of this, its the same story as Turns 1-5 again.
    Quote Originally Posted by Meresgi View Post
    This^ Only reason I can stomach CoT/Turns1-5 now after coming back from quitting awhile ago is that there is no loot cap, even still when farming Allagan boots off Turn1 it took me 15 runs..that would have been fucking 15 weeks previously...either drop more loot, provide MORE alternatives (aka why can't we craft shit on par with Turn loot using drops we get in the turns and other ways) or put some shit on these NM hunts that are coming out to make it worthwhile.
    We've yet to see a single piece of Fending from Second Coil; can't manage to get Turn 9 down but that's more or less due to having to PUG a rotating door of randoms. It's ridiculous that we can't even convert this barrage of Healing/Casting into something else. At least then we'd be able to do something with these fucking Coats of Healing besides chuck them at retainers and randoms (like turning them into Striking or Maiming Body-slots).

    I've also only just recently finally gotten an Allagan Helm (yes, the one from Turn 5). 1/33 (including 9 pre-Echo clears). This cutting edge Coil lockout and accessibility shit needs to go away. At least Sands and Oils will be readily obtainable outside of this miserable shithole.

    Quote Originally Posted by Taint View Post
    Right but out of the dozen or so friends I started this game with only one logs on each night, a couple have given their accounts away and the rest just use FB to chat. All 10+ stopped playing because of Coil. I'm sure my group is not alone based on the feedback on this sight and others.
    Definitely not alone. If they scrapped the weekly lockout (again, don't give any fucks if I even get Tomestones for clears beyond the first), most of mine would probably resub. Difficulty is fine (Turn 7 can eat dicks of shit though), but everything else is awful.

  5. #11585
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    A few petty randoms:

    Chatmode resetting every time you log.

    xhotbar becoming unlocked every time you log.

  6. #11586
    Salvage Bans
    Join Date
    Mar 2014
    Posts
    923
    BG Level
    5
    FFXIV Character
    Neon Sea
    FFXIV Server
    Excalibur

    Is it just me or does Dragoon just suck? I can't seem to push good numbers with my scrubby dragoon like I can with Monk. More so than actual numbers because Im sure that I am at fault for a lot of it, they just feel so clunky. Jumps creep into gcd, phleb seems to fall off for just a little too long, missing a positional is a huge fucking headache and they have a ton of buttons you have to use. Normally I like having to use a lot of different buttons, but it doesn't feel like it makes dragoon more versatile it just feels like more buttons to do the same shit. Idk /end rant

  7. #11587
    Puppetmaster
    Join Date
    Jan 2008
    Posts
    61
    BG Level
    2

    ^ And that is why I'm happy I changed my main to summoner. Dragoon started to feel like such a hassle for little reward compared to summoner which requires little effort to do a good job.

  8. #11588
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Quote Originally Posted by Neon_Sea View Post
    Is it just me or does Dragoon just suck? I can't seem to push good numbers with my scrubby dragoon like I can with Monk. More so than actual numbers because Im sure that I am at fault for a lot of it, they just feel so clunky. Jumps creep into gcd, phleb seems to fall off for just a little too long, missing a positional is a huge fucking headache and they have a ton of buttons you have to use. Normally I like having to use a lot of different buttons, but it doesn't feel like it makes dragoon more versatile it just feels like more buttons to do the same shit. Idk /end rant
    It's definitely an acquired taste, by comparison I find MNK and SMN monotonously boring (well, maybe a big of an exaggeration, but they don't offer as much....stimulation? I guess). As frustrating as the directional requirements for DRG can be, once you get good at it landing them becomes very satisfying.

    Also nothing beats the chub you get from a fully buffed Life Surge + Full Thrust.

    I'm not sure what you mean about Phleb. Using it in tandem with Heavy Thrust lines things up pretty much perfectly (you use Heavy before the 20s are up, which means Phlebs 18s duration syncs up very well).

  9. #11589
    Salvage Bans
    Join Date
    Mar 2014
    Posts
    923
    BG Level
    5
    FFXIV Character
    Neon Sea
    FFXIV Server
    Excalibur

    It's definitely technical, guess I should just keep at it for a while until I feel in control. As for Phleb, I think it's a combo of me being ass + Low SS + having a jump or two in one set.

  10. #11590
    Ridill
    Join Date
    Jul 2008
    Posts
    11,262
    BG Level
    9

    Was looking at the Noct shit for tanking (body/helm) and notice you lose a chunk of accuracy if you're "upgrading" from Allagan/AF2. Does Coil2.0 require less accuracy for tanks? Maybe I just need to pick up Dual Hakkum over my Zenith or something.

  11. #11591
    E. Body
    Join Date
    Jun 2007
    Posts
    2,351
    BG Level
    7
    FFXIV Character
    Kirby Prime
    FFXIV Server
    Hyperion

    It's 515~ for tanks, though you'll eventually run into the same issue as with Coil1 where you end up getting 560+ acc just because whatever shit drops

  12. #11592
    CoP Dynamis
    Join Date
    Oct 2013
    Posts
    265
    BG Level
    4
    FFXIV Character
    Serenseven Dertavernen
    FFXIV Server
    Excalibur
    FFXI Server
    Asura

    Quote Originally Posted by Meresgi View Post
    Was looking at the Noct shit for tanking (body/helm) and notice you lose a chunk of accuracy if you're "upgrading" from Allagan/AF2. Does Coil2.0 require less accuracy for tanks?
    No, it requires more...512 or 515 for tanks in T9, I think...not sure of the exact figure, I'm not a tank.

  13. #11593
    E. Body
    Join Date
    Jan 2011
    Posts
    2,283
    BG Level
    7
    FFXIV Character
    Warren Castille
    FFXIV Server
    Balmung
    FFXI Server
    Ragnarok
    WoW Realm
    Cenarion Circle

    That was one of the frustrating things upgrading when the new soldiery stuff dropped. Sure, more HP and all, but you're making a miss chance. I needed to pick stuff up in a specific order to not end up being under cap (not it mattered because I'm not running coil anyway, but it's the principle of the thing).

  14. #11594
    Relic Shield
    Join Date
    Mar 2013
    Posts
    1,757
    BG Level
    6
    FFXIV Character
    Waka Bo
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut

    Static "leader" upset I'm looking for T9 group for more practice/possible clear. To give up any progress or wait on everyone else to catch up. .-.

  15. #11595
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by Meresgi View Post
    Was looking at the Noct shit for tanking (body/helm) and notice you lose a chunk of accuracy if you're "upgrading" from Allagan/AF2. Does Coil2.0 require less accuracy for tanks? Maybe I just need to pick up Dual Hakkum over my Zenith or something.

    Until you get some Coil2 drops (Fending seems common outside of my group) you'll want Dual Harken or Conqueror. Noct body is really good and has ACC, a lot of people get the hands for ACC as well. Noct ring is another acc addition and is BiS for a VIT build.

  16. #11596
    Salvage Bans
    Join Date
    Mar 2014
    Posts
    923
    BG Level
    5
    FFXIV Character
    Neon Sea
    FFXIV Server
    Excalibur

    Quote Originally Posted by Shaano View Post
    Static "leader" upset I'm looking for T9 group for more practice/possible clear. To give up any progress or wait on everyone else to catch up. .-.
    Make an alt.


    When I miss the SECOND Heavy Thrust

    Spoiler: show


    Do I really try a third time though?

  17. #11597
    Sassy Tyrant
    Join Date
    Jun 2007
    Posts
    2,313
    BG Level
    7
    FFXIV Character
    Falisa Asile
    FFXIV Server
    Leviathan
    FFXI Server
    Asura

    I actually made a comment recently in game about dragoon that even though it has far more buttons to push, I actually find BLM more entertaining to play. Maybe its the lack of procs.

  18. #11598
    Ridill
    Join Date
    Oct 2005
    Posts
    10,094
    BG Level
    9
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Neon_Sea View Post
    Make an alt.


    When I miss the SECOND Heavy Thrust

    Spoiler: show


    Do I really try a third time though?


    i don't look like that but i definitely ask that LOL

  19. #11599
    Yoshi P
    Join Date
    Aug 2006
    Posts
    5,139
    BG Level
    8
    FFXIV Character
    Dead Gye
    FFXIV Server
    Lamia
    FFXI Server
    Ragnarok

    Quote Originally Posted by Kirbyprime View Post
    It's 515~ for tanks, though you'll eventually run into the same issue as with Coil1 where you end up getting 560+ acc just because whatever shit drops
    Warrior friend initially had acc problems when we were learning t6 and t7. Now while we're trying to down t9 he's got something stupid like 604acc.

  20. #11600
    Old Odin
    Join Date
    Dec 2011
    Posts
    6,197
    BG Level
    8
    FFXIV Character
    Seravi Edalborez
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Quote Originally Posted by Deadgye View Post
    Warrior friend initially had acc problems when we were learning t6 and t7. Now while we're trying to down t9 he's got something stupid like 604acc.
    Same issue sort of. I'm swinging like 527 right now before HA legs and Noct Body and all the slots I have alternatives for are the slots I already have a i100+ piece for.

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