My summoner/blm is Neon Sea, my Monk is Nara Rain. Say hi if you see me ^.^
TBH if it's a 7/8 static looking for any old pug DPS, they should fucking have missiles/most tower orders confined to the group. Unless they are one of those groups that thinks healers can't proc towers because omg a tank will die or some shit. Which then makes the pickup's job extremely easy: DPS, don't touch anything unless we say so, stay out of missiles.
Group member accidentally lots and wins a tomestone in T7
Plot twist, he already used his tomestone... Will SE ever implement a better loot system? NAHHH
I made a habit of reading strats and watching videos of fights I haven't been in or have no access to so I could "pass" the exp tests before joining a PF pt that has such tests. If I fuck up once or twice, it's because I'm not used to "their" way of doing things but "I got it now!"
This was mostly for T6 though before I got into a set.
Alternatively, see that they did fuck up, call out on the voice chat that you are probably using since it's a static group "Hey, I lotted it on accident, don't pass it yet", leave the instance.
Unfortunately, it was a very rare loot screw up. I just figured a Master loot system would make things a little easier
Oh well
There's no excuse to have just one loot system in this day and age.
We need:
-Multiple loot systems to choose from: Master Looter, Need>Greed, Greed-only, Pick-your-role rolls. Whatever the hell you can think of should probably be available, just let us choose the loot system for parties we create.
-To be able to trade items with people who were eligible to obtain them (with a time limit).
They really have a lot of catching up to do in a lot of systems.
random general complaint:
Stat weight/BIS/novus related discussions on OF/reddit. It's like when someone suggests to use potent poisoning potions. Yes, an extra 10 det might be weighted more than 20 skill speed. But for now just buy the rest of your damn non-bis soldiery gear and work on not moving during blighted bouquet first
Fuck LLDR. Fuck Stone Vigil.
You can clear Stone Vigil in about 12 minutes. I don't see what the problem is!
-Give advice
-"lol (job X) don't tell me how to play (job Y)"
Fuck off then.
I still do LLDR every day because I'm trying to finish getting all my jobs to 50. Only have a few more days to cap BRD, and I was due to hit the 2nd dungeon challenge log for that extra 60k XP. Average queue said 8 minutes, takes 30 minutes to pop. Get in and it's Stone Vigil.
Tank and DRG say they're new. Tank is level 41 (below the level cap) and wearing all level 35-40 crafted gear. NQ. (I would leave at this point but don't have time for another 30 minute queue). Not sure what the DRG is wearing. Healer is a WHM with Zenith or Animus and lots of Daystar gear.
20 minutes to get to first boss, one shot. Another 25 minutes to get to the second boss. By this point there's already been 3-4 wipes on on trash mobs. I notice the WHM isn't prepping for things to happen, such as keeping stoneskin up on tank between pulls (he needs it, worth the extra time), as well as not consistently using Regen on the tank during the second boss. After I tell him to start putting regen up, we wipe again. On our way back he tells me that he is not the problem in this party and i shouldn't be worrying about what he is casting. I told him it is my business because I have to gimp my DPS to cast ballad because he isn't being as efficient as he could. He tells me that if I think I can cure that party better than he can, go ahead, but he "knows" that I can't. He drops, tank and DRG sad that they lost a "good" WHM. I say fuck it, come back as SCH and we one shot both of the remaining bosses (me and BLM duo'd the boss for the last 10-15%) and finish with five minutes left on the timer. Then the fiancee wanted to watch TV.
Wasted a challenge log prop, haven't finished LLDR today, wasted 2 hours total with the queue time. But I sure did show that fucking scrub WHM.
/rant
i joined a T1 in progress as sch and the group wiped when the war died and his cad got loose. the pld asked what happened and:
-me: "dps too low, cad got too many stacks, healers ran oom and tanks died"
-mnk: "anything else to add?"
-me: "try to not get hit by tail whip"
-mnk: "anything else?"
-(internally) yeah fuck you scrub, you ate like 3 of them and then died to it when the stacks got too high
Had a whm go into bray hm with 1800 health and who knows what abomination of gear. War just pulls the TWO mobs at the beginning(understandable), I hear the whm mashing cures but the War health is barely moving. Im standing there befuddled by this catastrophe as the two measly mobs KILL the War! I just lol'd and we plodded till 5 minutes was up and kicked him. Ugh
At 50, you literally need to have all non-vit (possibly crafting gear to spiritbond?) equipped, and a 0-1 VIT weapon to even get that low of HP. They were either trolling or just really dumb in their attempts to spiritbond. Given the fuckawful weapon, probably trolling.
Edit: though, to be fair, 2 mobs shouldn't kill your WAR without healing at all. 2 mobs is quite possibly soloable by a bread and butter i90 WAR. 2 DPS going at 'em and it should be dead before the third time IB is up.