1. FFXIV Reset Timers
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  1. #1261
    Day
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    I don't see how it's anymore mind numbing that any other mmo. In fact I find myself side tracked constantly gathering quests and doing fates on the way to and from them. Not trying to get flagged for white knighting but I don't see how this is any diff than any other mmo with exception to GW2 where you can level your class by crafting. It's certainly better than sitting in Jueno lfg for 2 hours of crab killing. ymmv.

  2. #1262
    Ridill
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    It may be better than sitting in jeuno, but if you like actual combat it's a terrible offensive joke compared to the actual exp pt at the end of sitting in jeuno.

    fates would be cool if they lasted more than 15 seconds, I'm guessing, certainly wouldn't know from experience



    the problem is it doesn't matter how many quests you pick up, they're EXACTLY the same, I haven't bothered with anything but main quests and class quests for a while now because I got so far ahead on levels while waiting for duty queues, and every single one I check is the same stupid shit for worthless rewards from 5+ levels ago

  3. #1263
    Salvage Bans
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    Quote Originally Posted by Day View Post
    It's certainly better than sitting in Jueno lfg for 2 hours of crab killing. ymmv.
    could not agree more! yes waiting for 45mins in duty finder for a dungeon might be annoying... but at least you are able to go out and do other things in the game while waiting! you don't even have to stay on the class you flagged up for!

    off topic, anyone been checking to see how low the population on the XI servers has been this week? I think one of my lsmates said there was something around 600 on Valefor tuesday night

  4. #1264
    Ridill
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    Quote Originally Posted by Aelfinn View Post
    could not agree more! yes waiting for 45mins in duty finder for a dungeon might be annoying... but at least you are able to go out and do other things in the game while waiting! you don't even have to stay on the class you flagged up for!
    right up until you have aggro on another class when it pops and that 45 minute queue becomes a 90 minute queue

  5. #1265
    Day
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    Eh, Jueno was balls, xp camps were balls for the most part, unless you had a group talking shit etc.. rose colored glasses imo. I remember getting on and only having like 3 hours to play and wanting to level so damn bad and just standing around the whole time hoping a RDM or some shit would lfg. Most peeps have said the exact opposite about having things to do and the leveling process. Story line, quests, Hunting Logs, GC Logs, leves, fates, duty finder, all kinds of shit compared to WoW where it truly is go kill 10 of these and return, or XI where you were fighting the same mob for 5+ hours for a level or two.

    but i digress, this is the complaint thread so have at it. I just don't agree it's very valid. IMO OBV.

  6. #1266
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    I did miss a DF pop because of a cutscene yesterday, that was p. gay, but I just put myself back in queue and went on with life.

  7. #1267
    Yarglebargle
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    Quote Originally Posted by Plow View Post
    right up until you have aggro on another class when it pops and that 45 minute queue becomes a 90 minute queue
    Stop being a bitch and level MRD, GLD or CNJ. DPS queues are terrible universally across all mmos.

    Longest I've had to wait was 15 mins for Ifrit at like 4am, generally it's less than 5 mins for anything.

    Also suck less and don't die. Only times I've died was incompetent healers in dungeons and/or running around in a zone 30-40 levels higher than me.

    TIL that if you enter a duty through duty finder mid-chocobo porter, when you get out you'll still be on the porter and it'll finish the route.

  8. #1268
    Ridill
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    I don't think it's "rose colored glasses" to have actually enjoyed the actual exp parties in XI, fuck I don't think this forum would exist if not for the success of the exp pt system in FFXI.

    That's beside the point, really, though. You can't even get that experience in XI anymore.


    How you can think this is anything more than WoW's exp system is beyond me, though. Maybe if fates were more than 10 seconds long. Aside from that it's 1 dungeon every x levels where WoW has like 5 in the same space, and far, FAR more "run around and talk to this guy" and "loot this shit off the ground" in proportion to actually going out and killing shit.

    The "saving grace" is the main storyline, and that's currently getting herman ri'd harder than a hat made out of a german scat porn sitting under a billboard full of pigeons by the duty finder cockblocks.


    Queues are one thing, 45 minute + queues that block you from advancing the story are quite another.

  9. #1269
    Ridill
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    I like how the whiteknight free zone gets shit all over instantly the moment complaints shift from I CAN'T CONNECT to "hey this game isn't exactly perfect once you're playing it, either."


    And there's no way in hell I'm going to put people through the hell of having a tank or healer using ps3 ui, sorry.

  10. #1270
    Chram
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    Quote Originally Posted by Plow View Post
    Maybe if fates were more than 10 seconds long.
    I'm surprised you haven't been challenged on this yet. They're not all only 10 seconds long... I've been in some that can last about 5 minutes. Esp when its and Item turn-in (idk how else to describe those) or a boss FATE.

    Not trying to white knight, but that's just not really true.

  11. #1271
    Yarglebargle
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    Quote Originally Posted by Plow View Post
    I like how the whiteknight free zone gets shit all over instantly the moment complaints shift from I CAN'T CONNECT to "hey this game isn't exactly perfect once you're playing it, either."


    And there's no way in hell I'm going to put people through the hell of having a tank or healer using ps3 ui, sorry.
    Nobody's white knighting. You're complaining about something that is universal across every mmo and is never going to be fixed because there is always going to be more DPS classes/people playing those classes than there are tank/healers.

    You're also refusing to fix the problem yourself, regardless of whatever excuse you're making.

  12. #1272
    Chram
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    To be on topic though: fuck if I haven't been annoyed by fact that anyone can engage on my mob.

    Trying to kill quest mobs only to have a lvl 50 come by and swing before I even get do 30% damage. Spent 30 minutes the other night trying to kill 5 couerls only to either have the mob die before I can get to it, or if I claim it, have it die before I can even do any damage...

    That right there is a cock block.

  13. #1273
    Day
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    That courel spot is fucking balls. I know exactly where you're talking about, was having a hard time getting those myself. Finally a simurgh fate (which was awesome) came in and distracted everyone. Definite quest bottleneck right there though.

  14. #1274
    Ridill
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    Quote Originally Posted by Kuishen View Post
    Nobody's white knighting. You're complaining about something that is universal across every mmo and is never going to be fixed because there is always going to be more DPS classes/people playing those classes than there are tank/healers.

    You're also refusing to fix the problem yourself, regardless of whatever excuse you're making.
    No, seriously, if your response is "don't play the class you want to play," you are a white knight of the worst type possible.


    Quote Originally Posted by Intense View Post
    I'm surprised you haven't been challenged on this yet. They're not all only 10 seconds long... I've been in some that can last about 5 minutes. Esp when its and Item turn-in (idk how else to describe those) or a boss FATE.

    Not trying to white knight, but that's just not really true.
    I was in one where it started at one spot, shit spawned and got zerged down in 5 seconds, spend 45 seconds moving to another spot to do the same, and rinse and repeat for a few minutes.

    Quote Originally Posted by Day View Post
    That courel spot is fucking balls. I know exactly where you're talking about, was having a hard time getting those myself. Finally a simurgh fate (which was awesome) came in and distracted everyone. Definite quest bottleneck right there though.
    Pretty sure I know that spot as well. There's a sirroco fate you pass by at some point close to there in the main quest, too.

    I'm definitely finding almost every main quest that actually involves killing shit now is a claim contest, thank god for claiming something unrelated and spamming quick knock near spawns lol.

  15. #1275
    Day
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    What I would like to see is the GW2 thing where fates (open events) scale in difficulty in relation to the number of people around them. Really. Really. hope they add this. Would make for some god damn epic fates right now.

  16. #1276
    RIDE ARMOR
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    Quote Originally Posted by Intense View Post
    To be on topic though: fuck if I haven't been annoyed by fact that anyone can engage on my mob.

    Trying to kill quest mobs only to have a lvl 50 come by and swing before I even get do 30% damage. Spent 30 minutes the other night trying to kill 5 couerls only to either have the mob die before I can get to it, or if I claim it, have it die before I can even do any damage...

    That right there is a cock block.

    I have gotten credit by just provoking a mob to claim, then someone else killed it. Are you missing the claim as well?

  17. #1277
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    Quote Originally Posted by Day View Post
    What I would like to see is the GW2 thing where fates (open events) scale in difficulty in relation to the number of people around them. Really. Really. hope they add this. Would make for some god damn epic fates right now.
    This. This so damn much.

  18. #1278
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    As for the duty finder queues, it would have been more balanced I believe if they were 6 man instances. 4dps, healer, tank. queues would have probably been pretty short all around.

    You could try to cut corners by checking "join instance in progress" that many people don't even know about, also check all 4 languages... just don't plan on communicating much...

  19. #1279
    Chram
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    Quote Originally Posted by BanditB17 View Post
    I have gotten credit by just provoking a mob to claim, then someone else killed it. Are you missing the claim as well?
    Most of the time no I was not making initial claim. I'm a lalafell and my little legs can only move so fast!

    I was under the impression that in order to get credit, you had to do at least 30% damage (although idk how that works for a healer who is only curing). I didn't know claim = insta-credit.

  20. #1280
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    Quote Originally Posted by Day View Post
    What I would like to see is the GW2 thing where fates (open events) scale in difficulty and reward in relation to the number of people around them. Really. Really. hope they add this. Would make for some god damn epic fates right now.
    Otherwise what is the point?

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