Random complaint : Sword Oath PLD still generates too much hate, please divide by 2 so I don't need to gimp damage to not pull aggro =/
Random complaint : Sword Oath PLD still generates too much hate, please divide by 2 so I don't need to gimp damage to not pull aggro =/
But tanks are meant to tank and not DPS.
One day they'll give PLD something more to do than 1-2-3.
One day....
Spoiler: show
On the subject of adding skill I am primarily concerned with how that will affect gameplay in later patches ... it's really quite cemented currently! Maybe (this is just a quick fire idea out of my head) they should take out the combo concept out entirely (for tanks at least) and make it a bit more reactive ala. Tera.... so with a bit of mind diahorrea:
- Massively increase threat generation on Rage of Halone, and increase it to 250 TP per use (also to alleviate the noise issue hahaha)
- Add a TERA like cry for (massive) AOE threat generation, costing 35% MP or whatever the formula is for Flash but massively increased (to discourage spam)
- DPS combo becomes Fast > Savage (threat-less, maybe buffs one your other moves for the next 10 seconds) > Riot (restores MP)
- Take Shield Swipe off GCD
- Spirits Within should be changed to a cleave like move or for targets around the PLD
- Add in moves like Bulwark (costing 20% MP) that will block the next hit for 85% of the damage for the next 3 seconds
- Maybe add in a secondary move which such as I dunno, Disintegrater, that will break down the damage of the next hit and spread it amongst your party members
- Finally give me a spell called Wall or Reflect so the next spell cast on me would nullified or bounced back, againt costing MP
What this essentially does is make PLD a reactive tank that has to either DPS for MP or to decide to spend your crucial MP for threat or severe damage reduction?
Sorry bored at work but PLD is boring lol
i'm just curious if they will ever realize how fucking stupid it is for shield swipe to cost TP while warrior gets two 0 TP ws's.
Also why Riot Blade has an increased TP cost.
As if being able to spam it at a regular 60 tp cost (for a non-opening WS) would be some kind of exploit.
It's more of a concern with PLD being easily TP starved compared to WAR.
Using Shield Swipe is a very minor increase in DPS and the Pacification doesn't proc on anything that matters, it's main purpose is to conserve TP over time.
With regular use of IB/SC I don't think I've ever had an issue with TP on WAR outside of spamming Overpower.
yeah you would have to have some kind of mental handicap to run out of TP on war over the same time frame that a pld hits empty.
Ahhh, I gotcha. That one went right over my head, whoosh. The two I listed are off-GCD, so they don't affect TP, etc. gotcha
What's with the lobby server issues tonight on EU datacentre? Got 90k then I can't even get back on, keeps giving me lobby errors.
Having major 90k/lobby/weird errors on behemoth right. A bunch of people in ST having similar issues
It's fucking annoying having to reinput your password and token every time you get a lobby server error.
Our main tank just informed us that they're quitting the game (family, heart-condition, and work) as we're on the edge of clearing t9. Now we're trying to find a not-bad tank on Siren. Q_Q
The suck is amplified because we single tank 6, 8, and 9.
Word. Welcome to the real Coil challenge, keeping the static together. Had a drop out last week that lead to a domino effect of like 3 more.
Complaint: people still fishing like fuck for in-progress STs.
lol: after people withdrawing over and over for 5 mins straight, I get the in-progress run, ha, fuckers.
(didn't win the oil ._.)