Confirmed to be rogue-exclusive though, or can ninja still wear it?
Confirmed to be rogue-exclusive though, or can ninja still wear it?
Part of me hopes rogue is actually a viable endgame class, and NIN is just a job gained from it with a similar yet different playstyle (cause Rogue probably won't be using non Ninjutsu). But I know this won't be the case... regardless of that nice Rogue/Thief JSE stuff they're sporting
Edit: Also sorry is there a date for 2.4 yet or are they just teasing still through the fan fest?
Tbh, I'm just hoping they're not dumb enough to add in a whole new class of gear for NIN rather than just tack them onto MNK's.
Because we totally need more potentially unwanted drops shitting up the coil chests.
im pretty sure ninja will have own gear..... accessories are shared in coil 2 and prolly will in coil 3
let the shitstorm begin
1 way to remedy would be giving us 3 drops this time![]()
Rogue has it's own gear set, but so far only jobs do while classes do not.
Rogue has poisons and such, but ninja does not. So far, every job in the game has every ability from their class.
I'm almost entirely certain I'm wrong, but I'm hoping that they've actually been showing thief all along, and come 2.4 they'll go "Surprise! TWO new jobs!", with rogue of course still being the class they're based off of.
They never said Ninjas can't use poisons from Rogue, they've only mentioned Rogues because it's a base skill. But I'm also hoping that they'll reveal Thief at Fanfest, we've never seen a class get a unique set of gear and Rogue seems to have one. Then again do we need 2 DPS jobs?
inb4 they said there will never be thief
inb4 personal housing.
Let's be honest, that means they'd have to have foresight in a way that actually benefits the players (the only foresight they seem to have is one that punishes or prevents us from doing x). Just expect the bare minimum; no increased drop slots per Turn, per week. While we're at it: NIN's only viable Katanas/Daggers for awhile will probably be the High Allagan (if you're lucky enough to see one drop and able to win the lot.. lololol) or the Soldiery pair.
On that note, jesus fucking christ we're going to be innundated with gimp Ninjas. And Naruto macros.
We don't know if the set is rogue-only or rogue+ninja. Pugilists have a unique set (Gryphonskin), it's just usable by monks too. Are we expecting the rogue set to be different just because it's designed after thief clothing?
Also when did they update the official site? Rogue and Ninja are there now:
http://na.finalfantasyxiv.com/pr/game/#!/war
http://na.finalfantasyxiv.com/pr/game/#!/jobs
I don't know what the problem is. Just be the best Naruto. Like me.
im guessing nin will share gear set with mnk and the unannounced gunner class/job will share with brd
GUNS NOW REQUIRING THE DEFTNESS OF A SEASONED MOUNTED ARCHER
well it would require a lot of dexterity to shoot to heal instead of to kill
sorry i might be missing something here but other than announcing that 'it's not what people expect' there is no other info from that job. i just went under the assumption that they are ranged and dex is the main stat. so to be clear it looks like people prefer to have a separate gear set for all jobs and if they continue the current trend making the next 'coil' a bigger rng game.
also there's still a tank/healer class coming in the expansion, so either separate gear sets/shitty 'coil' or they share with current tank/healer and screw them over even more. again if im mistaken i'm sorry.
I wonder what happened to other classes getting a second job. Probably expansion content.