Finished the FFXI event and have to say it was brilliant. So much nostalgia!! Really miss my Red Mage ; ;
Finished the FFXI event and have to say it was brilliant. So much nostalgia!! Really miss my Red Mage ; ;
yeh the FFXI was brilliant. The robber crab fate with that music was excellent; but I kinda wished the crabs were more durable. The music though instantly took me back to my level 1 FFXI days when I would run uselessly around a bee/worm dodging.....
Or how Iroha just sat there and auto attacked and occasionally weapon skilled every 4 hits or so.
Well, her fighting style is unlike anyone in the realm has seen before. lol
Yeah they occasionally weapon skilled every 4 hits or so.
Edit: also holy shit did they nerf ultros fight into the ground. Had a completely derpy party and still got thru it. I was on healer and didn't get a chance to ask what happened with dps, but typhon's stacks when straight from 8-2-nothing so they may have doubled the stacks dps get or something.
Not sure they changed anything in the Ultros & Typhon fight. I did it last night for trial roulette and our bard had to jump to save us once. No dps got past 3 stacks, and the fight lasted the same amount of time as usual with the usual shitty DF dps. I didn't notice anything different than normal.
Yeah, it says they changed Nabriales too, but if they did, it wasn't by much. I got him in Roulette tonight and we still ended up wiping from people not doing mechanics.
Maybe they just decreased his HP.
50 min queue time with 7 man group for void ark...
^Yes, duty finder is seriously broken. Whatever algorithm they supposedly "improved" just sent it back to being as shitty as possible while waiting for a group.
Wait this is supposed to be the praise thread... um... yay ninja mudras.
This x10 I was in queue for void ark in progress and the queue for IN PROGRESS disappeared on me 3 times in a row, I had to hit it really quick to avoid it not going into oblivion. Which is silly because an in progress queue shouldn't just disappear unless the party goes poof. It's not like someone hit cancel and the fact that I was offered it four times lead me to believe it was just the system sending me a false negative with each retraction. Either that or they made it so in progress queues are free for all to the first person who grabs it and called that improving it.
I've had duty finder not even register that I was in the party queue lately. It's super buggy.
Decided to spam it again for Terra and confirmed, if the big sneeze goes off it doesn't hit everyone, twice in a row it hit only 6 people, not sure if that varies. So if anyone still wipes to it at this point idk. Also got Terra in somethin like 8-10 tries. So maybe I got real lucky or maybe the drop rate change mentioned was significant.
Huh, are you sure those people aren't making timely jumps to avoid it though? I guess that's one way to nerf the fight, jeez. "This is now unfailable", thanks SE. I guess it's marginally better than not being able to clear at all in DF but it's sad they have to resort to this kind of patching.
I'd have preferred they just reduced stacks needed to stop Chupon to 6 (from 8) so at least two DPS who know what they're doing can carry the other two on the mechanics.