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  1. #4081
    Ridill
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    Quote Originally Posted by Seravi Edalborez View Post
    Damage aside, SCH is really miserable for huge pulls because of the lack of a good spammable "Cure2". They are pretty okay in a raid setting but the leveling process is ass tier for them. BLM and DRK also suffer a bit from incomplete job syndrome until 70 but SCH doesn't gain anything that fixes them in dungeons.
    This is lvl <52 AST all over again. Whenever I'm synced and I see Gravity greyed out I feel so disappointed and depressed

  2. #4082
    A. Body
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    FFXIV Character
    Alistaire Lexander
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    Sargatanas

    Quote Originally Posted by Seravi Edalborez View Post
    Damage aside, SCH is really miserable for huge pulls because of the lack of a good spammable "Cure2". They are pretty okay in a raid setting but the leveling process is ass tier for them. BLM and DRK also suffer a bit from incomplete job syndrome until 70 but SCH doesn't gain anything that fixes them in dungeons.
    Adlo > emergency tactics adlo > adlo. By that point in a pull you should have an idea how fast the mobs get through the shield, precast next adlos accordingly.

    Emergency tactics is such a short cooldown calling it Emergency anything was a mistake.

  3. #4083
    Ridill
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    Quote Originally Posted by Alistaire View Post
    Adlo > emergency tactics adlo > adlo. By that point in a pull you should have an idea how fast the mobs get through the shield, precast next adlos accordingly.

    Emergency tactics is such a short cooldown calling it Emergency anything was a mistake.
    Adlo spam is not sustainable given the MP cost increase. It's like 1800 MP per cast at 70.

  4. #4084
    A. Body
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    Alistaire Lexander
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    Right, I remember hearing about that. So it's that bad now? Damn.

  5. #4085
    PUP Power!
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    Sylph

    Quote Originally Posted by Yukari View Post
    Admittedly, BLMs are completely and totally used to having incomplete job syndrome, given that it's happened every level cap, between Flare, Fire IV, and now Foul.
    TBF Thunder IV and Triplecast are great additions though during the road to 70.

  6. #4086
    Ridill
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    I'm at lv 67 SCH now, SCH in a big pull is pretty bad. You have barely any time to put up dots and bane (unless you have a PLD HG). All you can do is adlo > physick > adlo > physick etc and blow all your stacks for lustrates to last the whole pull. MP is generally okay combined with Lucid this way.

    This is all with a leveling static btw.

  7. #4087
    Old Odin
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    Quote Originally Posted by octopus View Post
    I'm at lv 67 SCH now, SCH in a big pull is pretty bad. You have barely any time to put up dots and bane (unless you have a PLD HG). All you can do is adlo > physick > adlo > physick etc and blow all your stacks for lustrates to last the whole pull. MP is generally okay combined with Lucid this way.

    This is all with a leveling static btw.
    yeah but thats usually the case with leveling dungeons and was the case in Heavensward too.

  8. #4088
    Ridill
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    I mained SCH during HW, while there were issues with mp economy and healing output leveling in HW, it was not nearly to this extent.

  9. #4089
    Old Odin
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    Quote Originally Posted by octopus View Post
    I mained SCH during HW, while there were issues with mp economy and healing output leveling in HW, it was not nearly to this extent.
    ok then shit has really hit the fan if that is the case :/

  10. #4090
    A. Body
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    Alistaire Lexander
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    Localization team's gettin ballsy...literally


  11. #4091

    Sweaty Dick Punching Enthusiast

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    Quetzalcoatl

    Just got to the Heavensward Hildibrand questline and it is god damned adorable.

  12. #4092
    Impossiblu
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    Prothescar Centursa
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    Balmung
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    Valefor

    They're putting STR on VIT accessories. yeeeeeeeeeeeeeeeeeees

    Long as it's 50% of a real STR accessory with materia I'm happy.


    buffing WAR and DRK DPS


    shake it off being changed

    WAR stances will no longer half gauge on change

  13. #4093
    Ridill
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    Teisha Linne
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    Moogle
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    Bahamut

    SCH ungimp yiisssss

  14. #4094
    Ridill
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    Are people taking crazy pills or did they really say they're reworking SCH? The only concrete bit of info I can find is Miasma II coming back.

  15. #4095
    Impossiblu
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    Prothescar Centursa
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    Balmung
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    All they said about SCH was Miasma II and reduction of some recast times.

  16. #4096
    Ridill
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    Ok so basically nothing is changing, got it. Maybe some extra AoE DPS with Miasma II and SF recast reduction (assuming that's included) but yeah, that's not enough imo.

  17. #4097
    Relic Horn
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    Leviathan

    Aside from AOE DPS, nothing anyone has said is really indicative of any actual shortcomings, just about it being not quite as engaging. They're not likely to do anything about that

  18. #4098
    Theory Fighter
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    Frejan Schultz
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    Ragnarok
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    Ragnarok

    Adjustment Details:
    ■Scholar
    ・The introduction of “Miasma II” as a job specific skill.
    ・Changed the cooldown of Emergency Tactics to 20 seconds.
    ・Indomitability [stay tuned]
    ・Strengthening Excogitation.
    ・Changed the range of Fey Union to 15 malms.
    ・ Aetherpact has been changed to increase Faerie Gauge even when Aetherflow actions does not inflict an effect on the target.
    ・Introduction of a trait reducing the cooldown of Aetherflow.
    Seems like good changes to me.

    Oh, and I LOVE the removal of the beast gauge penalty when switching. That's all I needed.

  19. #4099
    Ridill
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    Yeah those seem like nice changes however I'm not entirely sold yet, need to see actual details. Also SCH already has a trait that reduces Aetherflow's cooldown so I don't know what they're talking about there.

    Aside from AOE DPS, nothing anyone has said is really indicative of any actual shortcomings, just about it being not quite as engaging. They're not likely to do anything about that
    Another thing that has been mentioned is the shielding being subpar compared to AST and they don't seem to be doing anything there. Adloquium in particular imo.

  20. #4100
    Ridill
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    I'd like to see them remove (or reduce) indom's cooldown. It already uses an Aetherflow stack so let us use it more!

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