i love this discussion
Fucking glorious. lol
step aside
Sorry, I need to not post literally 2 seconds before I go to sleep. And use commas, haha. Was trying to keep it short because FFXIV forums, and such. Failed. =p
I meant that in XI, the person that simply did the most DPS was often the defacto tank, as you eventually got to a point where damage taken by "DPS" and "tanks" wasn't significantly different. If Regen was sufficient healing for incidental damage, you were prooooobably at that point.
The best way to solve "DPS taking too much damage" at that point was generally also connected to "do more DPS" (which is OBVIOUSLY still the best strategy in XIV =p). Even in the hardest content, I think strategies surrounding tanking usually changed to enable more DPS, not the other way around. So using XI as an example of how DPS should be responsible for their own output is silly, and you can make the inference that lilbubbles isn't as good at XI, XIV, and perhaps even MMOs in general as they think they are.
Not that we need that anymore with that gem they posted afterwards.
I like crafting in XIV more than Rift and GW2, the only other two MMOs I've ever really tried to be decent at. I don't remember GW2, though I remember Rift being super easy to get crafts up to max level quickly. The difficult part of it was grinding rep so that you could buy recipes from different factions, which meant doing millions of dailies for ages. I very much prefer XIV's to Rift's because I don't feel as though I have to do something so outrageously grindy and completely unrelated to crafting.
RIFT and, to a lesser extent, GW2, follow the old standard Korean grinder model, where you insert coin, push button, and then go make a sammich. After playing through many of those and coming back to ARR, I find this system superior.
Yeah as much as I love GW2 they really dropped the ball on crafting. Even Runescape did a better job IMO.
Random praise: lilbubbles is my favorite troll on BG. All of his words are so blatantly false, it's like watching a 7 year old tell me how many girlfriends he has. Can we get this guy on a stage with Bill Cosby, please?
GW2 crafting was literally, create a new char, drop 400g into crafting machine, afk, come out as lv 80 with all crafts at 400.
Had a group that was WHM, WHM, BRDx4, PLD, WAR for Ifrit HM in DF. We were able to wreck and beat the nail phase and win, fairly easily.
Sometimes, I actually have hope with people.
Gotta say i'm glad to see separate skills for pvp being shown. It was something I always believed and still believe that other games should have (coughWoWcough). I believe City of Heroes was one of the 1st games I played where actions in pvp had differing values then in PvE, making it much easier to balance w/o breaking one or the other.
Is bard really the only exception for this? The way I'm able to routinely pull hate off tanks as bard when I pop some of my cooldowns at the start of a fight makes me think anyone should be able to do it if they burst with all their effort before the second halone/butcher's. There's really not much they can do about it.You're not playing with good enough tanks then. DPS shouldn't be able to pull hate no matter how hard they try except at the very start of a fight if they hit it before the tank positions and gets going.
Have you had a good mnk pop all his buffs and a str potion at the same time during the first half of the dreadnoughts life? He splits up his potion and his buffs now lol.Although not a major race... T4, if you can rip hate off a tank on dreadnought your tank fails. Otherwise, not possible.
I know BLM can do it if I'm being silly and blow SC-Flare (without also blowing Quelling Strikes) after my first Fire rotation. Also, if I'm AoE-ing in WP on a 6- or 7-mob pull, a non-QS-ed Flare will usually get the attention of at least 1 mob regardless of when it's done. But I've never had it where the tank couldn't re-establish hate immediately afterwards, usually before the mob in question has even reached me.
I guess if a Battle-Voiced Foe Requiem was on the mob and I drank a mega-INT potion, I could keep hate for a little while longer, but I still can't envision a situation where I could keep hate indefinitely against a similarly-geared tank actively trying to take it from me.
BLMs and BRDs are the only jobs I've seen that can consistently pull hate from the tank really quickly (ranged advantage), but that's usually only if they go into the fight fully loaded. And if your DPS are that retarded all you need to do is prepare a voke before Halone/Butchers and you're solid.
Doesn't matter, if the tank is good you won't take hate. The only dangerous thing you can do is Howling Fist at the wrong time and pick up an add (if possible).
Yeah aoe is a whole different monster. With aoe flare spam if you don't pop quelling strike you will pull hate lol. One of our two blms can't flare spam non-stop in turn4 phase4 yet because he doesn't have quelling yet.
Because I don't believe my group's pld is bad, I have to dispute this.Doesn't matter, if the tank is good you won't take hate. The only dangerous thing you can do is Howling Fist at the wrong time and pick up an add (if possible).
BRD can pull hate at anytime if you save cooldowns for all at once, specifically IR, Raging, BFB and Barrage. Barrage really seems to make the meter jump if you got a crit buff up. You have to be wanting to do this though, I have no idea why you would blow all this and keep quelling down.
Also, it'll probably be a lot harder for BRDs to pull hate after 2.1 considering a few offensive buffs may be lost.
I know what you mean as I mainly play BRD and PLD. If the DD's go all out at the start and pull hate like that, the tank can just voke and continue their combo and the DD's shouldn't be able to catch up after that unless you're being really stupid like outlined in the above post.
I can't speak for PLD/WAR combos as we use PLD/PLD but the worst person to keep hate off for us is seemingly the OT PLD when they're in Sword Oath. I know I have to be careful when I'm the OT otherwise I take hate.