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Thread: Relic Reborn information     submit to reddit submit to twitter

  1. #121
    Dammit Steve of the House of Weave
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    Hardest part of the quest is getting people for Hydra/maybe Chimera. After that I'm assuming titan is pretty tough, but garuda isn't bad once you learn the fight.

  2. #122
    Bard-turned-Miner
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    Quote Originally Posted by Kivs99 View Post
    So couple of questions,

    They had said that you would "be at" a similar step in relic completion depending on where you were at in the quest in V1. Now that there's no Hamlet seals, what is the equivalent to being at the double meld part?

    Or they just reset everyone to step 1?
    Hamlet also was never technically a part of the relic quest, but a pre-requisite that has no equivalent in 2.0.

  3. #123
    Ridill
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    Any info for Hydra? Should be able to attempt it tomorrow if I can get a group and want to be prepared as much as possible.

  4. #124
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Get 2 tank 2 heal (I personally prefer 1 PLD 1 WAR 1 WHM 1 SCH) but to each their own

    Tank Hydra close to the wall and make every range (DD and mage) Fight on the side but far from Hydra

    DD can fight hydra but never go in her face

    Tank (PLD in my case) Can evade almost any breath by moving toward hydra exept Triumvirate (too fast and does random dmg)

    When add Pop send all DD exept tank to kill it ASAP then resume on Hydra

    When Hydra use Fear Itself EVERYONE needs to run toward hydra as close as possible

    rest is simple evade red cicles and all

  5. #125
    Relic Horn
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    Quote Originally Posted by Gokulo View Post
    Any info for Hydra? Should be able to attempt it tomorrow if I can get a group and want to be prepared as much as possible.
    dd/mage keep out of the middle so it doesnt shoot ice/fire there, tank needs to dodge every conal breath, kill wyverns asap and run to him when he goes to the middle or you get some weird confusion/terror debuff or die

    hits tanks really hard and the wyverns will give him a buff to hit even harder if you dont kill fast enough, its survivable but makes it that much more annoying

    gl getting a group if you're not a ranged dd though

  6. #126
    Graduate of the BG School of FFXI
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    Can you use a HQ version of the melded weapon?

  7. #127
    RIDE ARMOR
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    Quote Originally Posted by Coolbeans View Post
    Can you use a HQ version of the melded weapon?
    Yes

  8. #128
    New Merits
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    Hydra is quite easy actually with 2 tanks.

    I can't believe none of you have mentioned yet that triumvirate is split damage. By always using 2 tanks in front the damage will go from a random 4k burst down to 2k making it extremely easy to tank.. just have the tanks hug the wall when he goes fireball mode (shoots 2) and he will always come back so that you don't run the risk of having 1 tank getting beat up by it.

    Also another strat with 1 tank is to literally run circles around him. By doing so triumvirate will never hit at all. I'm serious this works.. you just have to be careful when he returns from shooting fireballs as you wont have as easy of a time dodging the initial swipe followed up by triumvirate

  9. #129
    Sandworm Swallows
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    I don't get how people make Chimera so hard. Don't stand in red or ice.... that is it. The pld stuns everything that can hurt mages, war keeps it from moving around, and they still manage to die because they run into a breath or ice patch. Over 15 runs with pug groups and still can't win. Mages always go down when the ice starts to fly.

  10. #130

    Sweaty Dick Punching Enthusiast

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    You would think that the rest of the fights would weed out the terrible players but they really don't.... somehow ppl are still bad at Titan.

  11. #131
    Hydra
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    Quote Originally Posted by Zzsark View Post
    You would think that the rest of the fights would weed out the terrible players but they really don't.... somehow ppl are still bad at Titan.
    This made me laugh out loud. Honestly, Brayflox was a complicated, but even after that, I wondered how people managed to get past Stone Vigil.

    Then again, me and 2 of my irl friends have been CARRYING the 4th person in our runs, so maybe they slip through by the good graces of Duty Finder. There were so many bad people in our 8-man story runs I was wondering how they made it that far.

    Not to mention that AF gear is a joke to get now.

  12. #132
    D. Ring
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    Quote Originally Posted by Yabby View Post
    I don't get how people make Chimera so hard. Don't stand in red or ice.... that is it. The pld stuns everything that can hurt mages, war keeps it from moving around, and they still manage to die because they run into a breath or ice patch. Over 15 runs with pug groups and still can't win. Mages always go down when the ice starts to fly.
    From my own experience, ranged have it a lot easier, as running in is always easier then running out. For PGL/LNC, we constantly swing from Flank to Rear, and if we happen to swing up to flank, at just the wrong moment, and run down, we'll still get hit by AOE even if we instantly react. From all my MMO playing years, boss centered aoe is always snap run down, as you're generally at its butt, to avoid cleave mechanics; if it's centered on you, snap run left/right for whichever is clear. Chimera's tight reaction window, combined with FF14's dance DPS mechanics just screws with that inbred mentality.

  13. #133
    Melee Summoner
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    Quote Originally Posted by Invictus View Post
    This made me laugh out loud. Honestly, Brayflox was a complicated, but even after that, I wondered how people managed to get past Stone Vigil.

    Then again, me and 2 of my irl friends have been CARRYING the 4th person in our runs, so maybe they slip through by the good graces of Duty Finder. There were so many bad people in our 8-man story runs I was wondering how they made it that far.

    Not to mention that AF gear is a joke to get now.
    Probably because every fight up to Titan is a complete joke including all the story missions, and the relic reborn fights. You can easily carry 2 or 3 people in each of them with ease as long as you have a solid core group that knows that they are doing. You can even carry people through titan if you can manage to get the heart down and the healers stay alive.

  14. #134
    Ridill
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    Quote Originally Posted by Invictus View Post
    This made me laugh out loud. Honestly, Brayflox was a complicated, but even after that, I wondered how people managed to get past Stone Vigil.

    Then again, me and 2 of my irl friends have been CARRYING the 4th person in our runs, so maybe they slip through by the good graces of Duty Finder. There were so many bad people in our 8-man story runs I was wondering how they made it that far.

    Not to mention that AF gear is a joke to get now.
    There's nothing hard in Stone Vigil
    They should have made Sunken Temple a story instance, that would work better ;P

  15. #135
    Hydra
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    Quote Originally Posted by Gokulo View Post
    There's nothing hard in Stone Vigil
    They should have made Sunken Temple a story instance, that would work better ;P
    My DDs didn't realize that you don't have to be standing all up on the canons to fire them at the boss during the midboss stage, and kept dying to tornadoes...

    Then the 2nd DD was not pulling their weight and it was taking us too long to kill trash mobs smh.
    That's usually why we struggle - 2nd DD not pulling their weight. I honestly think SMN is broken because they parse so much more lower than me on WAR, and that's unacceptable.

  16. #136
    Ridill
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    Quote Originally Posted by Invictus View Post
    That's usually why we struggle - 2nd DD not pulling their weight. I honestly think SMN is broken because they parse so much more lower than me on WAR, and that's unacceptable.
    Do parses take dots into consideration already? Because I know they didn't before. While SMN is not an amazing DPS, I don't feel it's weak enough to matter in leveling dungeons. That is if the players is not crappy (had a Summoner in Cutter's Cry keep casting Miasma II when standing far away, took the whole dungeon for me and another person to explain to him that he needs to be close to mobs for it to have effect, lol)

  17. #137
    D. Ring
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    Quote Originally Posted by Gokulo View Post
    Do parses take dots into consideration already? Because I know they didn't before. While SMN is not an amazing DPS, I don't feel it's weak enough to matter in leveling dungeons. That is if the players is not crappy (had a Summoner in Cutter's Cry keep casting Miasma II when standing far away, took the whole dungeon for me and another person to explain to him that he needs to be close to mobs for it to have effect, lol)
    I don't think they do, but regarding SMN, if your max DOT'ing up all mobs in a pull, you'll be tanking them before long, and the last one won't get pulled off; maybe their single target DPS suffers a bit because of it.

  18. #138
    Melee Summoner
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    So was on the last step to finish my Relic when the servers shut down, beating Ifrit Extreme.

    ...So, in theory, I should need to beat Ifrit Hard and Titan Hard to finish it up?

  19. #139
    Banned.

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    MSQ, Ifrit, Garuda, Titan, 900 token item, relic.

    Edit: Nothing makes me take a 15m DF hit faster than the thought of carrying another summoner through a dungeon. The parser most people are using does not in fact account for SMN DoTs, but others do.

  20. #140
    The Once and Future Wamoura
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    I'm loathe to ask this, but are the Disciples of Magic really that far behind in terms of DPS?

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