Hi does anyone know how to make a macro that includes pet actions?
Reading this was making me wonder about the stats on the Darklight gear. A bunch of it has crit+, but the Cowl doesn't. Does that mean that it would probably be best to roll with The Evoker's Horn/Body because of the large amounts of Crit over the Darklight or other bodies/head? At least until you can attain Summoner's head/body anyway.
people need to stop giving so much attention to the Cowl
I was mostly wondering because lots of groups are requiring full Darklight etc., but why would I want to buy/wear something inferior if what I have is better? lol
I mean currently I'm wearing AF HAt + Strategos body on SCH
Guy sent me a tell saying you gimp get DL
So I tell him well tomorrow (today) I'll get AF2 Hat and keep Strategos till Vanya or AF2 he's Like it won't be DL in stats
Righ i just get 4 more MND vit and all ...
Cowl vs Argute Mortarboard+Strategos Bliaud:
MND: 33 vs 34
PIE: 19 vs 26
VIT: 32 vs 34
Det: 29 vs 15 (and Spell Speed +17)
(link) I found ~8 Determination to do jack of all shit to our heals, so I really doubt 14 makes a bigger difference. Cowl loses in all other fields. Tell the haters to blow a goat.
lil update
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Anyone have problems with fairy getting massive amounts of hate at the beginning of a boss fight?
I don't think it's voke pulls but I hadn't really considered the regen ticks. Might explain a lot.
Provoke pulls would actually matter. It's not like FFXI where Provoke a static amount of enmity. It's more where it takes the person's highest level of hate on the target and adds 1. It's no better than running in to engage.
Er, I meant I think the tanks were pulling with Shield Lob / Tomahwak so it wasn't an issue there.
Is anyone having a problem with shadow flare covering up the red AoE/Cones? It made a Chimera group I had impossible to dodge because I could never see where the attack was coming from, this is with all effects including my own filtered.
Question:
What is the correlation between physick's potency and mind? ie: how much mnd = how much more hp?
I am tempted to make a crit build in order to get the most out of the magicked barrier; but I'm not sure how much mind I'm able to sacrifice without seeing a drop in my performance.
If I'm able to push my crit ratio to 20-30% I'll be happy.
I really feel like 'Place' should have the pet move back to that position after a knock-back attack. I've been doing a lot of Amdapor Keep, and the pet will follow me and get hit with every single black patch in the Demon wall fight. He doesn't take a lot of damage from it, so instead of him getting hit with slow I thought I'd keep him in the middle so that he'd only be hit with Heavy, but he got knocked back into the poison area and died because place meant he wasn't moving forward with everyone.
It's also been an bit of an issue in ifrit hard, where if I have him by my side he'll be too far out of reach to cast on people, and if I place him I'll have to keep moving him forward every now and then.