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Thread: Titan Fight     submit to reddit submit to twitter

  1. #241
    Dammit Steve of the House of Weave
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    Quote Originally Posted by Icarian View Post
    Killed it tonight after two frustrating weeks of trying and trying, finally found a competent group and last maint really helped with lag, went the entire encounter without getting hit once while before I was just barely able dodge Landslide, it's not completely gone but it's better.
    Not specifically titan, but the lag is worse after maint. I'm on JP server though.

  2. #242
    Graduate of the BG School of FFXI
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    How well do I have to be geared as a healer for Titan? I have Full AK healer set and full DL accessories with Garuda weapon.

  3. #243
    Banned.

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    You need HP

  4. #244
    CustomTitle
    Banned for Duping
    HOT LITTLE SNATCH

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    That's plenty imo. Healing is much less gear intensive, you just need to pick up on his attack pattern to know when to burst heal (and dodge ofc). Common/easy strat is using 3 healers too which adds more leniency to you if you go that route. During the last phase of the fight he'll use a skill that does 4-5k damage (before any reductions). I got hit for 4.2k + 1.6k auto-attack crit at one point so you need to be on the ball with heals for that (though any decent tank will be mitigating as much as they can), but aside from that the damage felt pretty slow and steady. All the big hitters are avoidable and the unavoidable aoe stomps don't get too crazy until the end.

  5. #245
    Relic Shield
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    If you're a SCH, pre-shielding the tank prior to Mountain Buster & pre-shielding the raid before Tumult will help your group out a lot. Even better if you can drop a Sacred Soil on top of pre-shielding with Succor if you group stacks for the stomps.

  6. #246
    But I don't want my title changed
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    Quote Originally Posted by Churchill View Post
    You need HP
    ^
    Meld some vit, don't be a bad.

  7. #247
    Graduate of the BG School of FFXI
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    Quote Originally Posted by Fievel View Post
    ^
    Meld some vit, don't be a bad.
    Can Get some clarification on this? Whats good to get to meld into?

  8. #248
    Ridill
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    Quote Originally Posted by Coolbeans View Post
    Can Get some clarification on this? Whats good to get to meld into?
    Just meld into whatever you can atm. Or rings I guess?

  9. #249
    Dammit Steve of the House of Weave
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    Finally downed this today. It's annoying how easy the fight is so long as you have 3 healers and a decent tank. I think we wiped two times and then beat him. It's a small step up from ifrit skill wise and really only requires the group to memorize the patterns and have good gear. Proper placement during the bombs after heart and spreading out for plumes should result in zero damage taken for everyone except for tumult.

  10. #250
    Yoshi P
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    Quote Originally Posted by CrstyCptSteveWitherspoon View Post
    Finally downed this today. It's annoying how easy the fight is so long as you have 3 healers and a decent tank. I think we wiped two times and then beat him. It's a small step up from ifrit skill wise and really only requires the group to memorize the patterns and have good gear. Proper placement during the bombs after heart and spreading out for plumes should result in zero damage taken for everyone except for tumult.
    All I read was: "It's an easy fight when everyone dodges perfectly and knows what to expect."

    Of course it is! All of the fights in FFXIV are that way.. Want them to make mobs that randomly one-shot you with no warning to make them more cheap?

  11. #251
    But I don't want my title changed
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    Has three healers really become the standard? I keep hearing about groups taking three.

    So unnecessary

  12. #252
    The Once and Future Wamoura
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    i personally don't like 3 healer either but i've heard a lot of people using it so idk

  13. #253
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

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    3 healers is for undergeared groups

  14. #254
    The Defense is ready, Your Honor
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    Quote Originally Posted by Therin View Post
    All I read was: "It's an easy fight when everyone dodges perfectly and knows what to expect."

    Of course it is! All of the fights in FFXIV are that way.. Want them to make mobs that randomly one-shot you with no warning to make them more cheap?
    Everything's easy when you do it right. Sniping's easy when you hit your target.

  15. #255
    Ridill
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    Quote Originally Posted by Ratatapa View Post
    3 healers is for undergeared groups
    Try telling people that. Could have an entire DL party with 3 healers (non of which DPS btw) which is just stupid.

  16. #256
    Dammit Steve of the House of Weave
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    Well it sounds dumb when you put it like that lol. But the fact is if you run a DF you usually get someone in there that goes "What do I need to know?" or gets hit by burst or plumes a lot. And that one person ruins it all. Three healers makes it easy because all of the groups I've been in have failed on the healing end before anything else(not dd getting hit by plumes/etc). You get 8 people that actually read about the fight and have the rotations on the screen for reference, plus three healers so you aren't running out of mp or not topping the tank off for mountain buster and that should be an easy win. It's really all about the healing.

  17. #257
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    3 Healers is fine for a group who is learning/slightly undergeared. Once everyone has positioning/timing/patterns down though there is no reason for the third healer.

  18. #258
    Dammit Steve of the House of Weave
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    I could absolutely see 5 dps 2 heals and 1 tank the ideal set up. Maybe even 6 dps 1 heal 1 tank if the healer was very good. The problem on my server is actually finding good healers. They just aren't around. I think we saw 3-4 tumults after we downed the heart before titan died. If you increased the dps this fight could be insanely fast.

  19. #259
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    Quote Originally Posted by CrstyCptSteveWitherspoon View Post
    I could absolutely see 5 dps 2 heals and 1 tank the ideal set up. Maybe even 6 dps 1 heal 1 tank if the healer was very good. The problem on my server is actually finding good healers. They just aren't around. I think we saw 3-4 tumults after we downed the heart before titan died. If you increased the dps this fight could be insanely fast.
    1 Healer is feasible if everyone is 100% on their game and gets hit by nothing. I solo healed from 90% to death one time but it was only due to a lag issue causing one healer to get knocked off which even called for it. I would not do it by choice though, lol.

  20. #260
    D. Ring
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    You gonna need some Ballad in there then. It's sad that three healers has become a standard. Bads gonna bad though.

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