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Thread: Titan Fight     submit to reddit submit to twitter

  1. #301
    Old Odin
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    Seravi Edalborez
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    A DPS WAR who knows their shit will do a lot better than a "true" DPS that doesn't have their rotations down (or has trouble dodging/dying but that goes without saying).

  2. #302
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Seravi Edalborez View Post
    A DPS WAR who knows their shit will do a lot better than a "true" DPS that doesn't have their rotations down (or has trouble dodging/dying but that goes without saying).
    ok but what if they both know their shit?

  3. #303
    Relic Shield
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    I never had WAR in my party as DPS, but in DF I did have a Paladin dps, and we've made it past the heart a few times before people fell apart and started dying on Phase 2/3 and we called it quits. If a Paladin can do it, definitely sure a Warrior can.

    Honestly, I find the three healer set up to be not just overkill, but inferior to the 5 DPS setup. If people are dying because they can't dodge, having an extra healer isn't going to save the party. Your party members have to just get better and more coordinated.

  4. #304
    Zeb
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    It doesn't matter what the wars DPS is, It matters what all of the DPS is combined. You should judge the group by their overall gear if you think it's going to come down to that.

  5. #305
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    well in both cases, people were undergeared in general (white/pink gear in accessory slots). I was just wondering for future reference is all.

    Quote Originally Posted by Carth View Post
    Honestly, I find the three healer set up to be not just overkill, but inferior to the 5 DPS setup. If people are dying because they can't dodge, having an extra healer isn't going to save the party. Your party members have to just get better and more coordinated.
    That's great in theory, but in shout pickups idk. I'd rather get either or, than df setup even if one is preferred. I don't actually get to demand which setup I want when I join a group lol

  6. #306
    Impossiblu
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    My first Titan clear (we only had one relic there, a BRD, who was helping) was done with a WAR acting as a DPS. Didn't have any issues at all and he didn't parse astonishingly terribly. Take with a grain of salt since parsers suck atm, but yeah.

  7. #307
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    I did many shout and DF Titans just to get practice mainly. I think the best setup is 5 dps with 2 good healers. 3 is not needed and only slows down heart phase. If you got something like a shitty war you're talking about or something else, your gonna be standing there forever building LB just to probably wipe again. I'd rather go 5 dps and just go for it. You can tell after 2-3 attempts if nignogs gonna be able to dodge or not.

  8. #308
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    Quote Originally Posted by Zeb View Post
    It doesn't matter what the wars DPS is, It matters what all of the DPS is combined. You should judge the group by their overall gear if you think it's going to come down to that.
    Fuck that, if you're pugging you kick everyone who won't pull their weight. If they tell me they're experienced and fuck up multiple times in a row they're gone, if their DPS is complete shit they're gone. If you want to pug him and want it done in a reasonable amount of time you can't coddle bads. Tell them up front you're kicking people bringing you down, not once have I had a complaint about it. That said a WAR without Defiance can put out good damage no problem. The only issue is they have to do intentionally weaker rotations or they'll rip hate off the MT if it's a PLD. Their basic combo is only marginally weaker than a DRGs, they can keep up +30% DMG full time and have great buffs they can pop for heart (Berserk + Internal Release). Better yet, they can come MRD and have access to Raging Strikes, Straight Shot and Blood for Blood.

  9. #309
    Ridill
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    I would imagine WAR could actually do fairly well damage wise in that fight if only because they never have to worry about positioning. They only spam 1 combo which can be done from any direction and grants both their damage buff and slashing enfeeb.

    Compared to MNK or DRG who have to dance around the mob to optimize their damage all the while minding slide/plumes/bombs, there are plenty of times when they have to sacrifice the combo that would be best to do (reapplying enfeebs/refreshing buffs) for whatever is most available because they can't get into position.

    WAR can just spam Storm's Eye combo all day while dodging however they need without losing any damage potential, not having to worry about positioning leaves them free to focus on his attacks. It can be handy to have a WAR DPS be the one giving notices in /p for upcoming plumes/bombs.

  10. #310
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    kk ty for the info guys. Still not joining pink geared groups but I'll let the war play!

  11. #311
    The Spooniest of Bards
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    Quote Originally Posted by Carth View Post
    Honestly, I find the three healer set up to be not just overkill, but inferior to the 5 DPS setup. If people are dying because they can't dodge, having an extra healer isn't going to save the party. Your party members have to just get better and more coordinated.
    This. So much this. 3 healers are there to heal through late stomps, if you're getting to late stomps you have a bigger problem. On top of that, the longer the fight goes on, the more likely someone is to fuck up and die anyway. Except for Stomps, most of the time you get hit you're probably dead or knocked off anyway. If you can't down it before stomps overwhelm 2 healers either get better healers or get better DPS.

  12. #312
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    Quote Originally Posted by Kiarax View Post
    Fuck that, if you're pugging you kick everyone who won't pull their weight. If they tell me they're experienced and fuck up multiple times in a row they're gone, if their DPS is complete shit they're gone. If you want to pug him and want it done in a reasonable amount of time you can't coddle bads. Tell them up front you're kicking people bringing you down, not once have I had a complaint about it. That said a WAR without Defiance can put out good damage no problem. The only issue is they have to do intentionally weaker rotations or they'll rip hate off the MT if it's a PLD. Their basic combo is only marginally weaker than a DRGs, they can keep up +30% DMG full time and have great buffs they can pop for heart (Berserk + Internal Release). Better yet, they can come MRD and have access to Raging Strikes, Straight Shot and Blood for Blood.
    If they come MRD, then they can't get their relic quest completed.

  13. #313
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    Shit, never thought about that!

  14. #314
    Zeb
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    Quote Originally Posted by Kiarax View Post
    Fuck that, if you're pugging you kick everyone who won't pull their weight. If they tell me they're experienced and fuck up multiple times in a row they're gone, if their DPS is complete shit they're gone. If you want to pug him and want it done in a reasonable amount of time you can't coddle bads. Tell them up front you're kicking people bringing you down, not once have I had a complaint about it. That said a WAR without Defiance can put out good damage no problem. The only issue is they have to do intentionally weaker rotations or they'll rip hate off the MT if it's a PLD. Their basic combo is only marginally weaker than a DRGs, they can keep up +30% DMG full time and have great buffs they can pop for heart (Berserk + Internal Release). Better yet, they can come MRD and have access to Raging Strikes, Straight Shot and Blood for Blood.
    Well yeah, If the group can't get past the heart stage and the war's DPS is the biggest point in holding the team back, then obviously he needs to sit out.

    Honestly, the answer is make friends. Start an LS with some of the competent people you find through shout groups and then devote it to Titan wins. Help your friends and their friends get through Titan by redoing it. Buddy in my FC did this. He's up to 33 members and there is always more Titan wins going on. 6 People with relics helping 2 people without makes life a lot easier in that fight.

  15. #315
    Old Odin
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    i give up on finding any competent group via DF or non DF. fuck this shit and this game -_-

    I just got bitched for useing medica I (yes one) on stomps... (on phase I) tank lost hate, and titan procceded to smack my butt several times. Seriously HOW do such tanks get to Titan?

  16. #316
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    i'm the exact opposite, i have whm's spamming medica 2 NON FUCKING STOP. I would literally off someone to find a whm who knows to use medica 1 and that's enough for stomps..... and dps who can dodge bombs, weight of the land, and landslide (yes landfuckingslide) soooooo many full darklight dps who cannot dodge anything.......

    I can hold hate off of medica2, but jesus does it make me work harder than I need to.

  17. #317
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    Had bad luck with this fight today. Pissed off a few people kicking them after giving them ample time to improve their dodge. I understand you might get hit every now and then but there's no excuse to being killed pre heart or during heart.

    Actually had a blm die twice during jump because he was running through middle to reach the group... For whatever reason if you're that far away, just stay on your end.

    This fight is frustrating but it shows how bad the general populous is. Between whm not knowing to time medica during stomps and people not knowing to run away right after stomp for plumes... Or dd getting hit while breaking someone out of gaol. God I hate you titan but I love your fight regardless.

  18. #318
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    I enjoy the fight and it's mechanics but I'm just flustrated atm, second straight day stuck on this fight and next week I'll have 900 mythology. Things are looking grim here on famfrit!

    People are selling runs but screw that, whats the point?

  19. #319
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Zeb View Post
    Well yeah, If the group can't get past the heart stage and the war's DPS is the biggest point in holding the team back, then obviously he needs to sit out.

    Honestly, the answer is make friends. Start an LS with some of the competent people you find through shout groups and then devote it to Titan wins. Help your friends and their friends get through Titan by redoing it. Buddy in my FC did this. He's up to 33 members and there is always more Titan wins going on. 6 People with relics helping 2 people without makes life a lot easier in that fight.
    Ya, I am just impatient imo. We have a core group of friends that we've played several mmos with for like 6+ years now. Everyone is at different stages, though. Some are ready for coil, some are still trying to hit 50, and everything in between. If I waited for the slackers to catch up we could have full group, I just have the urge to get it done since I am gear ready for it.

  20. #320
    Old Odin
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    Quote Originally Posted by Limlight View Post
    i'm the exact opposite, i have whm's spamming medica 2 NON FUCKING STOP. I would literally off someone to find a whm who knows to use medica 1 and that's enough for stomps..... and dps who can dodge bombs, weight of the land, and landslide (yes landfuckingslide) soooooo many full darklight dps who cannot dodge anything.......

    I can hold hate off of medica2, but jesus does it make me work harder than I need to.

    I usually start useing medica2 around phase 3 for stomps (since he does 3 of them), so really everyone gets toped off HP until the next tumult. this is usually enough with a sch in pt. if its 2 whms, one whm does medica II the other medica I

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