Don't be a pussy, you eat those fucking bombs and tell those prissy healers to do their job.
http://www.youtube.com/watch?v=_KrW2ppJ3_0
Not my video.
iirc you tank the circle bombs, but you can avoid every other type. Can't say for certain if there's a better spot, but it's better to eat one now and then rather than having to avoid all of them manually.
Circle bombs can definitely be avoided, but the positioning is really tight.
Would rather eat 1 of the circle bombs than risk it tbh. The positioning to avoid that is somewhat thin and a small mis-nudge will knock you off the platform. After getting to phase 5, would rather just have the healer heal that damage...
Healer's can just spam Cure II if you're going to eat the bomb, it's not that bad as long as you know it's coming. Just make sure to give a heads up since bomb into cleave into buster is going fuck you otherwise.
Any advice/tips for a war tank?
Trying to do this as a full fc run, and we have a war who needs is relic. Whm kept bitching about mp sponge. But granted whm is someone that bitches about everything so taking it with a grain of salt.
Inner Beast when tableflip animation starts. Keep Maim/Storm's Eye up. Can use Berserk/Internal Release to buff the IBs (zerked crit should be an over 2k self-heal). Save Infuriate incase you have to eat a bomb, in which case you can IB and still have 5 wrath ready for the tableflip.
Is the war geared with mostly darklight? If not, tell them to man up and run some CM/Prae until they can get their HP, at minimum, above 6500.
If they are geared, tell the healer to man up and keep the tank alive. Literally everything Titan can do to a war shouldn't be taking too big of a chunk out of them with the exception of Mountain Buster.
Wars can sleep through the first 4 phases, more or less. You can move to avoid bombs if you have an easy path away without moving Titan too much but if you have a tricky bomb pattern it is better to just eat one bomb instead of trying to move away and possibly eating two.
In phase 5 you basically just need to have Titan's skill cycle memorized (or on a post-it note or something) and save defensive cooldowns (foresight, fleetfoot, convalescence, awareness), popping one of those each MB and cycling until they're back again. Always try to pop inner beast immediately after MB to take the edge off it, although usually you want to do that with Infuriate to get your 5 wrath stacks back unless your healers are ok with keeping you alive while you build the stacks up manually.
War tank basically comes down to reacting to MBs properly, then gear, then your healers not being bad.
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This fucking chart man.
LOL WoW man. That's my new Wallpaper, fuck I might even make a shirt.
ty for the tips guys, I'll let the war know when we try again tonight.
Omg this pic
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Just downed Titan a little bit ago in a /sh PUG. The leader of the group did gear checks and kicked people that were consistently causing wipes or not carrying their weight. He wasn't a dick about it either. He just told them that they needed to gear up more and/or practice dodging and/or try again when they weren't lagging, etc. We got him lower and lower with every attempt except for one where I derped and got knocked off in like the 2nd phase, lol. We wiped at 2% once and decided that we weren't giving up since it was obvious at that point that the group was capable of pulling out the win. By the end of the last run, people were dodging like muthafuckin Neo and shit.
I went as WHM and was still standing at the end of the winning run. As a healer, it's simply about knowing what the next move is and knowing how you're going to react to it before it happens. Basically, you just have to know to top off the tank after every Landslide and again after Table Flip, and know that Plumes are right after Stomps, so you need to preempt your AOE heals so they land during Stomps, Swiftcast and insta-AOE directly after Stomps, or just wait till after Plumes to top everyone off, because you can't really afford to be caught casting when those Plumes hit the ground (Or, depending on how many stomps you're up to, several of the above during the same set).